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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-07-08
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-07-07
[#9292] Renamed Image.put_pixel() to set_pixel().
ducdetronquito
2017-07-05
Merge pull request #8943 from RandomShaper/fix-error-handling
Rémi Verschelde
2017-07-05
Implement well-defined handling of unrecoverable errors
Pedro J. Estébanez
2017-07-04
Implemented environment arrays for skybox reflection and roughness, quality i...
Juan Linietsky
2017-07-03
Merge pull request #9457 from TwistedTwigleg/Fixed_Vector3_snap
Rémi Verschelde
2017-07-03
Fixed syntax inconsistency in Vector3.snap and Vector3.snapped
TwistedTwigleg
2017-06-30
-Many fixes to VisualScript, fixed property names, etc.
Juan Linietsky
2017-06-28
Reworked translation system
Juan Linietsky
2017-06-27
Merge pull request #9195 from kubecz3k/obj-incoming-connections
Rémi Verschelde
2017-06-25
-Added folding to property editor, persistent on objects it edits
Juan Linietsky
2017-06-25
Fix crash with String copy from with NULL string parameter
geequlim
2017-06-25
Merge pull request #9334 from Noshyaar/pr-genh
Rémi Verschelde
2017-06-25
Merge pull request #9348 from bojidar-bg/9299-save-device-ids
Rémi Verschelde
2017-06-25
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-24
Merge pull request #8783 from bojidar-bg/fix-range-loop-type
Rémi Verschelde
2017-06-24
Added 'blit_rect_mask' for 3.0 too
dumitru-stama
2017-06-24
Make the InputEvent device property get saved
Bojidar Marinov
2017-06-23
Remove methods from code completion which are already exposed by properties, ...
Juan Linietsky
2017-06-23
Image: Fix wrong method DEFVAL
Ignacio Etcheverry
2017-06-22
Fix shortcuts, make them visible again and work.
Juan Linietsky
2017-06-22
Reimplement for..in range() so that it always results in ints
Bojidar Marinov
2017-06-20
fixed ptrcall cast for const Ref<T>
Karroffel
2017-06-19
Fixed a string class bug
dumitru-stama
2017-06-19
Merge pull request #8870 from tagcup/pathfollow
Thomas Herzog
2017-06-19
Merge pull request #9274 from vnen/compress-functions
Thomas Herzog
2017-06-19
Add compression support for File object
George Marques
2017-06-19
Add basic compression functions to PoolBaseArray
George Marques
2017-06-18
Added two new methods to 3.0 'blend_rect_mask' and 'fill'
d
2017-06-17
Add normalmap support for drawing in all low level primitives. Only added sup...
Juan Linietsky
2017-06-16
Merge pull request #9231 from dumitru-stama/constimg
George Marques
2017-06-16
-Fix freezes caused by etccomp2, closes #9183
Juan Linietsky
2017-06-16
Fixed a bug in get_pixel not being const
dumitru.stama
2017-06-16
Merge pull request #9201 from vnen/rename-extensions
Rémi Verschelde
2017-06-16
Fixed memory leaks
Marc Gilleron
2017-06-15
Rename Godot-specific resource extensions
George Marques
2017-06-15
doc: Sync classref with current source
Rémi Verschelde
2017-06-15
Merge pull request #9177 from tagcup/gcc5_isinf
Rémi Verschelde
2017-06-15
Ability to get a list of signals that are targeting object
Jakub Grzesik
2017-06-14
Use inline code for isinf as a workaround for libstdc++ versions from gcc 5.x...
Ferenc Arn
2017-06-14
Merge pull request #9157 from capnm/fix-https-request
Rémi Verschelde
2017-06-14
Merge pull request #9158 from Hinsbart/script_templates
Rémi Verschelde
2017-06-14
Merge pull request #9175 from bd339/iss9156
Rémi Verschelde
2017-06-14
Merge pull request #9155 from kubecz3k/check-process-type
Rémi Verschelde
2017-06-14
Rewrite Image::blit_rect to use the following algorithm:
Benjamin Dahse
2017-06-13
Merge pull request #8548 from tagcup/etc2comp
Juan Linietsky
2017-06-13
Don't append standard ports to the request header.
Martin Capitanio
2017-06-13
Add ability to use custom script templates.
Andreas Haas
2017-06-13
Fixed thread check, solves: #3698
kubeczek
2017-06-11
Expose zstd and zlib compression levels as global config.
Ferenc Arn
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