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2020-03-01Merge pull request #36404 from rxlecky/fix-variant-conversionRémi Verschelde
2020-03-01Merge pull request #36696 from Chaosus/fix_echoRémi Verschelde
2020-03-01Merge pull request #36695 from clayjohn/ETC-mipmaps-4Rémi Verschelde
2020-03-01Fix InputEventKey::echo type from INT to BOOLYuri Roubinsky
2020-02-29Force mipmaps off when importing RGBA4444 texturesclayjohn
2020-02-29doc: Sync classref with current sourceRémi Verschelde
2020-02-28Merge pull request #36640 from reduz/resource-loader-refactorRémi Verschelde
2020-02-28Removed interactive loader, added proper thread loading.Juan Linietsky
2020-02-28ConnectionsDock: Fix error when parsing CustomCallable connectionsRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-28Generates the rpc and rset info for exported GDScript.Andrea Catania
2020-02-28Fix shadowed variable build errorPedro J. Estébanez
2020-02-28Merge pull request #36556 from RandomShaper/rework_mutexRémi Verschelde
2020-02-27Merge pull request #36579 from dreamsComeTrue/remove-refbase-referenceRémi Verschelde
2020-02-27Optimized rpc packet size when only the `PackedByteArray` is sent.Andrea Catania
2020-02-26Remove friend reference to non-existing class RefBaseDominik 'dreamsComeTrue' Jasiński
2020-02-26Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez
2020-02-25Update docs and bindings for new integer vector typesRémi Verschelde
2020-02-25Merge pull request #36515 from reduz/packed-array-64-bitsRémi Verschelde
2020-02-25Merge pull request #36529 from akien-mga/expression-int64Rémi Verschelde
2020-02-25Merge pull request #36481 from nekomatata/fix-crash-connect-callableRémi Verschelde
2020-02-25Expression: Fix parsing integers as 32-bitRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-24Fix project.godot for projects with class_namenathanwfranke
2020-02-24Core: Change _Marshall class inherit from Reference to ObjectMateo Dev .59
2020-02-23callable_mp: Fix non-debug branchRémi Verschelde
2020-02-23Store arrays inside of Variant as shared.Juan Linietsky
2020-02-23Fixed crash when connecting a signal in GDScriptPouleyKetchoupp
2020-02-23Merge pull request #36461 from akien-mga/c++17-fallthrough-attributeRémi Verschelde
2020-02-23Replace FALLTHROUGH macro by C++17 [[fallthrough]]Rémi Verschelde
2020-02-22Add support for Vector2i, Rect2i and Vector3i to VariantJuan Linietsky
2020-02-21Fix Variant to Vector<Variant> conversion operatorSeleckyErik
2020-02-21Merge pull request #36400 from reduz/variant-string-nameRémi Verschelde
2020-02-21Added StringName as a variant type.Juan Linietsky
2020-02-21Created the callable_mp macro, for signals to call method pointers directly.Juan Linietsky
2020-02-21Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-19Fix two signal errorsnathanwfranke
2020-02-19Merge pull request #36359 from vnen/variant-reference-fixRémi Verschelde
2020-02-19Fix Ref(Variant) constructor to properly check the object typeGeorge Marques
2020-02-19Revert "ClassDB: Workaround double-free for GDScript"George Marques
2020-02-18Merge pull request #36296 from Faless/dtls/enet_vulkanRémi Verschelde
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-17New PacketPeerDTLS and DTLSServer classes.Fabio Alessandrelli
2020-02-17ClassDB: Workaround double-free for GDScriptRémi Verschelde
2020-02-16UDPServer and PacketPeerUDP connect_to_host.Fabio Alessandrelli
2020-02-16Add peek option to NetSocket recv_from.Fabio Alessandrelli
2020-02-15Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.Juan Linietsky
2020-02-14Remove incomplete battery status/power APIRémi Verschelde