Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-11 | Vulkan: Move thirdparty code out of drivers, style fixes | Rémi Verschelde | |
- `vk_enum_string_helper.h` is a generated file taken from the SDK (Vulkan-ValidationLayers). - `vk_mem_alloc.h` is a library from GPUOpen: https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator | |||
2020-02-11 | Added normalmap guided roughness mipmap generator, and a global roughness ↵ | Juan Linietsky | |
limiter. | |||
2020-02-11 | Modified rendering to use cluster instead of foward | Juan Linietsky | |
2020-02-11 | Fix code formatting issues and VS compilation | Rémi Verschelde | |
Also temporarily disable multicheck build so that we get a full build even when there are style issues on Vulkan. Fixes #33356. | |||
2020-02-11 | Several fixes to GIProbes | Juan Linietsky | |
2020-02-11 | Fix bugs in `RID_Alloc` | Pedro J. Estébanez | |
- Replace unintended `%` with `&` - `get_owned_list()`: make thread-safe and fix logic - Apply same logic fix to the destructor Previously, the determination of owned RIDs was wrong. For instance, it could skip owned items or include duplicates in the list. Avoids the engine crashing at exit. | |||
2020-02-11 | More GIProbe work and fixes | Juan Linietsky | |
2020-02-11 | Fix Vector3 ambiguities and out of bounds init. | bruvzg | |
2020-02-11 | GIProbes working. | Juan Linietsky | |
2020-02-11 | Rewritten StreamTexture for better code reuse, added basis universal support | Juan Linietsky | |
2020-02-11 | Visual GPU profiler and related profiling support in Vulkan. | Juan Linietsky | |
2020-02-11 | Several fixes to 3D rendering, and multimesh implementation. | Juan Linietsky | |
2020-02-11 | Reflection probes working | Juan Linietsky | |
2020-02-11 | Rewrote large part of rendering, omni and spot shadows now work. | Juan Linietsky | |
2020-02-11 | Yay very basic 3D (only white) finally shows. | Juan Linietsky | |
2020-02-11 | RID_Alloc: Fix locking in getornull and free early returns | Rémi Verschelde | |
Those missing unlocks were preventing the editor from starting. | |||
2020-02-11 | Vulkan/RD rasterizer now does clean exit. | Juan Linietsky | |
2020-02-11 | Merge pull request #29993 from bruvzg/vulkan | Rémi Verschelde | |
Initial Vulkan support for macOS (MoltenVK) and Windows | |||
2020-02-11 | Add runtime GLES2 / Vulkan context selection. | bruvzg | |
2020-02-11 | Add static Vulkan loader. | bruvzg | |
Initial Vulkan support for Windows. Initial Vulkan support for macOS. | |||
2020-02-11 | Added a spinlock template as well as a thread work pool class. | Juan Linietsky | |
Also, optimized shader compilation to happen on threads. | |||
2020-02-11 | Custom material support seems complete. | Juan Linietsky | |
2020-02-11 | Normalmapping and Specularmapping working in 2D engine | Juan Linietsky | |
Added support for Sprite, AnimatedSprite and Polygon2D (should add for tileset eventually). | |||
2020-02-11 | basic 2D engine is more or less working with Vulkan, including editor. | Juan Linietsky | |
Still a lot to do | |||
2020-02-11 | Basic 2D engine is more or less working, needs more work for editor to be ↵ | Juan Linietsky | |
usable. | |||
2020-02-11 | A lot of progress with canvas rendering, still far from working. | Juan Linietsky | |
2020-02-11 | Modify RenderingDevice to use RIDs, now that they are O(1) | Juan Linietsky | |
2020-02-11 | Refactored RID/RID_Owner to always use O(1) allocation. | Juan Linietsky | |
* Implements a growing chunked allocator * Removed redudant methods get and getptr, only getornull is supported now. | |||
2020-02-11 | Initial work on Vulkan: | Juan Linietsky | |
-Added VulkanContext -Added an X11 implementation -Added a rendering device abstraction -added a Vulkan rendering device abstraction -Engine does not work, only shows Godot logo (run it from bin/) | |||
2020-02-11 | Merge pull request #36097 from madmiraal/fix-c4715-warning | Rémi Verschelde | |
Prevent Visual Studio compiler throwing C4715: not all control paths return a value. | |||
2020-02-11 | Refactor List operator[] to prevent compiler warnings. | Marcel Admiraal | |
Prevents GCC compiler throwing: control reaches end of non-void function. Prevents Visual Studio throwing C4715: not all control paths return a value. | |||
2020-02-11 | Merge pull request #33731 from madmiraal/fix-c4996-warning | Rémi Verschelde | |
Fix Visual Studio throwing C4996 warning in ustring.cpp. | |||
2020-02-11 | Merge pull request #36072 from RandomShaper/imvu/configfile_parse | Rémi Verschelde | |
Add ConfigFile::parse() | |||
2020-02-10 | Merge pull request #36073 from RandomShaper/imvu/fix_variantparser_eof | Rémi Verschelde | |
Fix VariantParser::StreamString EOF determination | |||
2020-02-10 | Merge pull request #35301 from Calinou/improve-console-error-logging | Rémi Verschelde | |
Improve the console error logging appearance | |||
2020-02-10 | Add ConfigFile::parse() | Pedro J. Estébanez | |
2020-02-10 | Fix VariantParser::StreamString EOF determination | Pedro J. Estébanez | |
2020-02-08 | Merge pull request #36011 from madmiraal/fix-33391 | Rémi Verschelde | |
Remove do{ } while(0) wrapper around error macros. | |||
2020-02-08 | Merge pull request #35682 from nathanwfranke/canvas-cull-control-fix | Rémi Verschelde | |
Fix bug where canvas culls things at origin with size 0 | |||
2020-02-08 | Remove do{ } while(0) wrapper around error macros. | Marcel Admiraal | |
As pointed out by Faless, a do{ } while(0) wrapper around a continue or break just ends the do{ } while(0) loop. The do{ } while(0) loop exists to enable the macro to be used as a function which requires a semicolon. The alternative approach is to use an if(1) { } else ((void)0) wrapper. Since the macro already has an if(unlikely(m_cond)) { } this patch simply adds the else ((void)0) to this if statement instead. For consistency all the macros have been updated in the same way, and trailing else warnings corrected. However, the wrappers around ERR_PRINT and WARN_PRINT were removed, because they generated too many ambiguous trailing else warnings. They are also single line macros so a wrapper is not needed. | |||
2020-02-07 | Fix bug where Control at origin with 0 size not rendered | nathanwfranke | |
Make a new method instead to make the code more elegant Move Function down a bit | |||
2020-02-07 | SCons: Generate header with info on which modules are enabled | Rémi Verschelde | |
We already had `MODULE_*_ENABLED` defines but only in the modules environment, and a few custom `*_ENABLED` defines in the main env when we needed the information in core. Now this is defined in a single header which can be included in the files that need this information. | |||
2020-02-06 | Merge pull request #35887 from dankan1890/quick_fix | Rémi Verschelde | |
Fixed String::humanize_size crash. | |||
2020-02-05 | Apply macro documentation from #35521. | Marcel Admiraal | |
2020-02-05 | Remove trailing semicolons from do..while wrappers. | Marcel Admiraal | |
- Remove trailing semicolons from ERR_FAIL_INDEX macros. - Remove trailing semicolons from ERR_FAIL_UNSIGNED_INDEX macros. - Remove trailing semicolons from CRASH_BAD_INDEX macros. - Remove trailing semicolons from CRASH_BAD_UNSIGNED_INDEX macros. | |||
2020-02-05 | Add do..while(0) wrappers to macros without one. | Marcel Admiraal | |
- Add do..while(0) wrapper to ERR_FAIL_NULL macros. - Add do..while(0) wrapper to ERR_FAIL_COND macros. - Add do..while(0) wrapper to ERR_CONTINUE macros. - Add do..while(0) wrapper to ERR_BREAK macros. - Add do..while(0) wrapper to CRASH_COND macros. - Add do..while(0) wrapper to ERR_FAIL macros. - Add do..while(0) wrapper to ERR_PRINT macros. - Add do..while(0) wrapper to WARN_PRINT macros. - Add do..while(0) wrapper to WARN_DEPRECATED macros. - Add do..while(0) wrapper to CRASH_NOW macros. | |||
2020-02-05 | Remove duplicate WARN_PRINT macro. | Marcel Admiraal | |
2020-02-05 | Remove duplicate ERR_PRINT macro. | Marcel Admiraal | |
2020-02-05 | Clean up error_macros.h | Marcel Admiraal | |
2020-02-03 | Fixed String::humanize_size crash. | dankan1890 | |
Close #35872 |