Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-05 | Merge pull request #30282 from neikeq/editor_in_cs_equals_win | Rémi Verschelde | |
Re-write mono module editor code in C# | |||
2019-07-05 | Merge pull request #24086 from RandomShaper/bundle-pck-to-executable | Rémi Verschelde | |
Enhance game export | |||
2019-07-05 | Fix localize_path not always working | Ignacio Etcheverry | |
We make sure the resource dir path ends with a trailing '/' for safety reasons, so we must make sure the path we compare it to does so as well. | |||
2019-07-05 | Re-write mono module editor code in C# | Ignacio Etcheverry | |
Make the build system automatically build the C# Api assemblies to be shipped with the editor. Make the editor, editor player and debug export templates use Api assemblies built with debug symbols. Always run MSBuild to build the editor tools and Api assemblies when building Godot. Several bugs fixed related to assembly hot reloading and restoring state. Fix StringExtensions internal calls not being registered correctly, resulting in MissingMethodException. | |||
2019-07-05 | Merge pull request #30296 from neikeq/issue-30127 | Rémi Verschelde | |
Expose ResourceImporter to the scripting API | |||
2019-07-05 | Merge pull request #29744 from GodotExplorer/gdscript-completion-icons | Rémi Verschelde | |
Show icons for code completion options | |||
2019-07-05 | Show icons for code completion options | Geequlim | |
2019-07-04 | Expose ResourceImporter to the scripting API | Ignacio Etcheverry | |
Fixes #30127 | |||
2019-07-04 | Merge pull request #30263 from Faless/ws/wslay_pr | Rémi Verschelde | |
Use wslay as a WebSocket library | |||
2019-07-04 | WebSocket module now uses wslay library. | Fabio Alessandrelli | |
Both client and server are supported on native builds (as usual). SSL server is still not supported, but will soon be possible with this new library. The API stays the same, we just need to work out potential issues due to this big library switch. | |||
2019-07-04 | Parse more informations for code completion | Geequlim | |
2019-07-03 | Add embedded PCK option to PC platforms | Pedro J. Estébanez | |
The basic point is as in 2.1 (appending the PCK into the executable), but this implementation also patches a dedicated section in the ELF/PE executable so that it matches the appended data perfectly. The usage of integer types is simplified in existing code; namely, using plain `int` for small quantities. | |||
2019-07-03 | Add TCP Server is_listening method | Fabio Alessandrelli | |
2019-07-03 | Add b64 to string helper in CryptoCore | Fabio Alessandrelli | |
2019-07-03 | Add sha1 functions to string (using new CryptoCore) | Fabio Alessandrelli | |
2019-07-03 | SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines | Rémi Verschelde | |
It's the recommended way to set those, and is more portable (automatically prepends -D for GCC/Clang and /D for MSVC). We still use CPPFLAGS for some pre-processor flags which are not defines. | |||
2019-07-02 | Fix editor crash when StreamPeerSSL is unavilable. | Fabio Alessandrelli | |
The fix for EditorNode is a bit hacky, but the handling of the buttons and features there is hacky too (based on enums that might not reflect the actual state). | |||
2019-07-02 | Merge pull request #30239 from Faless/crypto/crypto_core | Rémi Verschelde | |
CryptoCore class to access to base crypto utils. | |||
2019-07-02 | CryptoCore class to access to base crypto utils. | Fabio Alessandrelli | |
Godot core needs MD5/SHA256/AES/Base64 which used to be provided by separate libraries. Since we bundle mbedtls in most cases, and we can easily only include the needed sources if we so desire, let's use it. To simplify library changes in the future, and better isolate header dependencies all functions have been wrapped around inside a class in `core/math/crypto_base.h`. If the mbedtls module is disabled, we only bundle the needed source files independently of the `builtin_mbedtls` option. If the module is enabled, the `builtin_mbedtls` option works as usual. Also remove some unused headers from StreamPeerMbedTLS which were causing build issues. | |||
2019-07-02 | Merge pull request #27510 from fire/screenshot_editor | Rémi Verschelde | |
Add editor screenshot on control - f12. | |||
2019-07-02 | Merge pull request #30223 from qarmin/properly_delete_thread | Rémi Verschelde | |
Remove thread to prevent memory leak | |||
2019-07-01 | Add editor screenshot on control - f12. | K. S. Ernest (iFire) Lee | |
2019-07-01 | Remove thread to prevent memory leak | qarmin | |
2019-07-01 | Merge pull request #29980 from Dentrax/directed-by-qarmin | Rémi Verschelde | |
Fix some editor crashes | |||
2019-07-01 | Merge pull request #30126 from qarmin/remove_unnecessary_code | Rémi Verschelde | |
Remove unnecessary code and add some error explanations | |||
2019-07-01 | fix some crashes | Furkan Türkal | |
2019-07-01 | Remove unnecessary code and add some error explanations | qarmin | |
2019-07-01 | Merge pull request #29815 from NilsIrl/plus_file_1 | Rémi Verschelde | |
Replace ` + "/" + ` with `String::file_add()` | |||
2019-06-30 | doc: Enforce default values for OS properties | Rémi Verschelde | |
Otherwise we end up fetching values from the current OS instance when running doctool, so they would change based on the system or even simply due to changes to the system clipboard. | |||
2019-06-30 | Fix uninitialized variables in Line2D, JSONParseResult and TileMap | Rémi Verschelde | |
2019-06-29 | Merge pull request #30177 from hbina/use_FALLTHROUGH_macro | Rémi Verschelde | |
Applied some of FALLTHROUGH macro usage from #30122 | |||
2019-06-29 | Many fallthrough switch cases now have the FALLTHROUGH macro to tell the ↵ | hbina085 | |
compiler that this is intended. | |||
2019-06-29 | Remove bogus nulls from generated default values | Bojidar Marinov | |
Also, fix crash in PluginScript destructor. | |||
2019-06-29 | Merge pull request #30112 from AgentEnder/master | Rémi Verschelde | |
AStar get_current_point enabled consideration | |||
2019-06-29 | Merge pull request #29380 from bojidar-bg/16086-docs-default-value | Rémi Verschelde | |
Add default values to the editor help, docs, and generated RST | |||
2019-06-29 | AStar get_closest_point/get_closest_position_in_segment enabled consideration | Craigory V Coppola | |
2019-06-28 | Merge pull request #30121 from DrMoriarty/encrypted_configfile | Rémi Verschelde | |
Add encrypted files support to ConfigFile | |||
2019-06-27 | Merge pull request #30135 from qarmin/fix_memory_leak_os | Rémi Verschelde | |
Fix small memory leak in OS.cpp | |||
2019-06-27 | Fix small memory leak in OS.cpp | qarmin | |
2019-06-27 | Add default values to the editor help, docs, and generated RST | Bojidar Marinov | |
Also, make spacing of "=" in the editor help a bit more consistent. Closes #16086 | |||
2019-06-27 | Add encrypted files support to ConfigFile | Vasiliy Makarov | |
Fix #26477 Add in ConfigFile this methods: load_encrypted(path, key) load_encrypted_pass(path, password) save_encrypted(path, key) save_encrypted_pass(path, password) | |||
2019-06-27 | Properly expose all Error constants to scripting languages | Rémi Verschelde | |
2019-06-27 | Merge pull request #30096 from akien-mga/doc-misc-updates | Rémi Verschelde | |
doc: Proofread and complete various nodes | |||
2019-06-27 | Merge pull request #29941 from qarmin/redundant_code_and_others | Rémi Verschelde | |
Remove redundant code, possible NULL pointers and others | |||
2019-06-27 | Bind is_point_in_polygon in Geometry singleton | Andrii Doroshenko (Xrayez) | |
2019-06-26 | doc: Proofread and complete various nodes | Rémi Verschelde | |
All 100% completed: MainLoop, Node, Object, Path, Performance, Reference, Resource, SceneState, SceneTree, UndoRedo. Also fixed some en_GB occurrences as the reference spelling is en_US. | |||
2019-06-26 | UndoRedo add version changed signal | Alexander Holland | |
added some functions to manage undo buttons | |||
2019-06-26 | Some code changed with Clang-Tidy | qarmin | |
2019-06-26 | doc: Document EncodedObjectAsID, expose its property | Rémi Verschelde | |
2019-06-24 | Fix PoolVector resize and subarray. | Fabio Alessandrelli | |
The first used to accept negative values, the second would crash if out of bound. |