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2021-10-12Merge pull request #52495 from ↵Rémi Verschelde
kdiduk/issue-52491-fix-value-conversion-in-hashfuncs-header #52491 Cosmetic: fix type cast so that it matches return value type
2021-10-12Merge pull request #52293 from neikeq/class-db-api-type-bugRémi Verschelde
Fix ClassDB API type mismatch bug between --editor and player
2021-10-12Fix useless debug printGilles Roudière
2021-10-12Merge pull request #53713 from groud/add_force_keep_on_undo_redo_merge_endsRémi Verschelde
2021-10-12[Net] Fix spawn/despawn custom callable argument.Fabio Alessandrelli
Was always reporting it to be a spawn, even for despawns.
2021-10-12Add a way to force undo/redo operations to be kept in MERGE_ENDS modeGilles Roudière
2021-10-12Merge pull request #52736 from aaronfranke/lgtm-multRémi Verschelde
Fix some LGTM errors of "Multiplication result converted to larger type"
2021-10-12Merge pull request #52548 from m4gr3d/customize_metadata_dir_masterRémi Verschelde
Make the project data directory customizable
2021-10-12Fix some LGTM errors of "Multiplication result converted to larger type"Aaron Franke
2021-10-11Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ↵Juan Linietsky
NodeAnimation"
2021-10-11Make the project data directory customizable.ne0fhyk
2021-10-11Merge pull request #48332 from TokageItLab/implement-ping-pongRémi Verschelde
2021-10-11Fix autocompletion of built-in functions in GDScriptYuri Roubinsky
2021-10-09implement ping-pong loop in animationTokage
Co-authored-by: Chaosus <chaosus89@gmail.com>
2021-10-09Enhance and cleanup stringify for Vectormashumafi
2021-10-08Avoid the need for copy assignment in HashMap key/data typesPedro J. Estébanez
2021-10-08Merge pull request #53517 from ColinKinloch/native_callback_typedefRémi Verschelde
2021-10-08Merge pull request #53555 from Pineapple/faster-int-string-dictionaryRémi Verschelde
2021-10-08[Net] Rename RPCConfig.sync to call_local.Fabio Alessandrelli
For consistency with the other user facing changes.
2021-10-08Faster hash_compare for integer and string keys in dictionariesBartłomiej T. Listwon
2021-10-07Merge pull request #53422 from KoBeWi/add_LUA_to_GodotRémi Verschelde
2021-10-07Merge pull request #53545 from vnen/gdscript-releaseRémi Verschelde
2021-10-07Merge pull request #53500 from vnen/variant-in-string-nameRémi Verschelde
2021-10-07Enable method type information on release buildsGeorge Marques
This is needed to ensure GDScript compilation works properly on release builds and make use of optimized typed instructions.
2021-10-07Replace references to VisualServer in code comments with RenderingServerHugo Locurcio
VisualServer no longer exists in the `master` branch.
2021-10-07Add typedef to GDNativeInstanceBindingCallbacksColin Kinloch
2021-10-06Add Variant `in` operator for any String/StringName operandsGeorge Marques
Allow using String or StringName types as operand in any position of the `in` operator, which is more convenient in scripting when interacting with data in the engine (such as a Node name).
2021-10-06[core_bind] Add `is_alive` to Thread. Replace `is_active` with `is_started`.Brian Semrau
Replacing `is_active` resolves an API discrepancy between core_bind Thread and core/os Thread.
2021-10-05#52491 Cosmetic: fix type cast and add comment with the algorithm sourceKirill Diduk
2021-10-05Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_masterRémi Verschelde
2021-10-05Merge pull request #47497 from briansemrau/nan-inf-tscn-parsing-bugRémi Verschelde
2021-10-05NaN, INF read/write bug fixedThakee Nathees
Fix: #40589
2021-10-05Improve error message when instantiating virtual classMaxime Lapointe
2021-10-05Fix LUA-style assignment in Dictionarykobewi
2021-10-05Merge pull request #53225 from aaronfranke/c-localeRémi Verschelde
2021-10-05Merge pull request #53405 from winterpixelgames/PR-more-error-logging-releaseRémi Verschelde
2021-10-04revert 0d7409a so additional error information prints in release buildsJordan Schidlowsky
2021-10-04GDScript completion: Handle quote style ad-hoc to remove editor dependencyRémi Verschelde
`core` and `scene` shouldn't depend on `editor`, so they can't query this style setting in `get_argument_options`. But we can handle it after the fact in GDScript's completion code. Also cleans up a couple extra unused invalid includes in `core`.
2021-10-04Merge pull request #53270 from akien-mga/charproxy-add-copy-constructorRémi Verschelde
2021-10-02Merge pull request #53059 from timothyqiu/thread-objRémi Verschelde
Fix crash when creating thread
2021-10-01Merge pull request #47442 from Shatur/fix-connect-reference-countedRémi Verschelde
2021-10-01Merge pull request #53290 from Faless/mp/4.x_opts_namesFabio Alessandrelli
[Net] Rename RPC constants and annotation arguments.
2021-10-01[Net] Rename RPC constants and annotation arguments.Fabio Alessandrelli
any -> any_peer sync -> call_local ordered -> unreliable_ordered Multiplayer.RPC_MODE_ANY -> RPC_MODE_ANY_PEER Multiplayer.TRANSFER_MODE_ORDERED -> TRANSFER_MODE_UNRELIABLE_ORDERED
2021-10-01Implement TextServer GDExtension interface, remove TextServer GDNative ↵bruvzg
interface.
2021-10-01Allow shortcuts to have any number of bindings. Updated UI as required.Eric M
2021-10-01Merge pull request #52850 from mashumafi/vector-bsearchRémi Verschelde
2021-09-30Implement bsearch for Vector and Packed*Arraymashumafi
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-30CharProxy: Add copy constructorRémi Verschelde
Adding the copy constructor is needed to solve a `-Wdeprecated-copy` warning from GCC and Clang, which is raised when upgrading doctest from 2.4.4 to 2.4.6.
2021-09-30Merge pull request #52544 from JFonS/lod_fixesJuan Linietsky
Auto LOD fixes and improvements