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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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variant_parser.cpp
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Author
2016-01-07
-fix bugs related to parsing config files with new variantparser, closes #324...
Juan Linietsky
2016-01-06
Fix config file parser bug that cause showing project name as "Unnamed Project"
mrezai
2016-01-02
proper joy axis support as actions, can be configured and inquired, fixes #2317
Juan Linietsky
2015-12-31
suport old-style engine.cfg colors in VariantParser, fixes #3176
Juan Linietsky
2015-12-31
-Fix parsing of comments in VariantParser, fixes #3175
Juan Linietsky
2015-12-31
-Changed var2str and str2var in GDScript to use VariantWriter and VariantParser
Juan Linietsky
2015-12-31
-Ensure .tscn and .tres always save in a deterministic way, fixes #2495
Juan Linietsky
2015-12-12
no more time error, fixes #2892
Juan Linietsky
2015-12-12
variant parser was not parsing rect2 properly, fixes #2948
Juan Linietsky
2015-11-28
-Fixed bug with scene inheritance, should work again
Juan Linietsky
2015-11-24
-work in progress resourceparser and .tscn parser. Still non-functional
Juan Linietsky
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