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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-03-22
Merge pull request #1521 from codx/master
Juan Linietsky
2015-03-21
New option to show/hide hidden files
rollenrolm
2015-03-15
Fix for InputEvent::set_as_action
Alex Bonfim
2015-03-03
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-03-03
merges from okam repo
Juan Linietsky
2015-03-02
support for 2D shadow casters
Juan Linietsky
2015-02-18
support for light and normal mapping in 2D
Juan Linietsky
2015-02-15
Fix a shadow declaration.
Felix Laurie von Massenbach
2015-02-15
Godot UI is quick and snappy again!
Juan Linietsky
2015-02-15
fix return value of slide and reflect
Juan Linietsky
2015-02-15
begin new serialization framework
Juan Linietsky
2015-02-14
New Navigation & Pathfinding support for 2D
Juan Linietsky
2015-02-11
fixes to HTTPClient
Juan Linietsky
2015-02-11
Merge pull request #1346 from Nulifier/import-plugin
Juan Linietsky
2015-02-10
Added the default arguments to the binding for ResourceImportMetadata::add_so...
Jeffrey Steward
2015-02-01
Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf
Bil Bas (Spooner)
2015-02-01
Completed more complex formatting.
Bil Bas (Spooner)
2015-02-01
Completed implementing standard formatting.
Bil Bas (Spooner)
2015-01-20
Add InputEvent::ACTION get/set support for variant
sanikoyes
2015-01-13
fixes
Juan Linietsky
2015-01-10
Added basic sprintf functionality (e.g. "fish %d %s" % [12, Vector2(1, 2)])
Bil Bas (Spooner)
2015-01-08
Merge pull request #945 from adolson/color-contrasted-fix
Juan Linietsky
2015-01-08
Merge pull request #946 from adolson/uint64-fix
Juan Linietsky
2015-01-08
Merge pull request #958 from adolson/bind-set_window_title
Juan Linietsky
2015-01-04
-attempt to be friendlier on non english keyboards
Juan Linietsky
2015-01-04
-WIP to add proper key swapping according to keyboard layout
Juan Linietsky
2015-01-04
-Fix shortcuts for OSX code completion, fixes #1111
Juan Linietsky
2015-01-03
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-03
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
removed print
Juan Linietsky
2015-01-03
-added new code completion guess locations, closes #1032
Juan Linietsky
2015-01-03
-fixed issue with denormals in half precission, closes #1073
Juan Linietsky
2015-01-02
-fix assignment to vector types in script using integer indices crash (#978)
Juan Linietsky
2015-01-02
-assignment of ord to string index made valid #1072
Juan Linietsky
2015-01-02
Merge pull request #1087 from adolson/connect-fix
Juan Linietsky
2015-01-02
Fix for bug 1088
Muresan Vlad aka Mury
2015-01-01
change parameter name from ip to port
Dana Olson
2014-12-21
-fix get_as_text (#1022 )
Juan Linietsky
2014-12-21
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-12-20
Fixes
Juan Linietsky
2014-12-18
-improved completion options for InputEvent, shows all event types now
Juan Linietsky
2014-12-17
Merge pull request #984 from orbitcowboy/master
Juan Linietsky
2014-12-17
-removed annoying pragma
Juan Linietsky
2014-12-16
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-12-16
New Code Completion
Juan Linietsky
2014-12-16
xml_parser: check array length index before accessing the array.
orbitcowboy
2014-12-15
Small batch of fixes
Juan Linietsky
2014-12-10
added GDScript binding for set_window_title
Dana Olson
2014-12-08
wrong typedef - closes #270
Dana Olson
2014-12-08
closes #163
Dana Olson
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