Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-20 | Merge pull request #73616 from voidedWarranties/resourcecache_thread_safe | Rémi Verschelde | |
Make `ResourceCache::get_cached_resources` thread-safe | |||
2023-02-20 | Make `ResourceCache::get_cached_resources` thread-safe | voidedWarranties | |
2023-02-19 | Revert `Input.get_vector()` back to checking raw strength | Michael Alexsander | |
2023-02-19 | Merge pull request #73254 from j8r/fix-standard-gamepad-triggers | Rémi Verschelde | |
Fix Standard Gamepad Mapping triggers | |||
2023-02-17 | Merge pull request #73460 from myaaaaaaaaa/merge-unordered | Rémi Verschelde | |
Fix PagedArray.merge_unordered() sometimes dropping pages | |||
2023-02-17 | Merge pull request #73195 from timothyqiu/weblate-comments | Rémi Verschelde | |
Improvements and fixes based on Weblate comments | |||
2023-02-16 | Fix PagedArray.merge_unordered() dropping pages | myaaaaaaaaa | |
2023-02-16 | Restore FileAccess.close method. | bruvzg | |
2023-02-15 | Add missing virtual bind for `ScriptExtension::_get_global_name` | voidedWarranties | |
2023-02-14 | Merge pull request #73265 from clayjohn/tangent-oct | Rémi Verschelde | |
Bias octahedral tangent y axis to avoid errors around 0 | |||
2023-02-13 | Bias octahedral tangent y axis to avoid errors around 0 | clayjohn | |
2023-02-13 | Fix Standard Gamepad Mapping triggers | Julien Reichardt | |
2023-02-13 | GDScript: Fix usage of ints with typed array of floats | Dmitrii Maganov | |
2023-02-13 | Change message of unknown joypad property from error to warning | Ricardo Subtil | |
2023-02-13 | Merge pull request #62921 from cdemirer/fix-variant-in | Rémi Verschelde | |
Fix `Variant::in()` error on invalid `evaluate` | |||
2023-02-13 | Merge pull request #49469 from groud/remove_variant_operator | Rémi Verschelde | |
Make sure Variant is not implicitely cast when using operator[] | |||
2023-02-13 | Fix `Variant::in()` error on invalid `evaluate` | cdemirer | |
2023-02-13 | Make sure Variant is not implicitely cast when using operator[] | Gilles Roudière | |
Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx> | |||
2023-02-13 | Improvements and fixes based on Weblate comments | Haoyu Qiu | |
* Description of `ui_text_submit` action should be "Submit Text" instead of "Text Submitted". * Spell out "Animation" instead of using "Anim.". * Treat "Max" as regular word instead of writing "Max.". * Use generic "Set %s" for action name instead of a dedicated "Set target_position". * Add translator comment for: * "Inclusive" and "Self" in the profiler. * Places where it needs the context about being an editor progress label. * "Duplicated Animation Name" since it's refering to the new name of a duplicated animation. * Disambiguation of "View Plane Transform", "Paste Selects" and "Display Normal". * Fix wrong undo action name for renaming an input action. * Fix missing end quote in a shader error message. * In class reference: * Fix duplicated "if" in the description of `signf()`. * Fix mismatched example output in `String.operator %()`. * Fix typo in the description of `Decal.texture_emission`. * Unify description of `String.match()` and `StringName.match()`. | |||
2023-02-12 | Merge pull request #73179 from akien-mga/sync-gamecontrollerdb | Rémi Verschelde | |
Sync controller mappings DB with SDL2 community repo | |||
2023-02-12 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde | |
Synced with gabomdq/SDL_GameControllerDB@2e7bc45a45c3e4dcb7eb991e893b87e46d85fc76 | |||
2023-02-12 | Add PS3 controller guide button | Julien Reichardt | |
2023-02-11 | Improve error reporting when the Message Queue is out of Memory. | AndreaCatania | |
The function `statistics()`, called when the MessageQueue is out of memory, will still use the MessageQueue so it crashes. Moving the error above will improve the behavior since the developer will find the crash reasons and the instruction on how to fix it. | |||
2023-02-11 | Merge pull request #72316 from 0xafbf/component-wise-minmax | Rémi Verschelde | |
Added component-wise `min` and `max` functions for vectors | |||
2023-02-11 | Added component-wise `min` and `max` functions for vectors | Andrés Botero | |
2023-02-11 | Math: Prevent division by zero in posmod | Rémi Verschelde | |
Fixes #43932. Co-authored-by: David Hoppenbrouwers <david@salt-inc.org> | |||
2023-02-11 | Merge pull request #72654 from RandomShaper/ptrcall_ret_raw_obj | Rémi Verschelde | |
Avoid losing references to objects in the native-scripting boundary | |||
2023-02-11 | Merge pull request #73075 from timothyqiu/ttrn-single | Rémi Verschelde | |
Don't warn when using `TTRN()` in a language without plurals | |||
2023-02-11 | Don't warn when using TTRN() in a language without plurals | Haoyu Qiu | |
2023-02-10 | Add Engine::unregister_script_language and make ↵ | Emmanuel Leblond | |
Engine::register_script_language returns a Error | |||
2023-02-10 | Add some missing translatable editor strings | Haoyu Qiu | |
2023-02-09 | Merge pull request #72964 from AThousandShips/input_early_exit | Rémi Verschelde | |
Perform early exit in Input::is_anything_pressed | |||
2023-02-09 | Merge pull request #72547 from MewPurPur/string-split-fix | Rémi Verschelde | |
Fix String.split() with empty string and delimeter | |||
2023-02-09 | Perform early exit in Input::is_anything_pressed | Ninni Pipping | |
2023-02-08 | GDExtension: array_set_typed() accepts enum instead of uint32_t | Jan Haller | |
2023-02-08 | Merge pull request #72866 from Sauermann/fix-release-button-mask | Rémi Verschelde | |
Fix mouse-button-mask on button release in unit test | |||
2023-02-08 | Use GDExtensionBool in GDExtension interface | Haoyu Qiu | |
2023-02-08 | Fix mouse-button-mask on button release in unit test | Markus Sauermann | |
On mouse-button release, the mask is 0. | |||
2023-02-07 | Prepare for moving editor and classref translations to godot-editor-l10n repo | Haoyu Qiu | |
- Separate editor interface and property translations. - Add property translation in TranslationServer. - The split and merge of the POT/PO/Makefiles and extract scripts is done directly in godot-editor-l10n, the files will be removed in the next commit. - Remove the hardcoded "to_include" lists from the SCsub, we'll only commit the files which are ready to inclue. | |||
2023-02-07 | Expose `_err_print_error` with message parameter to GDExtension | Mikael Hermansson | |
2023-02-06 | Merge pull request #72740 from Sauermann/fix-event-device-id | Rémi Verschelde | |
Fix mouse/drag/touch InputEvents having no device id | |||
2023-02-06 | Fix mouse/drag/touch InputEvents having no device id | Markus Sauermann | |
Some internally created emulated/instantiated events didn't have a device id. This PR sets for these cases a device id. Also rename `DEVICE_ID_TOUCH_MOUSE` to the more generic `DEVICE_ID_EMULATION`. | |||
2023-02-06 | Merge pull request #72786 from timothyqiu/no-libc | Rémi Verschelde | |
Remove unnecessary `stdio.h` from gdextension interface | |||
2023-02-06 | Merge pull request #72546 from vonagam/fix-typed-array-can-reference | Yuri Sizov | |
GDScript: Fix can_reference check for typed arrays | |||
2023-02-06 | GDScript: Fix can_reference check for typed arrays | Dmitrii Maganov | |
2023-02-06 | Merge pull request #72703 from lyuma/stringname_constructor_mistake | Rémi Verschelde | |
StringName: fix returning dangling data from char constructor. | |||
2023-02-06 | StringName: fix returning dangling data from char constructor. | Lyuma | |
Fixes a copy paste mistake in the `StringName(const char *,bool)` constructor, to match the same form as the other two constrcutors. This fixes a case where this constructor can return a dangling pointer and cause use-after-free. | |||
2023-02-06 | Remove unnecessary stdio.h from gdextension interface | Haoyu Qiu | |
2023-02-04 | Expose and document ProjectSettings.get_global_class_list() | bitsawer | |
2023-02-04 | Merge pull request #71786 from raulsntos/dotnet/array | Rémi Verschelde | |
Sync C# Array with Core |