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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-08-18
Merge pull request #51807 from vnen/extension-fixes
Rémi Verschelde
2021-08-17
Properly set up virtual calls for extensions
George Marques
2021-08-17
Fixes to tests for Variant and Geometry3D
Aaron Franke
2021-08-17
A few fixes in the extension C API
George Marques
2021-08-17
Initialize call error struct when calling extensions
George Marques
2021-08-17
Merge pull request #51775 from timothyqiu/disable-undo-redo
Rémi Verschelde
2021-08-17
Merge pull request #51793 from KoBeWi/direnam
Rémi Verschelde
2021-08-17
Improve Undo/Redo menu items
Haoyu Qiu
2021-08-17
Fix renaming directories
kobewi
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-08-16
Merge pull request #51739 from neikeq/fix-csharp-instance-bindings
Rémi Verschelde
2021-08-16
Fix C# native instance bindings after recent re-write
Ignacio Roldán Etcheverry
2021-08-16
Merge pull request #51368 from TwistedTwigleg/GSOC_2020_Working_Branch_IK_SQU...
Rémi Verschelde
2021-08-16
Fix input methods returning zero strength when pressed status not requested
Mai Lavelle
2021-08-15
Add constant to vector function parameters that don't actually modify their i...
Ricard Rovira Cubeles
2021-08-14
New and improved IK system for Skeleton3D
TwistedTwigleg
2021-08-14
Add the possibility to initialize the classes allocated with the PagedAllocator
AndreaCatania
2021-08-13
Style: Cleanup code using `text_editor/completion/use_single_quotes`
Rémi Verschelde
2021-08-13
Merge pull request #51508 from AndreaCatania/mem-placement
Rémi Verschelde
2021-08-13
Merge pull request #51582 from AnilBK/ustring-macro-replacements
Rémi Verschelde
2021-08-13
Merge pull request #51607 from aaronfranke/includes
Rémi Verschelde
2021-08-13
Add input buffering framework
Pedro J. Estébanez
2021-08-13
Improve input event accumulation
Pedro J. Estébanez
2021-08-13
Refactors the memnew_placement.
AndreaCatania
2021-08-13
Fix some unnecessary includes
Aaron Franke
2021-08-13
Convert ustring macros to inline functions and use them wherever possible.
Anilforextra
2021-08-12
Resource: Remove unused `_use_builtin_script()` virtual method
Rémi Verschelde
2021-08-11
Merge pull request #38992 from Dragoncraft89/master
Rémi Verschelde
2021-08-11
Merge pull request #47378 from aaronfranke/use-input-enums
Rémi Verschelde
2021-08-11
Rename `iterations_per_second` to `physics_ticks_per_second`
Hugo Locurcio
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
Merge pull request #49417 from Bhu1-V/gsoc-cmd-plt
Rémi Verschelde
2021-08-10
Merge pull request #51017 from vnen/extension-fixes
Rémi Verschelde
2021-08-10
Merge pull request #50682 from aaronfranke/basis-looking-at
Rémi Verschelde
2021-08-09
Rename GDNative call error enum values to use GDNATIVE prefix
George Marques
2021-08-09
Use doubles for time in many other places
Aaron Franke
2021-08-09
[Net] Basic extensible MultiplayerAPI spawn/despawn.
Fabio Alessandrelli
2021-08-09
[Core] Expose ResourceLoader.get_resource_uid.
Fabio Alessandrelli
2021-08-09
Added EditorCommandPalette
Bhuvan Vemula
2021-08-08
[Text Server] Improve object (image/table) inline alignment.
bruvzg
2021-08-08
Merge pull request #51395 from angad-k/pseudolocalization-squashed
Rémi Verschelde
2021-08-08
add pseudolocalization to Godot
Angad Kambli
2021-08-08
Fix logic to allow default null thread argument
Pedro J. Estébanez
2021-08-07
Fix action_get_events returning booleans instead of InputKey entries
Julien Nguyen
2021-08-07
Fix Transform::xform(Plane) functions
lawnjelly
2021-08-06
Bind missing constants from PropertyHint and PropertyUsage
George Marques
2021-08-06
OS: Fix used resource debug prints
Rémi Verschelde
2021-08-06
Merge pull request #51234 from akien-mga/tests-file-get_csv_line
Rémi Verschelde
2021-08-05
Improve extension system
George Marques
2021-08-05
Fix a few default parameters in bindings
George Marques
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