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path: root/core/vector.h
AgeCommit message (Collapse)Author
2016-04-11Use non-templated nearest_power_of_2punto-
Works around #4262 and likely #4190. (cherry picked from commit 3a390e9b44cb196aa4b4843dd8b3a7875bbc3a3f)
2016-03-09remove trailing whitespaceHubert Jarosz
2016-02-19Fix allocation bug if compiled with modern clang or gccest31
* Add overflow checked intrinsic abstractions that check on overflow. * Use them for memory allocation code. * Use size_t type for memory allocation code to support full platform dependent width. Fixes #3756.
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-04Vector<>::_ptr is now typed and points to the beginning of array rather than ↵koalefant
reference count block
2015-06-29Several performance improvements, mainly in loading and instancing scenes ↵Juan Linietsky
and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report.
2015-06-06-fixed many memory initialization issuesJuan Linietsky
-fixed deadlock on previews thread -fixed compilation errors on unix
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-03-24Use Vector for storing areasFabio Alessandrelli
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky