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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-10-14
Zero Dictionary and Array variants when changing type with reset
George Marques
2021-10-14
Add a name to TileSet sources
Gilles Roudière
2021-10-14
Implement toast notifications in the editor
Gilles Roudière
2021-10-13
Merge pull request #53773 from nathanfranke/fix-license-character-encoding
Rémi Verschelde
2021-10-13
Merge pull request #53772 from RandomShaper/fix_hash_map
Rémi Verschelde
2021-10-13
Fix character encoding of Engine::get_copyright_info
Nathan Franke
2021-10-13
Fix HashMap element copy leaving hash as zero
Pedro J. Estébanez
2021-10-13
Merge pull request #53757 from groud/fix_undo
Rémi Verschelde
2021-10-13
Fix undo in inspector not working
Gilles Roudière
2021-10-12
Merge pull request #52495 from kdiduk/issue-52491-fix-value-conversion-in-has...
Rémi Verschelde
2021-10-12
Merge pull request #52293 from neikeq/class-db-api-type-bug
Rémi Verschelde
2021-10-12
Exposed setters for sensor values in Input class
Дмитрий Сальников
2021-10-12
Fetch extension class props from ClassDB
CaptainProton42
2021-10-12
Fix useless debug print
Gilles Roudière
2021-10-12
Merge pull request #53713 from groud/add_force_keep_on_undo_redo_merge_ends
Rémi Verschelde
2021-10-12
[Net] Fix spawn/despawn custom callable argument.
Fabio Alessandrelli
2021-10-12
Add a way to force undo/redo operations to be kept in MERGE_ENDS mode
Gilles Roudière
2021-10-12
Merge pull request #52736 from aaronfranke/lgtm-mult
Rémi Verschelde
2021-10-12
Merge pull request #52548 from m4gr3d/customize_metadata_dir_master
Rémi Verschelde
2021-10-12
Fix some LGTM errors of "Multiplication result converted to larger type"
Aaron Franke
2021-10-11
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-11
Make the project data directory customizable.
ne0fhyk
2021-10-11
Merge pull request #48332 from TokageItLab/implement-ping-pong
Rémi Verschelde
2021-10-11
Fix autocompletion of built-in functions in GDScript
Yuri Roubinsky
2021-10-09
implement ping-pong loop in animation
Tokage
2021-10-09
Enhance and cleanup stringify for Vector
mashumafi
2021-10-08
Avoid the need for copy assignment in HashMap key/data types
Pedro J. Estébanez
2021-10-08
Merge pull request #53517 from ColinKinloch/native_callback_typedef
Rémi Verschelde
2021-10-08
Merge pull request #53555 from Pineapple/faster-int-string-dictionary
Rémi Verschelde
2021-10-08
[Net] Rename RPCConfig.sync to call_local.
Fabio Alessandrelli
2021-10-08
Faster hash_compare for integer and string keys in dictionaries
Bartłomiej T. Listwon
2021-10-07
Merge pull request #53422 from KoBeWi/add_LUA_to_Godot
Rémi Verschelde
2021-10-07
Merge pull request #53545 from vnen/gdscript-release
Rémi Verschelde
2021-10-07
Merge pull request #53500 from vnen/variant-in-string-name
Rémi Verschelde
2021-10-07
Enable method type information on release builds
George Marques
2021-10-07
Change print_line() to use any number of Variants
kobewi
2021-10-07
Replace references to VisualServer in code comments with RenderingServer
Hugo Locurcio
2021-10-07
Add typedef to GDNativeInstanceBindingCallbacks
Colin Kinloch
2021-10-06
Add Variant `in` operator for any String/StringName operands
George Marques
2021-10-06
[core_bind] Add `is_alive` to Thread. Replace `is_active` with `is_started`.
Brian Semrau
2021-10-05
#52491 Cosmetic: fix type cast and add comment with the algorithm source
Kirill Diduk
2021-10-05
Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
Rémi Verschelde
2021-10-05
Merge pull request #47497 from briansemrau/nan-inf-tscn-parsing-bug
Rémi Verschelde
2021-10-05
NaN, INF read/write bug fixed
Thakee Nathees
2021-10-05
Improve error message when instantiating virtual class
Maxime Lapointe
2021-10-05
Fix LUA-style assignment in Dictionary
kobewi
2021-10-05
Merge pull request #53225 from aaronfranke/c-locale
Rémi Verschelde
2021-10-05
Merge pull request #53405 from winterpixelgames/PR-more-error-logging-release
Rémi Verschelde
2021-10-04
revert 0d7409a so additional error information prints in release builds
Jordan Schidlowsky
2021-10-04
GDScript completion: Handle quote style ad-hoc to remove editor dependency
Rémi Verschelde
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