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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-04-06
Add flag to stop printing to stdout/stderr
George Marques
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-04-02
fix crash on null class in ClassDB.get_property() and set_property()
jmb462
2021-04-01
Merge pull request #46991 from madmiraal/rename-invert-reverse
Rémi Verschelde
2021-03-29
Fix Quat multiplication
rafallus
2021-03-29
Merge pull request #46830 from vnen/gdscript-typed-arrays
Rémi Verschelde
2021-03-26
Optimize image channel detection
Juan Linietsky
2021-03-26
Merge pull request #47163 from bruvzg/macos_sandbox_file_dialog
Rémi Verschelde
2021-03-23
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2021-03-23
Merge pull request #40804 from naithar/fix/json-parse
Rémi Verschelde
2021-03-23
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-23
Merge pull request #47231 from Faless/js/4.x_gamepad_db_dualsense
Rémi Verschelde
2021-03-23
FileDialog: add Back/Forward buttons, add message for inaccessible folders.
bruvzg
2021-03-23
Merge pull request #45234 from madmiraal/rename-phashtranslation
Rémi Verschelde
2021-03-23
Merge pull request #45562 from aaronfranke/core-modules-real_t
Rémi Verschelde
2021-03-22
Merge pull request #34587 from YeldhamDev/translation_resource_notification_r...
Rémi Verschelde
2021-03-22
Add a "keep" import mode to keep files as-is and export them.
Juan Linietsky
2021-03-22
Improved 3D Scene Importer
Juan Linietsky
2021-03-21
[HTML5] Logitech Dual Action Gamepad FF/Linux
Fabio Alessandrelli
2021-03-21
Rename Array.invert() to Array.reverse()
Marcel Admiraal
2021-03-20
Rename PHashTranslation to OptimizedTranslation
Marcel Admiraal
2021-03-19
Use real_t in GridMap and VariantParser
Aaron Franke
2021-03-18
Make Variant setget use set() method of Array
George Marques
2021-03-18
Add functions to retrieve type of a typed Array
George Marques
2021-03-18
Don't check type when assigning Array
George Marques
2021-03-16
Allow nullptr with zero length in FileAccess get_buffer
Alex Hirsch
2021-03-16
Merge pull request #47076 from Faless/debugger/4.x_remote_peer_backoff
Rémi Verschelde
2021-03-16
[Net] Make debugger peer less CPU intensive.
Fabio Alessandrelli
2021-03-16
Fix bug causing `project.godot` to be ignored when `project.binary` is missing
Fredia Huya-Kouadio
2021-03-16
Merge pull request #46378 from reduz/static-method-in-variant-types
Rémi Verschelde
2021-03-16
Add static method support to core Variant types
reduz
2021-03-14
Merge pull request #46810 from W4RH4WK/file-access-get-buffer-parameter-checks
Rémi Verschelde
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
[46188] fix: get unix from datetime when empty dict
Aitor Cereceto
2021-03-10
Implement Navigation layers
Gilles Roudière
2021-03-09
Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization
Rémi Verschelde
2021-03-09
Add parameter checkes to FileAccess get_buffer functions
Alex Hirsch
2021-03-09
Move caller_id init to Thread constructor to fix UWP build.
bruvzg
2021-03-07
Merge pull request #46386 from KoBeWi/projekt_settingz
Rémi Verschelde
2021-03-07
Allow to save override.cfg with ProjectSettings
kobewi
2021-03-07
Improve thread IDs to avoid collisions with threads not created by the Godot ...
bruvzg
2021-03-05
Fix negative VRAM values
Ev1lbl0w
2021-03-04
Add missing ERR_FAIL_INDEX check to Variant::construct
Alex Hirsch
2021-03-04
RemoteDebugger: Fix possible division by zero
Rémi Verschelde
2021-03-03
Fix crash on HTTPClient::poll method
Pedro Rodrigues
2021-03-01
Merge pull request #46423 from kleonc/color_from_hsv_fix
Rémi Verschelde
2021-03-01
JSON parser: add UTF-16 surrogate pairs support.
bruvzg
2021-02-28
Logger: Cache 'flush_stdout_on_print' to improve performance, and works befor...
Mateo Kuruk Miccino
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