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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-07-12
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-07-12
Change VSync mode project setting enum type from string to integer
Hendrik Brucker
2021-07-11
[Net] Fix crash when receiving RPC on node without a script.
Fabio Alessandrelli
2021-07-11
Merge pull request #50362 from timothyqiu/http-eof
Rémi Verschelde
2021-07-11
Fix unicode invalid skip error in AssetLib
Haoyu Qiu
2021-07-11
Handle Z_BUF_ERROR in decompress_dynamic
Haoyu Qiu
2021-07-10
Merge pull request #48622 from Geometror/reimplement-disableable-vsync
Hugo Locurcio
2021-07-09
Merge pull request #50290 from reduz/redo-instance-bindings
Rémi Verschelde
2021-07-09
Optimize NodePath update when renaming or deleting nodes in the editor
PouleyKetchoupp
2021-07-09
Fix memfree parameter name
Haoyu Qiu
2021-07-08
Implement Range Iterators
reduz
2021-07-08
Redo how instance bindings work
reduz
2021-07-06
Unify material parameter update
reduz
2021-07-06
Increase the number of arguments accepted by UndoRedo methods
Gilles Roudière
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-07-06
Added EditorInspectorPlugin to aid in editing InputEvents in resources and sh...
Eric M
2021-07-05
Fix Variant tags parsing.
bruvzg
2021-07-03
[Crypto] Delete mbedtls ctx in deconstructor.
Fabio Alessandrelli
2021-07-02
Add mouse_shape_entered and mouse_shape_exited signals to CollisionObject2D.
sygi
2021-07-02
Add `get_dead_zone()` method to `InputMap`
Nick H
2021-07-01
Merge pull request #50057 from reduz/force-string-in-dictionary
Rémi Verschelde
2021-07-01
Force String as Dictionary key instead of StringName
reduz
2021-07-01
Fix 'in' operator to check if an object member exists
Julien Nguyen
2021-07-01
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-07-01
Merge pull request #50044 from akien-mga/localvector-find-noerror
Rémi Verschelde
2021-07-01
Merge pull request #50026 from lyuma/callable_is_valid
Rémi Verschelde
2021-07-01
LocalVector: Don't error if `from` >= `count`
Rémi Verschelde
2021-07-01
Add Callable.is_valid() analogous to FuncRef.is_valid() from 3.x
Lyuma
2021-07-01
Merge pull request #50018 from fire/port-false
Rémi Verschelde
2021-06-30
Fix editor suffixes and degrees conversion
reduz
2021-06-30
Network port comparison is always false
K. S. Ernest (iFire) Lee
2021-06-29
Improve RID_Owner memory usage
reduz
2021-06-29
Merge pull request #49925 from RicardRC/FindFromNop
Rémi Verschelde
2021-06-29
Use unused from in local vector find function.
Ricard Rovira
2021-06-29
Merge pull request #49905 from pfertyk/issue-46480-image-compress-crashes-godot
Rémi Verschelde
2021-06-29
Implement painting properties over TileSets
Gilles Roudière
2021-06-28
Validate image formats, check if resize_to_po2 failed
Paweł Fertyk
2021-06-27
Fix Image.adjust_bcs crash when image format is invalid
Haoyu Qiu
2021-06-25
Implement native extension system
reduz
2021-06-24
Merge pull request #49583 from timothyqiu/texture-crash
Rémi Verschelde
2021-06-23
[Net] Makes HTTPClient a custom instance class.
Fabio Alessandrelli
2021-06-23
[Net] Unify HTTPClient request and request_raw.
Fabio Alessandrelli
2021-06-21
Improved some error messages (from ERR_FAIL_*) in Object.
Eric M
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-20
Move many input enums to their own file
Aaron Franke
2021-06-20
Merge pull request #48359 from Calinou/add-engine-print-error-property
Rémi Verschelde
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-20
Merge pull request #48804 from EricEzaM/scripting-multi-error-support
Rémi Verschelde
2021-06-20
Merge pull request #48080 from aaronfranke/real-serialization
Rémi Verschelde
2021-06-20
Merge pull request #48696 from madmiraal/fix-48692
Rémi Verschelde
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