Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-12 | Merge pull request #56492 from akien-mga/remove-author-docstrings | Rémi Verschelde | |
2022-01-12 | Merge pull request #56696 from AnilBK/use-init-lists | Rémi Verschelde | |
2022-01-12 | Use List Initializations for Vectors. | Anilforextra | |
2022-01-11 | Merge pull request #56130 from Faless/mbedtls/2.28.0 | Rémi Verschelde | |
2022-01-11 | Merge pull request #56322 from madmiraal/fix-42450 | Rémi Verschelde | |
2022-01-10 | Merge pull request #56666 from bruvzg/joy_button_fix | Rémi Verschelde | |
2022-01-10 | Add joystick button index boundary check. Increase max. button number to 128 ↵ | bruvzg | |
(max. buttons supported by DirectInput). | |||
2022-01-10 | Fix crash on importing FBX file | Haoyu Qiu | |
2022-01-07 | Fix missing arg name in bindings for GDExtension API | Rémi Verschelde | |
2022-01-07 | Merge pull request #53618 from aaronfranke/signed-angle-vec3i | Rémi Verschelde | |
Add length and length_squared to Vector2i/3i | |||
2022-01-07 | Merge pull request #55877 from aaronfranke/slerp-same-len | Rémi Verschelde | |
2022-01-07 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.1.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang ans ba curvelinear dof doubleclick fave findn gird inout leapyear lod merchantibility nd numer ois ony que readded seeked statics | |||
2022-01-06 | Allow Vector2/3 slerp values to have any length | Aaron Franke | |
2022-01-06 | Add length and length_squared to Vector2i/3i | Aaron Franke | |
2022-01-06 | Rename Variant enum members in resource_format_binary.cpp | Aaron Franke | |
2022-01-06 | Merge pull request #56224 from Calinou/variant-rename-packed-array-constants | Rémi Verschelde | |
2022-01-06 | Merge pull request #50493 from timothyqiu/local-vector-list-init | Rémi Verschelde | |
2022-01-06 | Fix multiple missing UTF-8 decoding. | bruvzg | |
2022-01-06 | Merge pull request #55851 from Chaosus/better-completion-options-list_rebased | Rémi Verschelde | |
2022-01-06 | Merge pull request #53434 from Faless/io/4.x_file_access_compressed | Rémi Verschelde | |
[File] Fix FileAccessCompressed::get_buffer return value. | |||
2022-01-05 | Merge pull request #53684 from TokageItLab/orthogonal-mode | Rémi Verschelde | |
2022-01-05 | Add list initialization support for Vector & LocalVector | Haoyu Qiu | |
2022-01-04 | Style: Remove inconsistently used `@author` docstrings | Rémi Verschelde | |
Each file in Godot has had multiple contributors who co-authored it over the years, and the information of who was the original person to create that file is not very relevant, especially when used so inconsistently. `git blame` is a much better way to know who initially authored or later modified a given chunk of code, and most IDEs now have good integration to show this information. | |||
2022-01-04 | Merge pull request #56484 from KoBeWi/your_callable_is_invalid | Rémi Verschelde | |
2022-01-04 | Merge pull request #56295 from aaronfranke/doc-midi | Rémi Verschelde | |
2022-01-04 | Merge pull request #56331 from Cnidarias/large_http_downloads | Fabio Alessandrelli | |
Fix http limitation for large "content-length" | |||
2022-01-04 | Fix method validation in Thread | kobewi | |
2022-01-04 | Document InputEventMIDI and add some missing 0xF MIDI messages | Aaron Franke | |
2022-01-04 | Merge pull request #56469 from Zylann/remove_gdclass_inherits_static | Rémi Verschelde | |
2022-01-04 | Merge pull request #53313 from KoBeWi/debinded_konnekt | Rémi Verschelde | |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2022-01-03 | Remove unused `inherits_static` from GDCLASS | Marc Gilleron | |
2022-01-03 | Merge pull request #53957 from fabriceci/new-template-workflow | Rémi Verschelde | |
2022-01-02 | Improve editor template workflow | fabriceci | |
Co-Authored-By: jmb462 <jmb462@gmail.com> | |||
2022-01-02 | Fix various typos | luz paz | |
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn` Update editor/import/resource_importer_layered_texture.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update doc/classes/TileSetScenesCollectionSource.xml Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/graph_edit.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/rich_text_label.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Revert previously committed change | |||
2021-12-30 | Fix http limitation for large "content-length" | Cnidarias | |
When a request was issued to a server that returned "content-length" header whose value was greater than that of an "int" we ran into overflow problems. The fix for this was rather simple by increasing the data type to `int64_t` | |||
2021-12-29 | Rename speed to velocity when it's a directional Vector | Marcel Admiraal | |
2021-12-25 | Fix some gizmo behavior to make more consistent | Silc 'Tokage' Renew | |
2021-12-24 | Rename Variant Packed*Array constants for consistency | Hugo Locurcio | |
All arrays are now prefixed with `PACKED_` to distinguish them from GDScript's generic typed arrays. `RAW_ARRAY` is now `PACKED_BYTE_ARRAY` (RawArray was the name of PackedByteArray back in Godot 2.x). | |||
2021-12-21 | Bump mbedTLS version to 2.28.0 (new LTS). | Fabio Alessandrelli | |
Keep applying the windows entropy patch (UWP support). Remove no longer needed padlock patch. Update thirdparty README to reflect changes, and new source inclusion criteria. | |||
2021-12-21 | Merge pull request #56028 from ↵ | Rémi Verschelde | |
madmiraal/revert-55978-fix-switch-controller-event-spam | |||
2021-12-19 | Fix variable name 'max_size' to 'min_size' in aabb | great90 | |
2021-12-17 | Revert "Fixed event spam when using the Nintendo Switch controller" | Marcel Admiraal | |
2021-12-18 | Fix font preview text color on light background | Haoyu Qiu | |
2021-12-17 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde | |
Synced with gabomdq/SDL_GameControllerDB@265b43b7895bc5cd5eaf498414e9c62b5152b0fb. | |||
2021-12-16 | Merge pull request #55978 from slouken/fix-switch-controller-event-spam | Rémi Verschelde | |
Fixed event spam when using the Nintendo Switch controller | |||
2021-12-16 | Fixed event spam when using the Nintendo Switch controller | Sam Lantinga | |
There is no filtering on the Nintendo Switch Pro controller thumbstick, so there will frequently be events with very slight change. These are turned into "not pressed" events, which cancel "pressed" events from keys and buttons. This change filters out up to 5% jitter, but it might be worth revisiting whether "not pressed" events should cancel "pressed" events. | |||
2021-12-16 | Make `--doctool` locale aware | Haoyu Qiu | |
* Adds `indent(str)` to `String`: * Indent the (multiline) string with the given indentation. * This method is added in order to keep the translated XML correctly indented. * Moves the loading of tool/doc translation into `editor/editor_translation.{h,cpp}`. * This will be used from both `EditorSettings` and the doc tool from `main`. * Makes use of doc translation when generating XML class references, and setup the translation locale based on `-l LOCALE` CLI parameter. The XML class reference won't be translated if `-l LOCALE` parameter is not given, or when it's `-l en`. | |||
2021-12-15 | Merge pull request #55657 from MorganKF/patch-multiplayer-peer-extension | Fabio Alessandrelli | |
Patch `MultiplayerPeerExtension` to allow derived classes | |||
2021-12-14 | Defer the call to 'popup_str' to the next cycle to let Godot Engine's editor ↵ | Xavier Sellier | |
time to properly start |