index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
core
Age
Commit message (
Expand
)
Author
2021-02-24
Merge pull request #45914 from HenryWConklin/45841-xml-entities
Rémi Verschelde
2021-02-24
Merge pull request #46195 from AndyBarcia/FixLanguageCodesIncosistencies
Rémi Verschelde
2021-02-23
Added Import Defaults Editor in Project Settings
reduz
2021-02-23
Bind ClockDirection enum
George Marques
2021-02-23
Merge pull request #46316 from akien-mga/input-ui_redo-swap-order
Rémi Verschelde
2021-02-22
Fix unchecked array access in build_*_planes
Delf Neumärker
2021-02-22
Input: Swap events for ui_redo to favor Shift+Ctrl+Z over Ctrl+Y
Rémi Verschelde
2021-02-19
Merge pull request #46194 from Calinou/os-delay-no-negative
Rémi Verschelde
2021-02-19
doc: Sync classref with current source
Rémi Verschelde
2021-02-19
Improve robustness of atomics
Pedro J. Estébanez
2021-02-18
Don't allow negative values for `OS.delay_usec()`/`OS.delay_msec()`
Hugo Locurcio
2021-02-18
Fixes some inconsistent ISO-639 language codes
andybarcia
2021-02-18
Merge pull request #46131 from bruvzg/move_tablet_to_ds
Rémi Verschelde
2021-02-18
Merge pull request #45617 from RandomShaper/modernize_atomics
Rémi Verschelde
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-02-18
Removed hardcoded shortcuts from /scene and converted to input actions
Eric M
2021-02-18
Added ability to override built-in actions for the editor
Eric M
2021-02-18
Added convenience create_reference methods for Key and JoyButton inputs
Eric M
2021-02-18
Move tablet driver API from OS to DisplayServer.
bruvzg
2021-02-18
Reorganize Project Settings
reduz
2021-02-16
Use Vector3.UP as a default value for look_at's up vector
Aaron Franke
2021-02-16
Added signed_angle_to for Vector3
JestemStefan
2021-02-15
Merge pull request #44355 from EricEzaM/PR/fix-action-false-positives-and-all...
Rémi Verschelde
2021-02-14
Add support for numeric XML entities to XMLParser
Henry Conklin
2021-02-13
Don't save project settings when not necessary
kobewi
2021-02-13
Merge pull request #44396 from Calinou/add-file-flush-method
Rémi Verschelde
2021-02-13
Expose a `File.flush()` method to scripting
Hugo Locurcio
2021-02-12
Add ability to change Icon Saturation
reduz
2021-02-11
Improve resource load cache
reduz
2021-02-10
Removed _change_notify
reduz
2021-02-10
Cylinder support in Godot Physics 3D
PouleyKetchoupp
2021-02-10
Make Servers truly Thread Safe
reduz
2021-02-10
Merge pull request #31747 from KoBeWi/scene_stalking
Rémi Verschelde
2021-02-09
Fixes crash when exiting with --verbose with leaked resources
Gilles Roudière
2021-02-09
Detect external modification of project.godot
kobewi
2021-02-09
Make String::ends_with don't use String::rfind
kleonc
2021-02-08
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2021-02-08
Merge pull request #45797 from madmiraal/add-new-sdl-keywords
Rémi Verschelde
2021-02-07
Add support for new SDL gamecontroller keywords.
Marcel Admiraal
2021-02-07
Fix issues in last GameControllerDB sync
Rémi Verschelde
2021-02-06
Merge pull request #45756 from Faless/js/4.x_gamepads_db
Rémi Verschelde
2021-02-06
Add some HTML5 controllers mapping.
Fabio Alessandrelli
2021-02-06
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2021-02-04
Change sort_custom/bsearch_custom to use Callables
kobewi
2021-02-03
Core: add EOF check for json parser
Sergey Minakov
2021-02-03
Merge pull request #45658 from RandomShaper/fix_frozen_peak
Rémi Verschelde
2021-02-02
Make audio bus channels' peak volume consistent
Pedro J. Estébanez
2021-02-01
Replace ColorN and from HTML with a string constructor
Aaron Franke
2021-02-01
Merge pull request #37547 from aaronfranke/tau
Rémi Verschelde
2021-01-31
Merge pull request #45315 from RandomShaper/modernize_thread
Rémi Verschelde
[prev]
[next]