Age | Commit message (Expand) | Author |
2021-02-18 | Reorganize Project Settings | reduz |
2021-02-16 | Use Vector3.UP as a default value for look_at's up vector | Aaron Franke |
2021-02-16 | Added signed_angle_to for Vector3 | JestemStefan |
2021-02-15 | Merge pull request #44355 from EricEzaM/PR/fix-action-false-positives-and-all... | Rémi Verschelde |
2021-02-14 | Add support for numeric XML entities to XMLParser | Henry Conklin |
2021-02-13 | Don't save project settings when not necessary | kobewi |
2021-02-13 | Merge pull request #44396 from Calinou/add-file-flush-method | Rémi Verschelde |
2021-02-13 | Expose a `File.flush()` method to scripting | Hugo Locurcio |
2021-02-12 | Add ability to change Icon Saturation | reduz |
2021-02-11 | Improve resource load cache | reduz |
2021-02-10 | Removed _change_notify | reduz |
2021-02-10 | Cylinder support in Godot Physics 3D | PouleyKetchoupp |
2021-02-10 | Make Servers truly Thread Safe | reduz |
2021-02-10 | Merge pull request #31747 from KoBeWi/scene_stalking | Rémi Verschelde |
2021-02-09 | Fixes crash when exiting with --verbose with leaked resources | Gilles Roudière |
2021-02-09 | Detect external modification of project.godot | kobewi |
2021-02-09 | Make String::ends_with don't use String::rfind | kleonc |
2021-02-08 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde |
2021-02-08 | Merge pull request #45797 from madmiraal/add-new-sdl-keywords | Rémi Verschelde |
2021-02-07 | Add support for new SDL gamecontroller keywords. | Marcel Admiraal |
2021-02-07 | Fix issues in last GameControllerDB sync | Rémi Verschelde |
2021-02-06 | Merge pull request #45756 from Faless/js/4.x_gamepads_db | Rémi Verschelde |
2021-02-06 | Add some HTML5 controllers mapping. | Fabio Alessandrelli |
2021-02-06 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde |
2021-02-04 | Change sort_custom/bsearch_custom to use Callables | kobewi |
2021-02-03 | Core: add EOF check for json parser | Sergey Minakov |
2021-02-03 | Merge pull request #45658 from RandomShaper/fix_frozen_peak | Rémi Verschelde |
2021-02-02 | Make audio bus channels' peak volume consistent | Pedro J. Estébanez |
2021-02-01 | Replace ColorN and from HTML with a string constructor | Aaron Franke |
2021-02-01 | Merge pull request #37547 from aaronfranke/tau | Rémi Verschelde |
2021-01-31 | Merge pull request #45315 from RandomShaper/modernize_thread | Rémi Verschelde |
2021-01-29 | Modernize Thread | Pedro J. Estébanez |
2021-01-28 | Unify URI encoding/decoding and add to C# | Aaron Franke |
2021-01-28 | Make hex_to_int and bin_to_int handle the prefix automatically | Aaron Franke |
2021-01-27 | Merge pull request #45489 from aaronfranke/core | Rémi Verschelde |
2021-01-26 | Type consistencies in core | Aaron Franke |
2021-01-26 | Renamed String.ord_at to unicode_at | Yuri Roubinsky |
2021-01-26 | Merge pull request #45373 from aaronfranke/gdnative-sizeof | George Marques |
2021-01-26 | Merge pull request #44732 from Calinou/os-add-get-thread-caller-id | Rémi Verschelde |
2021-01-26 | Merge pull request #45309 from VedatGunel/fix-string-ends-with | Rémi Verschelde |
2021-01-26 | Remove Quat set methods in favour of constructors | Marcel Admiraal |
2021-01-25 | Define GDNative sizes using sizeof(godot_real_t) and sizeof(int32_t) | Aaron Franke |
2021-01-22 | Merge pull request #45314 from RandomShaper/modernize_rwlock | Rémi Verschelde |
2021-01-20 | Merge pull request #45023 from reduz/optimize-shader-vgpr1 | Rémi Verschelde |
2021-01-19 | Added GPU based cluster builder | reduz |
2021-01-19 | Remove useless "else" statements from vector3.h | PouleyKetchoupp |
2021-01-19 | Fix String.ends_with() for empty string arguments | Vedat Günel |
2021-01-19 | Modernize RWLock | Pedro J. Estébanez |
2021-01-18 | [HTML5] Custom Gamepad library to allow remapping. | Fabio Alessandrelli |
2021-01-18 | Better gamepad axis event injection. | Fabio Alessandrelli |