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AgeCommit message (Expand)Author
2020-04-21Add proper type to most public API uses of ArrayJuan Linietsky
2020-04-21Add ability to bind typed arrays to script APIJuan Linietsky
2020-04-20Exposed RenderingDevice to script APIJuan Linietsky
2020-04-20Merge pull request #37982 from DrMoriarty/fix_square_resizeRémi Verschelde
2020-04-20Fix handling of PROPERTY_USAGE_SUBGROUP in DocData and editorRémi Verschelde
2020-04-20Merge pull request #38039 from akien-mga/docdata-skip-unexposedRémi Verschelde
2020-04-20DocData: Skip unexposed classesRémi Verschelde
2020-04-20Revert "Made possible to specify where to dump the contents when loading a "....Rémi Verschelde
2020-04-18Fix square image resizeVasiliy Makarov
2020-04-16Made possible to specify where to dump the contents when loading a ".pck" fileMichael Alexsander
2020-04-15Fixes leaks in ResourceCache, Vulkan and X11qarmin
2020-04-14Remove unnecessary check for zero determinant in Basis::orthonormalize().Marcel Admiraal
2020-04-14Implement decalsJuan Linietsky
2020-04-10Merge pull request #37450 from SkyLucilfer/profilerBugRémi Verschelde
2020-04-10Merge pull request #37693 from lupoDharkael/remove-hintRémi Verschelde
2020-04-10Merge pull request #37699 from lupoDharkael/committing-typoRémi Verschelde
2020-04-10Fix Engine get_target_fps() returning float instead of int.Marcel Admiraal
2020-04-08Remove obsolete enumslupoDharkael
2020-04-08Replace is_commiting_action with is_committing_actionlupoDharkael
2020-04-08Refactored shadowmapping.Juan Linietsky
2020-04-07Merge pull request #37579 from Calinou/improve-shader-error-outputRémi Verschelde
2020-04-05Fix aspect ratio on hmd projection matrixBastiaan Olij
2020-04-04Improve the shader error console outputHugo Locurcio
2020-04-03Fix C# bindings after recent breaking changesIgnacio Etcheverry
2020-04-02Replace more occurrences of NULL with nullptrRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-04-02Merge pull request #37504 from qarmin/out_of_bound_cursorRémi Verschelde
2020-04-01Make dict erase node sequenced godotengine#37477Zak Grumbles
2020-04-01Fix out of bound array access caused by unassigned variableRafał Mikrut
2020-04-01some typo in method binds fixedThakee Nathees
2020-03-31Fix profiler frame number stops updating when window is minimizedSkyJJ
2020-03-30SCons: Format buildsystem files with psf/blackRémi Verschelde
2020-03-27Ensure COWData does not reallocate on push back, fixes #22561Juan Linietsky
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Fix some -Wmaybe-uninitialized warningsRémi Verschelde
2020-03-26Add macOS DisplayServer implementation.bruvzg
2020-03-26Separate DisplayServer from OS on WindowsJuan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-25SCons: Drop support for Python 2Rémi Verschelde
2020-03-25Style: Harmonize header guards to style guide [Core]Rémi Verschelde
2020-03-24Tweak the message queue maximum size property hintHugo Locurcio
2020-03-23Merge pull request #33508 from nekomatata/object-has-signalRémi Verschelde
2020-03-23Added has_signal method for ObjectPouleyKetchoupp
2020-03-21Fix potential divisions by 0 reported by MSVCRémi Verschelde
2020-03-20i18n: Fix parsing of multiple escapes before quotesThakee Nathees
2020-03-20i18n: Add support for translating the class referenceRémi Verschelde
2020-03-19Merge pull request #37039 from Chaosus/astar2d_costRémi Verschelde