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2016-07-28Fix regression with str() improvements for math typesIgnacio Etcheverry
2016-07-27Merge pull request #5921 from neikeq/pr-issue-5919Rémi Verschelde
Prettier str() for some math types
2016-07-27Prettier str() for some math typesIgnacio Etcheverry
2016-07-27Fix reading of empty StringArray-s in .tscnBojidar Marinov
Closes #5912
2016-07-26Changed the way the step decimals are computed to a safer way, fixes many ↵Juan Linietsky
issues.
2016-07-24Merge pull request #5524 from pkowal1982/masterJuan Linietsky
Array has(var value) function
2016-07-24Turn some prints to error logs, remove othersRémi Verschelde
Fixes #5876 in passing.
2016-07-23Fix warnings in core/variant_op.cppJohan Manuel
Adds default cases in switches where needed, and replaces '0;' with ';;' in macro expansions (as suggested by @vnen in #5587).
2016-07-22Merge pull request #5847 from 29jm/patch-3Rémi Verschelde
Expose virtual keyboard functions to GDScript
2016-07-21Expose virtual keyboard functions to GDScriptJohan Manuel
2016-07-21Merge pull request #5560 from vnen/os-request-attentionRémi Verschelde
Add OS.request_attention() for Windows
2016-07-19put text formats for resources and scenes as priorityJuan Linietsky
2016-07-19Fixed properly not save signals that already exist in their base scenes, ↵Juan Linietsky
closes #5656
2016-07-19Fix main scene not being saved when set via Play buttonRémi Verschelde
Fixes #1134 for real. Also tweaked the engine.cfg template and the preference order when browsing for the main scene.
2016-07-19Revert "Homogeinize resource formats loaders/savers"Rémi Verschelde
The text format definition needs to stay in `scene/` as it relies on other scene components, and `core/` must stay self-contained. This reverts commits a5e27503fd52589703d637d1245a023233a14a27 and 1492fd846073a4fa643365a8a5d4e021868c0e48.
2016-07-18Merge pull request #5709 from akien-mga/pr-get-engine-versionRémi Verschelde
OS: Add get_engine_version method
2016-07-18OS: Add get_engine_version methodRémi Verschelde
Fixes #5693.
2016-07-18Merge pull request #5718 from jay3d/masterRémi Verschelde
Added gyroscope support to Godot and Android
2016-07-17Remove some noisy debug printsRémi Verschelde
Part of #5031
2016-07-16Merge pull request #5467 from RandomShaper/enhance-tidy-extensionsJuan Linietsky
Enhance/tidy file extensions management
2016-07-16i18n: Add missing locale identifiers for Bengali and UrduRémi Verschelde
Fixes errors showing up since the addition of those WIP translations.
2016-07-16Added gyroscope support to Godot and AndroidJamil Halabi
2016-07-14Fix binding of File::get_sha256()George Marques
Fix #5698
2016-07-10Merge pull request #5559 from Hinsbart/connected_joystickspunto-
Input: add get_connected_joysticks() method.
2016-07-10Merge pull request #5443 from samuelgrigolato/iterate-string-in-gdscriptJuan Linietsky
Add support to String type in gdscript iteration
2016-07-10Merge pull request #5525 from SuperUserNameMan/window_get_latin_kb_variantJuan Linietsky
windows get_latin_keyboard_variant() implementation and gdscript binding, #5503
2016-07-09Merge pull request #5589 from akien-mga/pr-unused-varRémi Verschelde
Removing some more unused vars and dead code
2016-07-08classref: Fix arg name for is_action_pressed/releasedRémi Verschelde
Also position TEXTURE_SPHERE constant properly.
2016-07-08Remove unused variables (fourth pass) + dead codeRémi Verschelde
Also fix a potential regression from 3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33.
2016-07-07Array has(var value) functionPawel Kowal
2016-07-05Make sure builtin types' constants remain in orderGeorge Marques
This adds a list of constants for VariantCall to make sure the order of register is kept when showing in the editor help and in the documentation. This also remove the sorting of constants from the doctool, so it keeps the natural order in classes.xml.
2016-07-05Add OS.request_attention() for WindowsGeorge Marques
2016-07-05Fixed HQ2x compiler warningsJ08nY
2016-07-05Input: add get_connected_joysticks() method.Andreas Haas
fixes #5465
2016-07-03windows get_latin_keyboard_variant() implementation and gdscript bindingSuperUserNameMan
2016-07-02Merge pull request #5522 from neikeq/pr-issue-5519Juan Linietsky
Prettier str() for arrays
2016-07-02Prettier str() for arraysIgnacio Etcheverry
2016-06-29Do a second stage remap, so it considers translation first, atlas second, ↵Juan Linietsky
closes #5147
2016-06-28Make text formats preferent over binary onesPedro J. Estébanez
2016-06-28Tidy up population of extensions listPedro J. Estébanez
2016-06-28Homogeinize resource formats loaders/saversPedro J. Estébanez
2016-06-28Fix style bug in event queueRémi Verschelde
Same fix as for 1f9812ab835e97ff07f4abba23a7915e04d306c9 Not sure if this code actually does anything though, `buffer_max_used` seems unused.
2016-06-27fix bug in reporting of message queue sizeJuan Linietsky
2016-06-27Make most resources (save for packedscenes and scripts) reload if they ↵Juan Linietsky
change on disk. Closes #4059.
2016-06-27Properly deliver localized coordinates when passing gui events through ↵Juan Linietsky
parents, closes #4215
2016-06-26Add support to String type in gdscript iteration. #5188Samuel Grigolato
2016-06-26Cleaner way to enable ptrcallJuan Linietsky
2016-06-26-Fix crashes with thread_exit()Juan Linietsky
-Added draft of C script API (still disabled and unused)
2016-06-26Merge pull request #5412 from vnen/dvector-invert-bindRémi Verschelde
Expose *Array.invert() to script
2016-06-25Expose *Array.invert() to scriptGeorge Marques
Properly solve #4601.