Age | Commit message (Collapse) | Author |
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add const to methods that return literals
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Initialize padding on PoolByteArray serialization
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Allow overriding how scripted objects are converted to strings
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Using codespell 1.15.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
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Improve the performance of AStar
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Fix Object::get_indexed for simple properties.
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Implement Lanczos image filter
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Object::get_indexed was not correctly reporting invalid keys if the name
was a direct property (not a subproperty), causing for example Tween to
not report correctly a bad interpolate_property key.
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Allow calling yourself via RPC/RSET if the mode allows it.
Better error messages when you are not allowed to call yourself.
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Reasoning: ID is not an acronym, it is simply short for identification, so it logically should not be capitalized. But even if it was an acronym, other acronyms in Godot are not capitalized, like p_rid, p_ip, and p_json.
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Added an is_valid function to FuncRef
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solves #26796
- ADD `String to_string()` method to Object which can be overriden by `String _to_string()` in scripts
- ADD `String to_string(r_valid)` method to ScriptInstance to allow langauges to control how scripted objects are converted to strings
- IMPLEMENT to_string for GDScriptInstance, VisualScriptInstance, and NativeScriptInstance
- ADD Documentation about `Object.to_string` and `Object._to_string`
- Changed `Variant::operator String` to use `obj->to_string()`
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Small fixes to static analyzer bugs
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In GDScript, rename "decimals" to "step_decimals". In C#, add "StepDecimals", but keep the old functionality in a method called "DecimalCount".
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SCons: Always use env.Prepend for CPPPATH
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Add settings for single-quotes on completion
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Include paths are processed from left to right, so we use Prepend to
ensure that paths to bundled thirdparty files will have precedence over
system paths (e.g. `/usr/include` should have lowest priority).
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Add missing methods to Rect2i
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call it.
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neikeq/dont-forget-to-think-a-name-for-this-branch
C#: Deprecate accessor methods and generate correct int and float types
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Undo support for locking and grouping for both 2D and 3D
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MuffinManKen/translation_server_get_all_loaded_locales
Add method to get locales that have loaded translations
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locales with a loaded Translation
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Many contributors (me included) did not fully understand what CCFLAGS,
CXXFLAGS and CPPFLAGS refer to exactly, and were thus not using them
in the way they are intended to be.
As per the SCons manual: https://www.scons.org/doc/HTML/scons-user/apa.html
- CCFLAGS: General options that are passed to the C and C++ compilers.
- CFLAGS: General options that are passed to the C compiler (C only;
not C++).
- CXXFLAGS: General options that are passed to the C++ compiler. By
default, this includes the value of $CCFLAGS, so that setting
$CCFLAGS affects both C and C++ compilation.
- CPPFLAGS: User-specified C preprocessor options. These will be
included in any command that uses the C preprocessor, including not
just compilation of C and C++ source files [...], but also [...]
Fortran [...] and [...] assembly language source file[s].
TL;DR: Compiler options go to CCFLAGS, unless they must be restricted
to either C (CFLAGS) or C++ (CXXFLAGS). Preprocessor defines go to
CPPFLAGS.
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It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
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Allows enabling/disabling parts of the editor and storing/loading profiles for that.
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Replace a few #if/#elif with #ifdef and "#elif defined"
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Added functions to AStar for disable/enable points to effectivly create obstacles
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Added method to retrieve a direction vector from one point to another
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Allow default audio bus layout modification
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Reorder reverse caps characters table for string lower case conversion
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Added smoothstep built-in function
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Add SHA256 for PoolByteArray
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Add FRUSTUM camera mode, allowing tilted frustums
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Added constructor and assignment operator for CharString
from const char* to simplify memory management when working with
utf8/ascii strings for APIs taking char*.
Reworked OS_X11::set_context to use CharString and avoid some manual
memory management.
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Support UTF-8 input action names
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