Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-23 | Replace Array return types with TypedArray 2 | kobewi | |
2022-08-23 | Merge pull request #64690 from ↵ | Rémi Verschelde | |
touilleMan/projection-members-offsets-in-gdentension-api | |||
2022-08-23 | Merge pull request #64678 from TokageItLab/implement-ease-baker | Rémi Verschelde | |
Fix Quaternion Tween and add Easing baker to AnimationTrackEditor | |||
2022-08-23 | Merge pull request #64732 from RandomShaper/input_is_final | Rémi Verschelde | |
Consolidate the fact that `Input` is meant to be final | |||
2022-08-23 | Merge pull request #64489 from MewPurPur/fast-string-repeat | Rémi Verschelde | |
Improved performance of `String.repeat()` | |||
2022-08-23 | Merge pull request #63959 from KoBeWi/typo_arrray | Rémi Verschelde | |
Replace Array return types with TypedArray (part 1) | |||
2022-08-23 | Merge pull request #64428 from godotengine/gdextension-ignore-property-array | Rémi Verschelde | |
Ignore class's property array when generating extension_api.json (not… | |||
2022-08-22 | Improved performance of String repeat method | VolTer | |
2022-08-22 | Replace Array return types with TypedArray | kobewi | |
2022-08-22 | Merge pull request #60515 from KoBeWi/electrostatic_jason | Rémi Verschelde | |
2022-08-22 | Merge pull request #64571 from kleonc/string-fix-self-add-assign | Rémi Verschelde | |
2022-08-22 | Ignore fake properties in classes when generating extension_api.json | Emmanuel Leblond | |
In extension_api.json we want to expose properties that are meant to access a class attribute from script (i.e. `Node2D.position`). However property system is also used in Godot to declare attributes accessible from the node editor: - property with '/' in their name - property array with NIL type that represents an array | |||
2022-08-22 | Merge pull request #64374 from RandomShaper/inheritable_cl_args | Rémi Verschelde | |
2022-08-22 | Merge pull request #64339 from YuriSizov/core-multilevel-validate-property | Rémi Verschelde | |
2022-08-22 | Merge pull request #64610 from reduz/startup-benchmark-support | Rémi Verschelde | |
2022-08-22 | Merge pull request #60309 from The-O-King/oct | Rémi Verschelde | |
2022-08-22 | Make `_validate_property` a multilevel method | Yuri Sizov | |
2022-08-22 | Merge pull request #63602 from TokageItLab/cubic-interp-time | Rémi Verschelde | |
2022-08-22 | Consolidate the fact that `Input` is meant to be final | Pedro J. Estébanez | |
This reverts #38034 and removes the `iteration()` method. | |||
2022-08-22 | Fix Quaternion Tween and implement ease baker | Silc Renew | |
2022-08-21 | Add missing Projection's members offsets to gdextension_api.json | Emmanuel Leblond | |
2022-08-20 | Expose Basis `set_orthogonal_index` method as a GridMap function | rafallus | |
2022-08-19 | Merge pull request #64334 from YuriSizov/core-bind-property-revert-methods | Yuri Sizov | |
Make `property_*_revert` methods multilevel and expose them for scripting | |||
2022-08-19 | Add Startup benchmarking support | Juan Linietsky | |
This adds support for benchmarking engine startup (and editor startup if used). The goal is to use this in the benchmarking server to track improvements and changes to engine, editor, importer and scene loading startup times. | |||
2022-08-19 | Overhaul CLI argument forwarding to processes started by the editor | Pedro J. Estébanez | |
2022-08-19 | Make `cubic_interpolate()` consider key time in animation | Silc Renew | |
2022-08-18 | Merge pull request #64302 from neikeq/unreference-callback-regr-from-44691448 | Clay John | |
Fix instance binding unreference callback regression | |||
2022-08-18 | Increase the default project window size for better usability | Hugo Locurcio | |
The new default window size is tuned to: - Have a 16:9 aspect ratio, - Have both dimensions divisible by 8 to better play along with video recording, - Be displayable correctly in windowed mode on a 1366×768 display (tested on Windows 10 with default settings). This breaks compatibility with projects that didn't change the window size from the default value (or that kept one of the values to its default). | |||
2022-08-18 | Fix undefined behavior in `String::operator+=(const String &)` | kleonc | |
2022-08-18 | Make `property_*_revert` methods multilevel and expose them for scripting | Yuri Sizov | |
2022-08-16 | Make JSON methods static | kobewi | |
2022-08-13 | Octahedral Normal/Tangent Compression | Omar El Sheikh | |
Implementation of Octahedral normal compression into Godot 4.0 | |||
2022-08-12 | Fix instance binding unreference callback regression | Ignacio Roldán Etcheverry | |
This was a regression from 44691448911f1d29d4d79dbdd5553734761e57c4 The callback should be called, not only be called when the refcount reaches 0. For example, the C# callback needs to know when the refcount reaches 1, in order to swap to a weak GC handle. | |||
2022-08-10 | Expose clear method for packed arrays | Haoyu Qiu | |
2022-08-09 | vector4 distance_squared_to and update csharp | antonWetzel | |
2022-08-08 | Merge pull request #63258 from Calinou/gdextension-print-expected-config-os-arch | Rémi Verschelde | |
2022-08-08 | Merge pull request #63632 from ↵ | Rémi Verschelde | |
dsnopek/fix-locale-remap-with-binary-resources-4.x [4.x] Fix locale resource remapping with binary conversion on export | |||
2022-08-08 | Print expected `os.arch` tuple for current platform in GDExtension error | Hugo Locurcio | |
This also adds `Engine.get_architecture_name()` to get the name of the CPU architecture the Godot binary was built for. | |||
2022-08-08 | Fix locale resource remapping with binary conversion on export | David Snopek | |
2022-08-08 | Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript | Yuri Sizov | |
2022-08-08 | Add checks for empty/unnamed arguments to make_rst.py | Yuri Sizov | |
2022-08-08 | Merge pull request #62861 from samdze/image-size-vector2i | Rémi Verschelde | |
Make Image.get_size() return a Vector2i instead of a Vector2 | |||
2022-08-08 | Merge pull request #64014 from RedMser/keep-screen-on-singledef | Rémi Verschelde | |
2022-08-07 | Merge pull request #64045 from ↵ | Rémi Verschelde | |
touilleMan/gdextension-ObjectID-in-native_structures | |||
2022-08-07 | Merge pull request #64027 from Geometror/add-vector4-tests | Rémi Verschelde | |
2022-08-07 | Expose ObjectID among the native structure in GDExtension | Emmanuel Leblond | |
2022-08-07 | Vector4/Vector4i: Add missing methods, tests and fix change of sign operator | Hendrik Brucker | |
2022-08-07 | Use %s for bool value in vformat | Haoyu Qiu | |
2022-08-06 | Merge pull request #63361 from KoBeWi/floorf_lol | Rémi Verschelde | |
2022-08-06 | Only define `keep_screen_on` project setting once | RedMser | |