Age | Commit message (Expand) | Author |
---|---|---|
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-06-18 | Add missing license headers in our source files (#5255) | Rémi Verschelde |
2016-01-08 | -Use simpler methods for parsing simple tags, fixes #3274 | Juan Linietsky |
2016-01-07 | -fix bugs related to parsing config files with new variantparser, closes #324... | Juan Linietsky |
2015-12-31 | suport old-style engine.cfg colors in VariantParser, fixes #3176 | Juan Linietsky |
2015-12-31 | -Changed var2str and str2var in GDScript to use VariantWriter and VariantParser | Juan Linietsky |
2015-12-31 | -Ensure .tscn and .tres always save in a deterministic way, fixes #2495 | Juan Linietsky |
2015-11-28 | -Fixed bug with scene inheritance, should work again | Juan Linietsky |
2015-11-24 | -work in progress resourceparser and .tscn parser. Still non-functional | Juan Linietsky |