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2019-08-28Add a project description settingHugo Locurcio
The description is displayed as a tooltip when hovering the project in the Project Manager. It can span multiple lines. This partially addresses #8167.
2019-08-27[Mono] Various Color improvementsAaron Franke
I also slid in a fix to C++ Vector3 > and >=
2019-08-27Merge pull request #31662 from profan/perf/astar-reserveRémi Verschelde
Allow to reserve space for nodes in A* and elements in OAHashMap explicitly.
2019-08-27allow to reserve space in OAHashMap explicitly and also in AStar.Robin Hübner
* also handle overflow occurring in _get_probe_length
2019-08-26Merge pull request #25656 from bruvzg/macos_multi_instancesRémi Verschelde
[macOS] Add ability to open multiple editor instances and global/dock menu access
2019-08-26Modify outdated comments and error messages regarding indexed imagesAndrii Doroshenko (Xrayez)
Godot doesn't support indexed images anymore (FORMAT_INDEXED), so those are removed to avoid any confusion.
2019-08-26[macOS] Add methods to modify global and dock menus. Add ability to open ↵bruvzg
multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu.
2019-08-24Add forgotten pointer checkingqarmin
2019-08-23Merge pull request #31094 from aaronfranke/vector-sign-mod-etcRémi Verschelde
Add Vector2/3 sign and posmod functions, axis, docs, misc additions
2019-08-23Merge pull request #31513 from qarmin/int_overflowRémi Verschelde
Prevent int overflow and underflow
2019-08-22Allow to define and load script templates per projectAndrii Doroshenko (Xrayez)
Previously it was only possible to create custom script templates per editor instance which could lead to certain name collisions, but now one can create such templates per project tailored for specific use cases. The default path to search for custom script templates is defined in project settings via `editor/script_templates_search_path` setting as `res://script_templates` path, yet this can be configured per project. Templates have at most two origins now: 1. Project-specific, defined in `ProjectSettings`, for instance: - res://script_templates/ 2. Editor script templates, for instance: - %APPDATA%/Godot/script_templates/ As script templates can have the same name over different paths, the override mechanism was also added, enabling project-specific templates over the editor ones.
2019-08-22Prevent int overflow and underflowqarmin
2019-08-22Revert "Feature: Add SHA256 for PoolByteArray"Rémi Verschelde
This reverts commit e2c3bbabb0a12f58585bb441d91ee8882225b0ee. This was superseded by #29871 which adds more crypto features with a dedicated interface. Since this commit was never in a stable release (merged during 3.2 dev), we revert it to avoid having to deprecate it in favor of the Crypto API. See https://github.com/godotengine/godot/pull/31187#issuecomment-523377965
2019-08-21Merge pull request #31437 from volzhs/vibrate-mobileRémi Verschelde
Support vibration for Android and iOS
2019-08-21Merge pull request #29871 from Faless/crypto/initial_prRémi Verschelde
More Crypto, SSL server, crt/key as Resource, HashingContext
2019-08-21Rewrite StreamPeerSSL with SSLContext helper classFabio Alessandrelli
connect_to_stream now accepts optional parameter to specify which certificates to trust. Implement accept_stream (SSL server) with key/cert parameters to specify the RSA key and X509 certificate resources.
2019-08-21Add hashing context classFabio Alessandrelli
2019-08-21Add hex_encode function to PoolByteArrayFabio Alessandrelli
2019-08-21Add Crypto custom classFabio Alessandrelli
2019-08-21Support vibration for Android and iOSvolzhs
2019-08-21Merge pull request #31402 from profan/perf/astar-improvementsRémi Verschelde
A* performance improvements, use OAHashMap.
2019-08-21Merge pull request #31499 from nekomatata/fix-new-project-metadataRémi Verschelde
Setting project metadata doesn't fail when project_metadata.cfg doesn't exist
2019-08-21astar performance improvements, use oahashmapRobin Hübner
2019-08-21Support for file not found in ConfigFile::Load and handle a few specific casesPouleyKetchoupp
EditorSettings::set_project_metadata: creates project_metadata.cfg if it doesn't exist EditorPlugin::get_config: removed (not used) Fixes #31444
2019-08-20Merge pull request #31395 from ptrojahn/floatsarenastyRémi Verschelde
Replace is_zero_approx(A.distance_to(B)) with A==B
2019-08-19Replace is_zero_approx(A.distance_to(B)) with A==BPaul Trojahn
Related to #22988 (Fixes the holes in the shape of the first comment)
2019-08-19Move CryptoCore to it's own folder.Fabio Alessandrelli
Crypto classes will be placed in core/crypto.
2019-08-19Fix CryptoCore signatures, add SHA1 context.Fabio Alessandrelli
Fix hash size in SHA256 signature Fix source parameter in hash context update function to be const. Add SHA1 hash context.
2019-08-18Merge pull request #31423 from Calinou/improve-node-signal-group-tooltipRémi Verschelde
Improve the scene tree signals/groups tooltip
2019-08-17Add Vector2/3 sign and posmod functions, misc additionsAaron Franke
Also make the docs more consistent, add Axis enum to Vector2, add > and >=. and C# also gets % and an override for vector-vector mod.
2019-08-17DirAccessPack: Fix dir_exists and file_exists for res:// pathsRémi Verschelde
Both methods check against containers using relative paths as index, so the `res://` part needs to be stripped. Fixes #26009.
2019-08-17Improve the scene tree signals/groups tooltipHugo Locurcio
The tooltip now displays the number of connections and groups that are assigned to the hovered node.
2019-08-17Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'Rémi Verschelde
The last remaining ERR_EXPLAIN call is in FreeType code and makes sense as is (conditionally defines the error message). There are a few ERR_EXPLAINC calls for C-strings where String is not included which can stay as is to avoid adding additional _MSGC macros just for that. Part of #31244.
2019-08-17Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'Braden Bodily
Condensed some if and ERR statements. Added dots to end of error messages Couldn't figure out EXPLAINC. These files gave me trouble: core/error_macros.h, core/io/file_access_buffered_fa.h (where is it?), core/os/memory.cpp, drivers/png/png_driver_common.cpp, drivers/xaudio2/audio_driver_xaudio2.cpp (where is it?)
2019-08-15Fix image offset when upscaling with LanczosDavide Busterna
2019-08-15Merge pull request #31321 from julianaito/masterRémi Verschelde
Add __atomic_* operators support for atomic operations
2019-08-14Replace legacy __sync atomic operations with newer __atomic onesCharlène
2019-08-14Merge pull request #31266 from ↵Rémi Verschelde
IAmActuallyCthulhu/pr/remove-redundant-author-comments Remove redundant author doc comments
2019-08-13remove unused self list include from astarRobin Hübner
2019-08-13Merge pull request #31292 from iwek7/fixDebuggerInspectionForNodesRémi Verschelde
Fixes issue with debug inspecing of nodes that are not in the scene tree
2019-08-12Fixes issue when inspecting nodes that are not in the treemiwanczuk
2019-08-12Export: Remove temp files from cache after exportRémi Verschelde
So far we left most temporary files lying around, so this attempts to fix that. I added a helper method to DirAccess to factor out the boilerplate of creating a DirAccess, checking if the file exists, remove it or print an error on failure.
2019-08-12Merge pull request #31228 from aaronfranke/identity-constantsRémi Verschelde
Add Basis constants and format Transform constants
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-08-10Remove old doc comments in image_loader headerIAmActuallyCthulhu
2019-08-09Add Basis constants and format Transform constantsAaron Franke
2019-08-08Merge pull request #30893 from profan/fix/err-explainRémi Verschelde
Implement error macros that come with an error message, replacing ERR_EXPLAIN.
2019-08-08implement accompanying error macros that come with an error message, to ↵Robin Hübner
replace ERR_EXPLAIN usage.
2019-08-08Merge pull request #30934 from santouits/debuggRémi Verschelde
Hopefully fix the random crashes with threads
2019-08-08Merge pull request #31195 from bojidar-bg/31143-funcref-call_funcvRémi Verschelde
Add FuncRef.call_funcv