Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-07 | Display the Y angle properly when rotating from gizmo, partially helps #1479 | Juan Linietsky | |
2017-08-07 | Merge pull request #10112 from ISylvox/completely-renaming-path_db | Rémi Verschelde | |
Renames Leftover 'path_db' -->> 'node_path' [ci skip] | |||
2017-08-07 | renames leftover 'path_db' to node_path | Indah Sylvia | |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia | |
2017-08-06 | Merge pull request #10123 from bojidar-bg/7695-key-kp-enter | Juan Linietsky | |
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER | |||
2017-08-06 | Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER | Bojidar Marinov | |
Closes #7695 | |||
2017-08-06 | keep default exported script values unless overriden, closes #8127 | Juan Linietsky | |
2017-08-06 | Fix is_class check typo in ObjectDB::cleanup | Ruslan Mustakov | |
2017-08-06 | Merge pull request #10117 from neikeq/pr-classdb-getpropidx | Ignacio Etcheverry | |
ClassDB: Adds get_property_index method | |||
2017-08-05 | few bugs fixed thanks to explicit bool constructor and clang. | Juan Linietsky | |
explicit bool constructor has thus now been removed, as it served it's mission! | |||
2017-08-06 | ClassDB: Adds get_property_index method | Ignacio Etcheverry | |
2017-08-05 | Made bool constructor explicit in Variant to avoid bugs, fixes #7843 | Juan Linietsky | |
2017-08-05 | renamed node path, closes #5691 | Juan Linietsky | |
2017-08-02 | -Added GLTF scene support (still missing animations and .glb extension) | Juan Linietsky | |
-Fixed bugs regarding tangent generation in SurfaceTool | |||
2017-08-01 | Use atomics for memory use tracking | Pedro J. Estébanez | |
Plus: - An allocation is counted only after checking its success. - Max usage is updated after growing reallocs as well. - Drop unused header. - Changed the 0xFFF.. at get_mem_available() to -1 with a comment telling it's the same, but more universal. | |||
2017-07-31 | Merge pull request #9826 from RandomShaper/improve-atomics | Rémi Verschelde | |
Improve/add atomics | |||
2017-07-31 | Merge pull request #8567 from BastiaanOlij/ar_vr_server | Rémi Verschelde | |
AR/VR base classes and position tracker support | |||
2017-07-30 | Style: Apply clang-format on all files | Rémi Verschelde | |
Thus fixing some invalid changes that had still made it to the master branch. | |||
2017-07-28 | Fix passing Refs via ptrcall | Ruslan Mustakov | |
There was no constructor for Ref from const pointer, so compiler decided to construct Variant from pointer and then construct Ref from Variant which turned it into NULL, because the Variant had null ref field. | |||
2017-07-28 | Merge pull request #9879 from RandomShaper/fix-mutating-settings-file | Rémi Verschelde | |
Fix mutating project.godot | |||
2017-07-28 | Adding base classes and structures for ARVR support | BastiaanOlij | |
Added ArVrScriptInterface Added ARVRCamera, ARVRController and ARVROrigin helper objects | |||
2017-07-27 | added an optional parameter to OS symbol lookup | Karroffel | |
When looking up a symbol from a library, previously an error was shown when the symbol did not exist. That caused confusion when the lookup was completely optional. This adds a new parameter to that method so that those errors can be handled manually if needed. | |||
2017-07-27 | Merge pull request #9872 from bruvzg/3.0-num-enter-fix | Rémi Verschelde | |
Remove duplicate keycode constant for Numpad Enter key (3.0) | |||
2017-07-27 | Merge pull request #9892 from RandomShaper/fix-err-format | Pedro J. Estébanez | |
Fix misplaced quote in error messsage | |||
2017-07-27 | Fix misplaced quote in error messsage | Pedro J. Estébanez | |
2017-07-26 | Merge pull request #9882 from endragor/nativescript-refcount | Thomas Herzog | |
Forward refcount changes to NativeScriptInstance | |||
2017-07-26 | Forward refcount changes to NativeScriptInstance | Ruslan Mustakov | |
This also changes Reference::unreference() to always invoke refcount_decremented. Previously it was not invoked until the count reached zero due to short-circuit evalution of boolean expressions. | |||
2017-07-26 | Fix mutating project.godot | Pedro J. Estébanez | |
Namely: - comment block lost on first save; - config_version doubled as 3 and null on second save; - format change on first save. | |||
2017-07-26 | Merge pull request #9720 from endragor/stack-bottom | Thomas Herzog | |
Add a way to retrieve stack bottom of the main thread | |||
2017-07-26 | Merge pull request #9873 from Noshyaar/pr-prop | Rémi Verschelde | |
Fix various property not found errors | |||
2017-07-26 | Fix various property not found errors | Poommetee Ketson | |
2017-07-26 | Remove duplicate keycode constant for Numpad Enter key. | bruvzg | |
2017-07-25 | Fix cvs files freezing the editor when a double quote is not closed | Marcelo Fernandez | |
2017-07-25 | Merge pull request #9731 from Xrayez/gdscript-completion | Rémi Verschelde | |
Update GDScript completion names for Pool*Arrays | |||
2017-07-25 | Add newline after config_version and fix custom_features hint | Rémi Verschelde | |
Fixes #9818. | |||
2017-07-25 | Update GDScript completion names for Pool*Arrays | Andrii Doroshenko (Xrayez) | |
Notice: GDScript tokenizer used the old PoolFloatArray name. Renamed PoolFloatArray to PoolRealArray. Moved "project_settings.h" down one line to comply with the clang-format rules. Fixes #9638 Closed pull request #9714 because I messed up with commits, sorry! | |||
2017-07-25 | Add a way to retrieve stack bottom of the main thread | Ruslan Mustakov | |
I'm working on Nim bindings and Nim GC needs to know the stack boundaries to check whether certain pointers are located on the stack or in the heap. This commit adds godot_get_stack_bottom procedure to gdnative module which returns pointer to the stack bottom of the main thread. Later on this may be improved to return stack bottom of the current thread. | |||
2017-07-25 | Improve/add atomics | Pedro J. Estébanez | |
- Remove use of non-builtin overloaded `InterlockedExhangeSubtract()` for Windows. Moreover, it was wrongly being used as if it hadn't a 64-bit version instead of being overloaded. - Implement exchange-if-greater (as a CAS loop). | |||
2017-07-24 | Merge pull request #9764 from Noshyaar/pr-fix2 | Rémi Verschelde | |
Add object type hint for docs | |||
2017-07-23 | UWP: Fix build issue caused by atomic operations | George Marques | |
2017-07-23 | Requesting for dictionary keys also respects insertion order, closes #9161 | Juan Linietsky | |
2017-07-23 | Merge pull request #9718 from endragor/ptrcall-fixes | Thomas Herzog | |
Use specific size for numeric types in ptrcall | |||
2017-07-23 | Add object type hint for docs | Poommetee Ketson | |
2017-07-22 | Fix atomic operations in NO_THREADS builds | L. Krause | |
2017-07-22 | function to add script and instance at once, as needed by neikeq | Juan Linietsky | |
2017-07-22 | Script languges are uninitialized properly now. | Juan Linietsky | |
2017-07-20 | Use specific size for numeric types in ptrcall | Ruslan Mustakov | |
The script system does not provide information about specific int sizes, so we should establish convention to use the largest size (64 bits). For real types double is always used. | |||
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | |
-Added system for feature overrides, it's pretty cool :) | |||
2017-07-19 | Merge pull request #9699 from RameshRavone/master | Thomas Herzog | |
[gdnative] `Object::_get` return type and dynamic property | |||
2017-07-19 | Merge pull request #9703 from Noshyaar/docs | Rémi Verschelde | |
Add object type hint for docs |