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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-01-04
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2017-01-04
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-03
Use right handed coordinate system for rotation matrices and quaternions. Als...
Ferenc Arn
2017-01-03
Begin modifying properties to make them more friendly to script and doc.
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-12-31
Some fixes and clean ups
Juan Linietsky
2016-12-21
Some BRDF fixes
Juan Linietsky
2016-12-20
Remove extraneous line in .po reader, which caused it to disregard first line
Bojidar Marinov
2016-12-20
work in progress global illumination
Juan Linietsky
2016-12-13
Expose HTTP classes' set_ip_type to scripting
Fabio Alessandrelli
2016-12-10
DOF blur, near and far fields..
Juan Linietsky
2016-12-09
Separate hostname resolve cache based on ip_type
Fabio Alessandrelli
2016-12-09
IP_Address now handle IPv4 and IPv6 transparently
Fabio Alessandrelli
2016-12-09
Allow setting ip_type for TCP/UDP and HTTP classes
Fabio Alessandrelli
2016-12-09
Migrate int.IP_TYPE_ constants to IP.TYPE_
Fabio Alessandrelli
2016-12-09
Use an instance variable for ip_type in raw sockets
Fabio Alessandrelli
2016-12-04
Support for SSAO
Juan Linietsky
2016-11-22
Merge pull request #7149 from Kazuo256/array-last
George Marques
2016-11-22
Properly localize absolute path.
Fabio Alessandrelli
2016-11-18
memory ops implemented as OS functions by default
Ariel Manzur
2016-11-18
Add Array.front() and Array.back()
Kazuo256
2016-11-15
Blimey! Ye Pirate locale be anchor' a'port!
Rémi Verschelde
2016-11-12
Merge pull request #6968 from neikeq/pr-register-trnglmesh
Ignacio Etcheverry
2016-11-11
Merge pull request #6802 from henriquelalves/master
Rémi Verschelde
2016-11-11
Merge pull request #6862 from Faless/fix_6388
Rémi Verschelde
2016-11-09
all light types and shadows are working, pending a lot of clean-up
Juan Linietsky
2016-11-09
Merge pull request #7039 from RandomShaper/fix-triangulation
Rémi Verschelde
2016-11-09
Merge pull request #7070 from ISylvox/vsnc-to-vsync
Rémi Verschelde
2016-11-08
vsnc --> vsync
ISylvox
2016-11-07
Some missing License notice has been added
SPTelur
2016-11-06
Merge pull request #7048 from neikeq/pr-marshals-singleton
George Marques
2016-11-05
Core: Add singleton instance to _Marshalls
Ignacio Etcheverry
2016-11-05
Clean/fix triangulation internals
Pedro J. Estébanez
2016-11-04
Fix wrong number for ERR_* on comment
volzhs
2016-11-01
style: Various other PEP8 fixes in Python files
Rémi Verschelde
2016-11-01
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-01
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-10-30
Set proper ip_type default for listen() and resolve_hostname()
Fabio Alessandrelli
2016-10-30
Add optional IP type param in TCP/UDP connect/set_send_address
Fabio Alessandrelli
2016-10-30
TCPServer listen now default to IP type ANY (v6 socket with v4 support)
Fabio Alessandrelli
2016-10-30
Merge pull request #6751 from SuperUserNameMan/new_PRNG_for_rand_from_seed
Rémi Verschelde
2016-10-30
Core: Register TriangleMesh type
Ignacio Etcheverry
2016-10-29
Merge pull request #6901 from volzhs/fix-inputevent-compare
Ignacio Etcheverry
2016-10-27
Fix locale for macOS-style locales
Damon
2016-10-27
Change set_locale to fallback to the global language (#6910)
Damon Myers
2016-10-26
Merge pull request #6925 from godotengine/ipv6
Rémi Verschelde
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