Age | Commit message (Expand) | Author |
2015-04-20 | -Changed Godot exit to be clean. | Juan Linietsky |
2015-04-18 | -Fixed post-import script-reload buf, fixes #1683 | Juan Linietsky |
2015-04-18 | -fixed relative path saving to file, fixes #1694 | Juan Linietsky |
2015-04-18 | -try to avoid errors when path using ".." is present in script include, fixes... | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-04-18 | -fix vector rotation, fixes #1705 | Juan Linietsky |
2015-04-13 | -Changed the cubic interpolator, improves situation with PathFollow in #1659 | Juan Linietsky |
2015-04-12 | -Made sure that "free" function appears in documentation and code completion,... | Juan Linietsky |
2015-04-12 | -Changed bootsplash option to use a file, fixes #1539 | Juan Linietsky |
2015-04-12 | improved save path error messages for scene, textures and audio, fixes #1514 | Juan Linietsky |
2015-04-07 | -fix resolver erase query to avoid running out of slots, fixes #1621 | Juan Linietsky |
2015-04-07 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-04-07 | -Concatenating arrays keeps the shared property if any of the arrays is share... | Juan Linietsky |
2015-04-07 | Merge pull request #1554 from NateWardawg/inspectorupdate | Juan Linietsky |
2015-04-07 | Merge pull request #1564 from Faless/area_combine-1 | Juan Linietsky |
2015-04-07 | Merge pull request #1585 from UsernameIsAReservedWord/add_is_queued_for_delet... | Juan Linietsky |
2015-04-07 | Merge pull request #1614 from hurikhan/pr_parameter_names | Juan Linietsky |
2015-04-06 | Added a PVRTC encoder for iOS | Juan Linietsky |
2015-04-03 | set screen parameter names for gdscript | hurikhan |
2015-04-02 | merging okam changes | Juan Linietsky |
2015-03-28 | Update object.h | UsernameIsAReservedWord |
2015-03-28 | add : bool Object.is_queued_for_deletion() | yg2f |
2015-03-24 | Use Vector for storing areas | Fabio Alessandrelli |
2015-03-23 | Camel casing being capitalized only happens in the inspector now. | Nathan Warden |
2015-03-22 | Revert "Camelcased script variables will now capitalize in the inspector." | Juan Linietsky |
2015-03-22 | fixes to new window management API | Juan Linietsky |
2015-03-22 | Merge pull request #1487 from hurikhan/x11-window-management | Juan Linietsky |
2015-03-22 | Merge pull request #1380 from ElectricSolstice/wparentheses_removal | Juan Linietsky |
2015-03-22 | Merge pull request #1396 from Spooner/fix_sprintf_errors | Juan Linietsky |
2015-03-22 | Merge pull request #1401 from NateWardawg/inspectorupdate | Juan Linietsky |
2015-03-22 | Merge pull request #1450 from theuserbl/master | Juan Linietsky |
2015-03-22 | Merge pull request #1521 from codx/master | Juan Linietsky |
2015-03-21 | New option to show/hide hidden files | rollenrolm |
2015-03-15 | Fix for InputEvent::set_as_action | Alex Bonfim |
2015-03-08 | Merge remote-tracking branch 'upstream/master' into x11-window-management | hurikhan |
2015-03-03 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-03-03 | merges from okam repo | Juan Linietsky |
2015-03-02 | support for 2D shadow casters | Juan Linietsky |
2015-02-27 | Update global_constants.cpp | theuserbl |
2015-02-19 | Camelcased script variables will now capitalize in the inspector. | Nathan Warden |
2015-02-19 | Correctly halt on error in sprintf parsing (fixes #1393) | Bil Bas (Spooner) |
2015-02-18 | support for light and normal mapping in 2D | Juan Linietsky |
2015-02-16 | Changed code to remove gcc -Wparentheses warnings. | ElectricSolstice |
2015-02-15 | Fix a shadow declaration. | Felix Laurie von Massenbach |
2015-02-15 | Godot UI is quick and snappy again! | Juan Linietsky |
2015-02-15 | fix return value of slide and reflect | Juan Linietsky |
2015-02-15 | Renamed EXPERIMENTAL_WM_API to NEW_WM_API | hurikhan |
2015-02-15 | Merge remote-tracking branch 'upstream/master' into x11-window-management | hurikhan |
2015-02-15 | begin new serialization framework | Juan Linietsky |
2015-02-14 | New Navigation & Pathfinding support for 2D | Juan Linietsky |