Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-31 | Merge pull request #72452 from akien-mga/global_class_always_create | Rémi Verschelde | |
Always create global class list, even if empty | |||
2023-01-31 | Merge pull request #64423 from RandomShaper/safe_input_synth | Rémi Verschelde | |
Warn users about unsafe usage of `InputEvent` | |||
2023-01-31 | Always create global class list, even if empty | Rémi Verschelde | |
Fixes #72451. | |||
2023-01-31 | Warn users about unsafe usage of InputEvent | Pedro J. Estébanez | |
2023-01-31 | Merge pull request #72445 from reduz/restore-script-class-cache-if-removed | Rémi Verschelde | |
Restore script class cache if removed | |||
2023-01-31 | Restore script class cache if removed | Juan Linietsky | |
I have no idea why anyone would do this, but this fixes it. Fixes #72154. Depends on #72444 being merged to function properly. | |||
2023-01-31 | GDScript: Fix issues with typed arrays | Dmitrii Maganov | |
2023-01-30 | Refactor high quality texture import | Juan Linietsky | |
* Only two texture import modes for low/high quality now: * S3TC/BPTC * ETC2/ASTC * Makes sense given this is the general preferred and most compatible combination in most platforms. * Removed lossy_quality from VRAM texture compression options. It was unused everywhere. * Added a new "high_quality" option to texture import. When enabled, it uses BPTC/ASTC (BC7/ASTC4x4) instead of S3TC/ETC2 (DXT1-5/ETC2,ETCA). * Changed MacOS export settings so required texture formats depend on the architecture selected. This solves the following problems: * Makes it simpler to import textures as high quality, without having to worry about the specific format used. * As the editor can now run on platforms such as web, Mac OS with Apple Silicion and Android, it should no longer be assumed that S3TC/BPTC is available by default for it. | |||
2023-01-30 | Merge pull request #71989 from bruvzg/set_typed_move | Rémi Verschelde | |
Move Array:set_typed to internal GDExtension structure and unexposed it. | |||
2023-01-30 | Merge pull request #71995 from Faless/net/4.x_tls_verify | Rémi Verschelde | |
[NET] Refactor TLS configuration. | |||
2023-01-30 | Move Array:set_typed to internal GDExtension structure and unexposed it. | bruvzg | |
2023-01-29 | Merge pull request #72287 from aaronfranke/tr2d-interp | Rémi Verschelde | |
Add support for interpolating skewed Transform2Ds | |||
2023-01-28 | Fix `Resource::duplicate()` missing packed arrays | Adam Scott | |
2023-01-28 | Add support for interpolating skewed transforms | Aaron Franke | |
2023-01-28 | [Net] Remove StreamPeerTLS.blocking_handshake option. | Fabio Alessandrelli | |
Which was unused internally, and can be replaced by: ``` while tls.get_status() == tls.STATUS_HANDSHAKING: tls.poll() ``` | |||
2023-01-28 | [NET] Refactor TLS configuration. | Fabio Alessandrelli | |
Use a TLSOptions configuration object which is created via static functions. - "TLSOptions.client": uses the standard CA and common name verification. - "TLSOptions.client_unsafe": uses optional CA verification (i.e. if specified) - "TLSOptions.server": is the standard server configuration (chain + key) This will allow us to expand the TLS configuration options to include e.g. mutual authentication without bloating the classes that uses StreamPeerTLS and PacketPeerDTLS as underlying peers. | |||
2023-01-27 | Fix code style and consistency of RWLock and Semaphore | Pedro J. Estébanez | |
2023-01-27 | Merge pull request #72170 from Chaosus/astar_fix | Yuri Rubinsky | |
2023-01-27 | Merge pull request #72111 from raulsntos/method-info-metadata | Rémi Verschelde | |
Add `GodotTypeInfo::Metadata` to `MethodInfo` | |||
2023-01-27 | Merge pull request #72168 from RandomShaper/sensible_lock_return | Rémi Verschelde | |
Booleanize various sync primitives' wait & locking methods | |||
2023-01-27 | Enchance the performance of AStar by using a LocalVector(2) | Yuri Rubinsky | |
2023-01-27 | Merge pull request #62499 from fire/gltf-binary-img-compression | Rémi Verschelde | |
Handle gltf binary images | |||
2023-01-27 | Booleanize various sync primitives' wait & locking methods | Pedro J. Estébanez | |
2023-01-27 | Handle gltf binary | K. S. Ernest (iFire) Lee | |
[ Ignore and Warn | Extract Textures (default) | Optimize Loading Embedded as Basisu ] Enable compressed mip maps from Basis Universal for faster compressions. Increase the quality of Basis to avoid corruption. To keep compatibility use the first mip of the previous internal Godot format. Because texture names may have invalid filename characters, adds String::validate_filename to sanitize filenames for import pipeline use. | |||
2023-01-27 | Merge pull request #67783 from EricEzaM/67715-input-event-action-as-text | Rémi Verschelde | |
Make InputEventAction as_text() return the text of the first valid event for the action. | |||
2023-01-27 | GDScript: Fix test for read-only state of constants | Dmitrii Maganov | |
2023-01-26 | Add `GodotTypeInfo::Metadata` to `MethodInfo` | Raul Santos | |
2023-01-26 | Merge pull request #72078 from bitsawer/fix_optimize_vertices | Rémi Verschelde | |
Fix range loop iteration regressions | |||
2023-01-26 | Merge pull request #71758 from adamscott/is_equal_ref | Rémi Verschelde | |
Add `@GlobalScope` `is_same(a, b)` and `Variant::identity_compare()` | |||
2023-01-26 | Fix range loop iteration regressions | bitsawer | |
2023-01-25 | Add `@GlobalScope` `is_same(a, b)` and `Variant::identity_compare()` | Adam Scott | |
2023-01-25 | Remove unused SUPER_L/R constants. | bruvzg | |
2023-01-25 | Merge pull request #71142 from aaronfranke/never-duplicate-script | Rémi Verschelde | |
Add `PROPERTY_USAGE_NEVER_DUPLICATE` flag and use for script | |||
2023-01-25 | Merge pull request #69028 from YeldhamDev/its_raw_you_donkey | Rémi Verschelde | |
Make `Input.get_vector()` check for plain `strength` instead of the raw one | |||
2023-01-25 | Merge pull request #71968 from bruvzg/def_keys_no_label | Rémi Verschelde | |
[Input] Do not add key labels to the default actions, to display it correctly in the UI. | |||
2023-01-24 | Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script | Aaron Franke | |
Co-authored-by: Yakov Borevich <j.borevich@gmail.com> | |||
2023-01-24 | PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE" | Aaron Franke | |
2023-01-24 | Merge pull request #65137 from dalexeev/editor-naming | Yuri Sizov | |
Rearrange `editor/naming/*` project settings | |||
2023-01-24 | [Input] Do not add key labels to the default actions, to display it ↵ | bruvzg | |
correctly in the UI. | |||
2023-01-23 | Fix bind " convergence_dist" containing space | Jan Haller | |
2023-01-23 | Cleanup and unify keyboard input. | bruvzg | |
- Unify keycode values (secondary label printed on a key), remove unused hardcoded Latin-1 codes. - Unify IME behaviour, add inline composition string display on Windows and X11. - Add key_label (localized label printed on a key) value to the key events, and allow mapping actions to the unshifted Unicode events. - Add support for physical keyboard (Bluetooth or Sidecar) handling on iOS. - Add support for media key handling on macOS. Co-authored-by: Raul Santos <raulsntos@gmail.com> | |||
2023-01-23 | Convert en_GB spelling to en_US with codespell | Rémi Verschelde | |
2023-01-23 | Merge pull request #71676 from vnen/gdscript-unicode-identifiers | Rémi Verschelde | |
Add support for Unicode identifiers in GDScript and Expression | |||
2023-01-22 | Merge pull request #71851 from mihe/error-macros | Rémi Verschelde | |
Fix incorrect index error macros | |||
2023-01-22 | Merge pull request #71846 from Chaosus/astar_local_vector | Rémi Verschelde | |
Enchance the performance of `AStar` by using a `LocalVector` | |||
2023-01-22 | Fix incorrect index error macros | Mikael Hermansson | |
2023-01-22 | Merge pull request #71663 from bruvzg/init_pos_x | Rémi Verschelde | |
Reorganize main and sub-window initial position properties. | |||
2023-01-22 | Enchance the performance of `AStar` by using a `LocalVector` | Yuri Rubinsky | |
2023-01-21 | Use range iterators in LocalVector loops | kobewi | |
2023-01-21 | Add range iterator to LocalVector | kobewi | |