index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
core
Age
Commit message (
Expand
)
Author
2020-11-01
Avoid reentrant OBJTYPE_RLOCK in ClassDB
Lyuma
2020-11-01
MainLoop: Remove deprecated methods
HaSa1002
2020-10-31
Remove unneeded filter on joy_axis()
Marcel Admiraal
2020-10-30
Merge pull request #43184 from Chaosus/fix_randi_range_biased
Rémi Verschelde
2020-10-30
Refactor pixel snapping.
reduz
2020-10-29
Fix biased output of randi_range
Yuri Roubinsky
2020-10-27
Vulkan: Make validation layers optional
Rémi Verschelde
2020-10-27
Merge pull request #43100 from madmiraal/apply-upstream-391
Rémi Verschelde
2020-10-27
Make `randbase` member protected in `RandomNumberGenerator`
Andrii Doroshenko (Xrayez)
2020-10-26
Apply upstream gamecontrollerdb patch 391.
Marcel Admiraal
2020-10-26
Provide support for buttons and D-pads mapped to half axes, and
Marcel Admiraal
2020-10-23
Shows ColorRect in Color constants autocompletion
Yuri Roubinsky
2020-10-22
Fix invalid method names
Rafał Mikrut
2020-10-22
Merge pull request #43000 from vnen/variant-internal-method-name
George Marques
2020-10-22
Add name and base type to Variant::InternalMethod (on debug)
George Marques
2020-10-22
Favor project.binary over project.godot
Tomasz Chabora
2020-10-20
Add `Image.load_bmp_from_buffer()` for run-time BMP image loading
Hugo Locurcio
2020-10-18
Refactor MethodBind to use variadic templates
reduz
2020-10-15
Merge pull request #42315 from lyuma/command_queue_fix
Rémi Verschelde
2020-10-14
Refactored binding system for core types
reduz
2020-10-12
core/command_queue_mt: Fix crash/hang when buffer fills up
Lyuma
2020-10-12
core/command_queue_mt: Customizable size and tests
Lyuma
2020-10-12
Merge pull request #42684 from timothyqiu/conn-self-assign
Fabio Alessandrelli
2020-10-10
Fixes HTTPClient::poll crash after connection is self-assigned
Haoyu Qiu
2020-10-09
Add ability to bind an unbind arguments to Callable.
reduz
2020-10-09
Merge pull request #42660 from Chaosus/remove_get_uv84_normal_bit
Rémi Verschelde
2020-10-09
Implement GPU Particle Collisions
reduz
2020-10-09
Removed unused method Geometry.get_uv84_normal_bit
Yuri Roubinsky
2020-10-08
Cancel rename if file does not exist
Tomasz Chabora
2020-10-07
Fix build after merge of #40097
Rémi Verschelde
2020-10-07
Merge pull request #40097 from mrushyendra/file_sort_master
Rémi Verschelde
2020-10-05
Check for global script class information before clearing it
Aaron Franke
2020-10-05
Improve format version mismatch error in binary loader
Rémi Verschelde
2020-10-03
Don't write global script class information if there is none
Aaron Franke
2020-10-02
Fixed padding bug of sprintf function
Serhat
2020-09-30
Make "function" a property of FuncRef
Wilson E. Alvarez
2020-09-29
Removed unnecessary keyword, fix comment style
Craig-Stoneham
2020-09-28
Merge pull request #42133 from vnen/variant-op-consistency
Rémi Verschelde
2020-09-28
Rename the ".import" folder to ".godot/imported"
Aaron Franke
2020-09-28
Merge pull request #42304 from akien-mga/os-drop-get_splash_tick_msec
Rémi Verschelde
2020-09-27
Merge pull request #42340 from Rubonnek/get-funcref-function
Rémi Verschelde
2020-09-27
Merge pull request #37403 from aaronfranke/basis_equal_approx
Rémi Verschelde
2020-09-25
Allow retrieval of FuncRef function string
Wilson E. Alvarez
2020-09-24
OS: Remove unused get_splash_tick_msec
Rémi Verschelde
2020-09-24
Merge pull request #42296 from akien-mga/messagequeue-default-size-4096-kb
Rémi Verschelde
2020-09-24
Remove unnecessary empty line from Dictionaries
Tomasz Chabora
2020-09-24
MessageQueue: Change default queue size to 4096 KB
Rémi Verschelde
2020-09-23
Check for null in InputMap::_find_event
Tomasz Chabora
2020-09-23
Remove redundant is_equal_approx_ratio method
Aaron Franke
2020-09-23
Change Basis is_equal_approx to use instance method
Aaron Franke
[prev]
[next]