Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-06 | Rename Variant enum members in resource_format_binary.cpp | Aaron Franke | |
2022-01-06 | Merge pull request #56224 from Calinou/variant-rename-packed-array-constants | Rémi Verschelde | |
2022-01-06 | Merge pull request #50493 from timothyqiu/local-vector-list-init | Rémi Verschelde | |
2022-01-06 | Fix multiple missing UTF-8 decoding. | bruvzg | |
2022-01-06 | Merge pull request #55851 from Chaosus/better-completion-options-list_rebased | Rémi Verschelde | |
2022-01-06 | Merge pull request #53434 from Faless/io/4.x_file_access_compressed | Rémi Verschelde | |
[File] Fix FileAccessCompressed::get_buffer return value. | |||
2022-01-05 | Merge pull request #53684 from TokageItLab/orthogonal-mode | Rémi Verschelde | |
2022-01-05 | Add list initialization support for Vector & LocalVector | Haoyu Qiu | |
2022-01-04 | Merge pull request #56484 from KoBeWi/your_callable_is_invalid | Rémi Verschelde | |
2022-01-04 | Merge pull request #56295 from aaronfranke/doc-midi | Rémi Verschelde | |
2022-01-04 | Merge pull request #56331 from Cnidarias/large_http_downloads | Fabio Alessandrelli | |
Fix http limitation for large "content-length" | |||
2022-01-04 | Fix method validation in Thread | kobewi | |
2022-01-04 | Document InputEventMIDI and add some missing 0xF MIDI messages | Aaron Franke | |
2022-01-04 | Merge pull request #56469 from Zylann/remove_gdclass_inherits_static | Rémi Verschelde | |
2022-01-04 | Merge pull request #53313 from KoBeWi/debinded_konnekt | Rémi Verschelde | |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2022-01-03 | Remove unused `inherits_static` from GDCLASS | Marc Gilleron | |
2022-01-03 | Merge pull request #53957 from fabriceci/new-template-workflow | Rémi Verschelde | |
2022-01-02 | Improve editor template workflow | fabriceci | |
Co-Authored-By: jmb462 <jmb462@gmail.com> | |||
2022-01-02 | Fix various typos | luz paz | |
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn` Update editor/import/resource_importer_layered_texture.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update doc/classes/TileSetScenesCollectionSource.xml Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/graph_edit.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/rich_text_label.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Revert previously committed change | |||
2021-12-30 | Fix http limitation for large "content-length" | Cnidarias | |
When a request was issued to a server that returned "content-length" header whose value was greater than that of an "int" we ran into overflow problems. The fix for this was rather simple by increasing the data type to `int64_t` | |||
2021-12-25 | Fix some gizmo behavior to make more consistent | Silc 'Tokage' Renew | |
2021-12-24 | Rename Variant Packed*Array constants for consistency | Hugo Locurcio | |
All arrays are now prefixed with `PACKED_` to distinguish them from GDScript's generic typed arrays. `RAW_ARRAY` is now `PACKED_BYTE_ARRAY` (RawArray was the name of PackedByteArray back in Godot 2.x). | |||
2021-12-21 | Merge pull request #56028 from ↵ | Rémi Verschelde | |
madmiraal/revert-55978-fix-switch-controller-event-spam | |||
2021-12-19 | Fix variable name 'max_size' to 'min_size' in aabb | great90 | |
2021-12-17 | Revert "Fixed event spam when using the Nintendo Switch controller" | Marcel Admiraal | |
2021-12-18 | Fix font preview text color on light background | Haoyu Qiu | |
2021-12-17 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde | |
Synced with gabomdq/SDL_GameControllerDB@265b43b7895bc5cd5eaf498414e9c62b5152b0fb. | |||
2021-12-16 | Merge pull request #55978 from slouken/fix-switch-controller-event-spam | Rémi Verschelde | |
Fixed event spam when using the Nintendo Switch controller | |||
2021-12-16 | Fixed event spam when using the Nintendo Switch controller | Sam Lantinga | |
There is no filtering on the Nintendo Switch Pro controller thumbstick, so there will frequently be events with very slight change. These are turned into "not pressed" events, which cancel "pressed" events from keys and buttons. This change filters out up to 5% jitter, but it might be worth revisiting whether "not pressed" events should cancel "pressed" events. | |||
2021-12-16 | Make `--doctool` locale aware | Haoyu Qiu | |
* Adds `indent(str)` to `String`: * Indent the (multiline) string with the given indentation. * This method is added in order to keep the translated XML correctly indented. * Moves the loading of tool/doc translation into `editor/editor_translation.{h,cpp}`. * This will be used from both `EditorSettings` and the doc tool from `main`. * Makes use of doc translation when generating XML class references, and setup the translation locale based on `-l LOCALE` CLI parameter. The XML class reference won't be translated if `-l LOCALE` parameter is not given, or when it's `-l en`. | |||
2021-12-15 | Merge pull request #55657 from MorganKF/patch-multiplayer-peer-extension | Fabio Alessandrelli | |
Patch `MultiplayerPeerExtension` to allow derived classes | |||
2021-12-14 | Defer the call to 'popup_str' to the next cycle to let Godot Engine's editor ↵ | Xavier Sellier | |
time to properly start | |||
2021-12-12 | Fix highlight for completion options match (rebased) | Yuri Roubinsky | |
Co-authored-by: Gustav Andersson <gvekan@users.noreply.github.com> | |||
2021-12-11 | Update MultiplayerPeerExtension class registration to non-virtual | MorganKF | |
Fix formatting | |||
2021-12-10 | Added check to get_all_locales to avoid adding duplicate locales to array | raphaelazev | |
2021-12-10 | Improve Directory content navigation | Tomasz Chabora | |
2021-12-10 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde | |
Synced with gabomdq/SDL_GameControllerDB@348cfa347f21825e922493e3d15ed1bb3836e6c4. | |||
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke | |
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings | |||
2021-12-09 | align to horizontal_alignment, valign to vertical_alignment, related | Nathan Franke | |
2021-12-07 | Merge pull request #35901 from nathanfranke/pool-byte-array-subarray-exclusive | Rémi Verschelde | |
2021-12-06 | Merge pull request #55603 from Calinou/add-os-crash-method | Fabio Alessandrelli | |
Add an `OS.crash()` method for testing system crash handler | |||
2021-12-06 | Merge pull request #55661 from KoBeWi/joys_of_connection | Rémi Verschelde | |
2021-12-06 | Merge pull request #34005 from aaronfranke/minmax | Rémi Verschelde | |
2021-12-06 | Merge pull request #47257 from timothyqiu/http-client-proxy | Rémi Verschelde | |
2021-12-06 | Unexpose joy_connection_changed method | kobewi | |
2021-12-03 | Add an `OS.crash()` method for testing system crash handler | Hugo Locurcio | |
This makes it possible to test the system's crash handler without having to modify engine code or exploit an engine bug. | |||
2021-12-03 | Make overridden properties link to parent definition | Yuri Sizov | |
Co-authored-by: Josh DeGraw <joshmdegraw@gmail.com> | |||
2021-12-03 | Merge pull request #55520 from pycbouh/docs-sort-group-newline-theme-and-enums | Rémi Verschelde | |
2021-12-03 | Merge pull request #55470 from groud/move_godot_object_init_to_extension | Rémi Verschelde | |