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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2017-10-11
Merge pull request #11954 from neikeq/d
Ignacio Etcheverry
2017-10-10
Merge pull request #11919 from Toizi/array_sort_ref
Andreas Haas
2017-10-10
Merge pull request #11987 from endragor/define-va-copy
Ignacio Etcheverry
2017-10-10
Define va_copy with --std=c++03 (fixes #11979)
Ruslan Mustakov
2017-10-09
Adds 'exposed' field to ClassInfo
Ignacio Etcheverry
2017-10-09
Array::sort, sort_custom and invert now return reference to Array to allow ch...
Marius Guggenmos
2017-10-09
Merge pull request #11810 from marcelofg55/osx_export_improv
Rémi Verschelde
2017-10-09
Fix trailing whitespaces in project settings header comment
Emmanuel Leblond
2017-10-09
Merge pull request #11947 from eska014/fix-obj-marshalling
Rémi Verschelde
2017-10-08
Fix binary marshalling of Objects
Leon Krause
2017-10-08
[GDnative] Add string_name api
Emmanuel Leblond
2017-10-06
Merge pull request #11853 from endragor/long-string-logging
Andreas Haas
2017-10-05
Make sure to obey hidpi to off by default, as present in project settings. Se...
Juan Linietsky
2017-10-05
Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-05
Fix logging of long strings via RotatedFileLogger
Ruslan Mustakov
2017-10-04
Merge pull request #11812 from NathanWarden/fix_validate_ssl
Gilles Roudiere
2017-10-04
Merge pull request #11823 from endragor/virtual-keyboard-height
Gilles Roudiere
2017-10-04
Allow to obtain virtual keyboard height
Ruslan Mustakov
2017-10-03
fixed the OS.has_feature() API, and added support for 32 and 64.
Juan Linietsky
2017-10-03
Fixed a bug where ssl would force validation even though you told it not to.
Nathan Warden
2017-10-03
OS::execute can now read from stderr too when executing with a pipe
Marcelo Fernandez
2017-10-03
Merge pull request #11782 from eska014/persistent-userfs-test
Hein-Pieter van Braam
2017-10-02
Merge pull request #11568 from endragor/loggers
Andreas Haas
2017-10-02
Merge pull request #11659 from AndreaCatania/prephysics
Andreas Haas
2017-10-02
Merge pull request #11730 from gabrielformiga/fix-small-png-texture-import
Andreas Haas
2017-10-02
Add OS::is_userfs_persistent to check user:// persistence
Leon Krause
2017-10-02
Merge pull request #11575 from marcelofg55/move_path_to_trash
Poommetee Ketson
2017-09-30
Change to shrink_x2 function preventing it set a 0 width/height
Gabriel
2017-09-30
Renamed fixed_process to physics_process
AndreaCatania
2017-09-27
Build MSVC safe_refcount in a separate compilation unit
Hein-Pieter van Braam
2017-09-25
FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash
Marcelo Fernandez
2017-09-25
Merge pull request #11445 from Cradmon/refactorCoreMap
Rémi Verschelde
2017-09-25
Merge pull request #11518 from hpvb/gdscript-direct-dispatch
Rémi Verschelde
2017-09-25
Merge pull request #11567 from QuLogic/scons-var-types
Rémi Verschelde
2017-09-25
Fixed constness of variant functions, as well as visual script sequence ports...
Juan Linietsky
2017-09-25
Use BoolVariable for third-party options.
Elliott Sales de Andrade
2017-09-25
Make variant_op jumptable const
Hein-Pieter van Braam
2017-09-25
Allow inlining of all parts of safe_refcount
Hein-Pieter van Braam
2017-09-25
Extract logging logic
Ruslan Mustakov
2017-09-24
Merge pull request #11549 from hpvb/fix-11543
Hein-Pieter van Braam
2017-09-24
Fix Variant::get_named return when p_index is invalid
Marcelo Fernandez
2017-09-24
Fix Dictionary set_named
Hein-Pieter van Braam
2017-09-24
Merge pull request #11473 from hpvb/fix-11466
Rémi Verschelde
2017-09-23
Enable building against system zstd.
Elliott Sales de Andrade
2017-09-23
Massive optimization to Variant::set_named/get_named. Should give a nice boos...
Juan Linietsky
2017-09-22
Implement operator != on Pool*Array types
Hein-Pieter van Braam
2017-09-22
Merge pull request #11461 from hpvb/add-likely-macros
Rémi Verschelde
2017-09-21
Fixed a bunch of typos, including an error code.
Ross Hadden
2017-09-21
Implement Linux-style likely()/unlikely() macros
Hein-Pieter van Braam
2017-09-20
Fix import order, so scenes are imported after textures.
Juan Linietsky
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