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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-11-22
Properly localize absolute path.
Fabio Alessandrelli
2016-11-18
memory ops implemented as OS functions by default
Ariel Manzur
2016-11-15
Blimey! Ye Pirate locale be anchor' a'port!
Rémi Verschelde
2016-11-12
Merge pull request #6968 from neikeq/pr-register-trnglmesh
Ignacio Etcheverry
2016-11-11
Merge pull request #6802 from henriquelalves/master
Rémi Verschelde
2016-11-11
Merge pull request #6862 from Faless/fix_6388
Rémi Verschelde
2016-11-09
Merge pull request #7039 from RandomShaper/fix-triangulation
Rémi Verschelde
2016-11-09
Merge pull request #7070 from ISylvox/vsnc-to-vsync
Rémi Verschelde
2016-11-08
vsnc --> vsync
ISylvox
2016-11-07
Some missing License notice has been added
SPTelur
2016-11-06
Merge pull request #7048 from neikeq/pr-marshals-singleton
George Marques
2016-11-05
Core: Add singleton instance to _Marshalls
Ignacio Etcheverry
2016-11-05
Clean/fix triangulation internals
Pedro J. Estébanez
2016-11-04
Fix wrong number for ERR_* on comment
volzhs
2016-11-01
style: Various other PEP8 fixes in Python files
Rémi Verschelde
2016-11-01
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-01
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-10-30
Set proper ip_type default for listen() and resolve_hostname()
Fabio Alessandrelli
2016-10-30
Add optional IP type param in TCP/UDP connect/set_send_address
Fabio Alessandrelli
2016-10-30
TCPServer listen now default to IP type ANY (v6 socket with v4 support)
Fabio Alessandrelli
2016-10-30
Merge pull request #6751 from SuperUserNameMan/new_PRNG_for_rand_from_seed
Rémi Verschelde
2016-10-30
Core: Register TriangleMesh type
Ignacio Etcheverry
2016-10-29
Merge pull request #6901 from volzhs/fix-inputevent-compare
Ignacio Etcheverry
2016-10-27
Fix locale for macOS-style locales
Damon
2016-10-27
Change set_locale to fallback to the global language (#6910)
Damon Myers
2016-10-26
Merge pull request #6925 from godotengine/ipv6
Rémi Verschelde
2016-10-23
Fix comparison bug with InputEvent
volzhs
2016-10-22
Added small modification on parser for '+'
Henrique L. Alves
2016-10-20
added implementation of is_valid_ip_address()
Ariel Manzur
2016-10-20
added windows support for ipv6, cleaned up unix code
Ariel Manzur
2016-10-19
address type for http client
Ariel Manzur
2016-10-19
fixed some byte order and parsing problems
Ariel Manzur
2016-10-19
Fix Keyboard Input Hangs when using modifiers
Fabio Alessandrelli
2016-10-18
adding ipv6
Ariel Manzur
2016-10-17
Merge pull request #6850 from akien-mga/pr-scsub-shebang
Rémi Verschelde
2016-10-17
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-17
Merge pull request #6733 from Cruel/patch-1
Rémi Verschelde
2016-10-17
Merge pull request #6698 from razvanc-r/fix_hash_float
Rémi Verschelde
2016-10-13
Properly handle absolute paths in Globals::localize_path
Fabio Alessandrelli
2016-10-12
Fixes hash float negative 0 problem
Răzvan Cosmin Rădulescu
2016-10-10
xorshift32 PRNG for Math::rand_from_seed()
yg2f
2016-10-09
Merge pull request #6743 from mateka/issue-6296
Rémi Verschelde
2016-10-08
Added simple check to viewport, if matrix32 is invesile (https://github.com/g...
Mateusz Adamczyk
2016-10-06
Use int instead of int32_t for Vectors
Thomas Edvalson
2016-10-04
fixes #6331, Variant::can_convert
Răzvan Cosmin Rădulescu
2016-10-03
Merge pull request #6675 from J08nY/issue-vector3-angle-to
Rémi Verschelde
2016-10-03
Vector3: added angle_to(Vector3 other)
J08nY
2016-10-03
Vector3: format properly, fix indents
J08nY
2016-10-03
Merge pull request #6686 from Faless/inputevent_none_fix
Rémi Verschelde
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