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AgeCommit message (Expand)Author
2017-01-16Style: Cleanups, added headers, renamed filesRémi Verschelde
2017-01-15Oops! Audio engine has vanished :DJuan Linietsky
2017-01-15Style: Cosmetic fixes to play nice with clang-formatRémi Verschelde
2017-01-15Add missing map.h include in color defsRémi Verschelde
2017-01-15Fix error while JSON::parse with empty stringGeequlim
2017-01-14no more errors related to missing GlobalConfig::Get (or so I hope)Juan Linietsky
2017-01-15Merge pull request #7127 from BastiaanOlij/ios_metersRémi Verschelde
2017-01-14MethodBind: Make sure header order is keptRémi Verschelde
2017-01-14Merge pull request #7525 from neikeq/pr-plus_fileRémi Verschelde
2017-01-14Fix _Directory::get_current_drive error conditionWilhem Barbier
2017-01-14String: plus_file(String) no longer adds a rootIgnacio Etcheverry
2017-01-14Merge pull request #7524 from neikeq/pr-dir-getcurdriveRémi Verschelde
2017-01-14Directory: Bind get_current_drive() methodIgnacio Etcheverry
2017-01-14Merge pull request #7010 from AlexHolly/format-string2Juan Linietsky
2017-01-14removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-14Unexpose the video mode API, will be completely removed when multi-window sup...Juan Linietsky
2017-01-14Fixed dir access return value, changed it to Error like all other funcsJuan Linietsky
2017-01-14UDP.set_send_address to UDP.set_dest_addressJuan Linietsky
2017-01-14rename String.extension() -> String.get_extension() / String.basename() -> St...Juan Linietsky
2017-01-13Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method na...Juan Linietsky
2017-01-13rename Input.get_mouse_speed() to Input.get_last_mouse_speed()Juan Linietsky
2017-01-13Replace Engine version API by preexisting OS oneRémi Verschelde
2017-01-13Created new Engine singleton, and moved engine related OS functions to it.Juan Linietsky
2017-01-12made math functions inlnieJuan Linietsky
2017-01-12Added support for getting gravity vector from iOSBastiaanOlij
2017-01-12Made InputEvent use floating point coordinates.Juan Linietsky
2017-01-11More efficient iteration syntax, and range() is converted behind the scenes t...Juan Linietsky
2017-01-11Proper inheritance checking when requesting theem resourcesJuan Linietsky
2017-01-11Added a BACK notification besides QUIT, so they go in separate channels.Juan Linietsky
2017-01-11using VariantParser to parse engine.cfgJuan Linietsky
2017-01-11Both Array and Dictionary are always in shared mode (removed copy on write).Juan Linietsky
2017-01-11Merge pull request #7093 from bojidar-bg/named-colorsRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-10Merge pull request #7426 from m4nu3lf/bugfix/physicsJuan Linietsky
2017-01-10Merge pull request #7445 from tagcup/2d_math_fixesJuan Linietsky
2017-01-10Merge pull request #7438 from tagcup/matrix3_rotate_fixJuan Linietsky
2017-01-10It is now possible to name layers of different kinds!Juan Linietsky
2017-01-10Various corrections in 2D math.Ferenc Arn
2017-01-10Merge pull request #7491 from BastiaanOlij/tools-no-fixesRémi Verschelde
2017-01-10Merge pull request #7490 from touilleMan/issue-7481Rémi Verschelde
2017-01-10Merge pull request #7462 from karroffel/error_codeRémi Verschelde
2017-01-10Few small fixes so tools=no and target=release compilesBastiaanOlij
2017-01-10Remove deprecated Vector2.floorf methodEmmanuel Leblond
2017-01-10Groundbreaking!! Godot resources can now be flagged to be local to the scene ...Juan Linietsky
2017-01-09-Translation text will change automatically for in-game buttons, labels, poup...Juan Linietsky
2017-01-09-All types have editable script now in propertiesJuan Linietsky
2017-01-08Moved JSON functions to built-in to_json, parse_json, validate_jsonJuan Linietsky
2017-01-09Fixed inertia tensor computation and center of massm4nu3lf
2017-01-08Remove XML format, as promised, for 3.0Juan Linietsky