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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-11-23
reduce static memory usage
dragmz
2017-11-22
Modified low processor sleep to 8000 and made it customizable (should be cust...
Juan Linietsky
2017-11-22
Merge pull request #13143 from willnationsdev/list-insert-before-after-fix
Rémi Verschelde
2017-11-22
Merge pull request #13178 from bojidar-bg/13174-tween-fix
Rémi Verschelde
2017-11-22
i18n: Add support for Serbin (Cyrillic) locale
Rémi Verschelde
2017-11-22
Make tween able to be used as before (without the need for ":...")
Bojidar Marinov
2017-11-22
Merge pull request #13176 from bojidar-bg/allow-subproperty-set
Juan Linietsky
2017-11-22
Fix combatibility with older .scn files
Bojidar Marinov
2017-11-22
Merge pull request #12371 from donkeybonks/color-lighten-darken
Rémi Verschelde
2017-11-22
Merge pull request #13151 from akien-mga/basis-vector3-constructor
Rémi Verschelde
2017-11-21
Merge pull request #13130 from endragor/gdnative-android-export
Rémi Verschelde
2017-11-21
Merge pull request #12284 from bojidar-bg/allow-subproperty-set
Rémi Verschelde
2017-11-21
Properly implement Basis constructor using Vector3 of Euler angles
Rémi Verschelde
2017-11-21
Allow for getting/setting indexed properties of objects using get/set_indexed
Bojidar Marinov
2017-11-21
Merge pull request #11895 from m4nu3lf/rendering/separate_thread
Juan Linietsky
2017-11-21
Merge pull request #11933 from cxong/master
Juan Linietsky
2017-11-21
Fixes List<T>::insert_before/after
Will Nations
2017-11-21
Proper GDNative export on Android
Ruslan Mustakov
2017-11-21
Merge pull request #13133 from endragor/resurrect-file-logging
Rémi Verschelde
2017-11-21
Merge pull request #12590 from poke1024/bsearch
Rémi Verschelde
2017-11-21
Add Color.lightened and Color.darkened (like LESS.css or SASS)
Kyle Van Berendonck
2017-11-21
Return and repair file logging
Ruslan Mustakov
2017-11-21
Native pan and zoom for macOS
Bernhard Liebl
2017-11-21
Add bsearch and bsearch_custom to Array
poke1024
2017-11-20
Merge pull request #11783 from endragor/ios-export-frameworks
Rémi Verschelde
2017-11-20
Merge pull request #11940 from GodotExplorer/debugger
Rémi Verschelde
2017-11-21
Allow configuring iOS export
Ruslan Mustakov
2017-11-20
Merge pull request #12387 from santouits/x1111
Rémi Verschelde
2017-11-20
Merge pull request #13006 from hoelzl/pr-placement-delete
Rémi Verschelde
2017-11-20
Make old scenes readable again
Juan Linietsky
2017-11-20
Basis accepts Vector3 as constructor argument.
Chip Collier
2017-11-20
Rename the version's "revision" to "build"
Rémi Verschelde
2017-11-20
Pass engine name and version parts as proper strings
Rémi Verschelde
2017-11-20
Merge pull request #12988 from akien-mga/xdg-home-paths
Rémi Verschelde
2017-11-19
Add placement deletes to avoid warnings on VC++
Matthias Hoelzl
2017-11-19
Add initial support for the XDG Base Directory spec
Rémi Verschelde
2017-11-18
CommandQueueMT doesn't lock during command execution
m4nu3lf
2017-11-17
Improved packed scene previews.
Daniel J. Ramirez
2017-11-17
Rename OS::get_data_dir to OS::get_user_data_dir
Rémi Verschelde
2017-11-17
Merge pull request #12930 from vnen/gdscrit-output-print
Juan Linietsky
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
Move the remote scene tree to the scene tree dock.
Geequlim
2017-11-17
Send script members, contants and globals to debugger
geequlim
2017-11-17
Abstract some method for script system
geequlim
2017-11-16
Add print_error function, akin to print_line
George Marques
2017-11-17
Merge pull request #12932 from willnationsdev/capitalize-enhancement
Rémi Verschelde
2017-11-14
Fixed a bug where capitalize didn't work with camelCase names
Will Nations
2017-11-14
Fail when attempting to retrieve a non-existent singleton
Leon Krause
2017-11-14
Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-13
Merge pull request #12867 from eska014/html5-http
Rémi Verschelde
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