Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-31 | Merge pull request #9826 from RandomShaper/improve-atomics | Rémi Verschelde | |
Improve/add atomics | |||
2017-07-31 | Merge pull request #8567 from BastiaanOlij/ar_vr_server | Rémi Verschelde | |
AR/VR base classes and position tracker support | |||
2017-07-30 | Style: Apply clang-format on all files | Rémi Verschelde | |
Thus fixing some invalid changes that had still made it to the master branch. | |||
2017-07-28 | Fix passing Refs via ptrcall | Ruslan Mustakov | |
There was no constructor for Ref from const pointer, so compiler decided to construct Variant from pointer and then construct Ref from Variant which turned it into NULL, because the Variant had null ref field. | |||
2017-07-28 | Merge pull request #9879 from RandomShaper/fix-mutating-settings-file | Rémi Verschelde | |
Fix mutating project.godot | |||
2017-07-28 | Adding base classes and structures for ARVR support | BastiaanOlij | |
Added ArVrScriptInterface Added ARVRCamera, ARVRController and ARVROrigin helper objects | |||
2017-07-27 | added an optional parameter to OS symbol lookup | Karroffel | |
When looking up a symbol from a library, previously an error was shown when the symbol did not exist. That caused confusion when the lookup was completely optional. This adds a new parameter to that method so that those errors can be handled manually if needed. | |||
2017-07-27 | Merge pull request #9872 from bruvzg/3.0-num-enter-fix | Rémi Verschelde | |
Remove duplicate keycode constant for Numpad Enter key (3.0) | |||
2017-07-27 | Merge pull request #9892 from RandomShaper/fix-err-format | Pedro J. Estébanez | |
Fix misplaced quote in error messsage | |||
2017-07-27 | Fix misplaced quote in error messsage | Pedro J. Estébanez | |
2017-07-26 | Merge pull request #9882 from endragor/nativescript-refcount | Thomas Herzog | |
Forward refcount changes to NativeScriptInstance | |||
2017-07-26 | Forward refcount changes to NativeScriptInstance | Ruslan Mustakov | |
This also changes Reference::unreference() to always invoke refcount_decremented. Previously it was not invoked until the count reached zero due to short-circuit evalution of boolean expressions. | |||
2017-07-26 | Fix mutating project.godot | Pedro J. Estébanez | |
Namely: - comment block lost on first save; - config_version doubled as 3 and null on second save; - format change on first save. | |||
2017-07-26 | Merge pull request #9720 from endragor/stack-bottom | Thomas Herzog | |
Add a way to retrieve stack bottom of the main thread | |||
2017-07-26 | Merge pull request #9873 from Noshyaar/pr-prop | Rémi Verschelde | |
Fix various property not found errors | |||
2017-07-26 | Fix various property not found errors | Poommetee Ketson | |
2017-07-26 | Remove duplicate keycode constant for Numpad Enter key. | bruvzg | |
2017-07-25 | Fix cvs files freezing the editor when a double quote is not closed | Marcelo Fernandez | |
2017-07-25 | Merge pull request #9731 from Xrayez/gdscript-completion | Rémi Verschelde | |
Update GDScript completion names for Pool*Arrays | |||
2017-07-25 | Add newline after config_version and fix custom_features hint | Rémi Verschelde | |
Fixes #9818. | |||
2017-07-25 | Update GDScript completion names for Pool*Arrays | Andrii Doroshenko (Xrayez) | |
Notice: GDScript tokenizer used the old PoolFloatArray name. Renamed PoolFloatArray to PoolRealArray. Moved "project_settings.h" down one line to comply with the clang-format rules. Fixes #9638 Closed pull request #9714 because I messed up with commits, sorry! | |||
2017-07-25 | Add a way to retrieve stack bottom of the main thread | Ruslan Mustakov | |
I'm working on Nim bindings and Nim GC needs to know the stack boundaries to check whether certain pointers are located on the stack or in the heap. This commit adds godot_get_stack_bottom procedure to gdnative module which returns pointer to the stack bottom of the main thread. Later on this may be improved to return stack bottom of the current thread. | |||
2017-07-25 | Improve/add atomics | Pedro J. Estébanez | |
- Remove use of non-builtin overloaded `InterlockedExhangeSubtract()` for Windows. Moreover, it was wrongly being used as if it hadn't a 64-bit version instead of being overloaded. - Implement exchange-if-greater (as a CAS loop). | |||
2017-07-24 | Merge pull request #9764 from Noshyaar/pr-fix2 | Rémi Verschelde | |
Add object type hint for docs | |||
2017-07-23 | UWP: Fix build issue caused by atomic operations | George Marques | |
2017-07-23 | Requesting for dictionary keys also respects insertion order, closes #9161 | Juan Linietsky | |
2017-07-23 | Merge pull request #9718 from endragor/ptrcall-fixes | Thomas Herzog | |
Use specific size for numeric types in ptrcall | |||
2017-07-23 | Add object type hint for docs | Poommetee Ketson | |
2017-07-22 | Fix atomic operations in NO_THREADS builds | L. Krause | |
2017-07-22 | function to add script and instance at once, as needed by neikeq | Juan Linietsky | |
2017-07-22 | Script languges are uninitialized properly now. | Juan Linietsky | |
2017-07-20 | Use specific size for numeric types in ptrcall | Ruslan Mustakov | |
The script system does not provide information about specific int sizes, so we should establish convention to use the largest size (64 bits). For real types double is always used. | |||
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | |
-Added system for feature overrides, it's pretty cool :) | |||
2017-07-19 | Merge pull request #9699 from RameshRavone/master | Thomas Herzog | |
[gdnative] `Object::_get` return type and dynamic property | |||
2017-07-19 | Merge pull request #9703 from Noshyaar/docs | Rémi Verschelde | |
Add object type hint for docs | |||
2017-07-19 | Fix errors with global config names no more sorrys please | geequlim | |
2017-07-19 | Add object type hint for docs | Poommetee Ketson | |
2017-07-18 | _get return type fix | Ramesh Ravone | |
2017-07-18 | Merge pull request #9608 from RandomShaper/more-atomics | Rémi Verschelde | |
Implement more atomic ops | |||
2017-07-17 | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky | |
(Lot's of bloat accumulated, so it was time for clean up.) -Made EditorSettings and ProjectSettings search more useful (search in sections too) | |||
2017-07-17 | Implement add & subtract atomics | Pedro J. Estébanez | |
2017-07-17 | Merge pull request #9634 from vnen/gzip-compression | Rémi Verschelde | |
Add GZIP compression support | |||
2017-07-16 | Added a simpler/faster way to bind script languages instance wrappers to Godot | Juan Linietsky | |
2017-07-16 | Bindings: Fix Object::get_meta return type. | Andreas Haas | |
The method was shown as void in the docs. | |||
2017-07-15 | -Fix for multiple reflection probes causing issues. | Juan Linietsky | |
-Fix for positional sound corruption to avoid making people deaf. | |||
2017-07-15 | Lots of work on Audio & Physics engine: | Juan Linietsky | |
-Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D. | |||
2017-07-13 | Add GZIP compression support | George Marques | |
- Fix a wrong call in PoolByteArray::compress | |||
2017-07-12 | Ignore fuzzy translations | Poommetee Ketson | |
2017-07-11 | Add atomics for 64-bit integers | Pedro J. Estébanez | |
The public API looks the same but with added overloads. The implementation uses templates or overloads depending on the context to avoid code duplication. | |||
2017-07-11 | Merge pull request #9366 from GodotExplorer/pr-ime-position-flow-cursor | Rémi Verschelde | |
IME window follow the input cursor. |