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path: root/core/variant_call.cpp
AgeCommit message (Expand)Author
2017-11-22Merge pull request #12371 from donkeybonks/color-lighten-darkenRémi Verschelde
2017-11-22Merge pull request #13151 from akien-mga/basis-vector3-constructorRémi Verschelde
2017-11-21Merge pull request #12284 from bojidar-bg/allow-subproperty-setRémi Verschelde
2017-11-21Properly implement Basis constructor using Vector3 of Euler anglesRémi Verschelde
2017-11-21Allow for getting/setting indexed properties of objects using get/set_indexedBojidar Marinov
2017-11-21Add Color.lightened and Color.darkened (like LESS.css or SASS)Kyle Van Berendonck
2017-11-21Add bsearch and bsearch_custom to Arraypoke1024
2017-11-17Rename Rect3 to AABB.Ferenc Arn
2017-11-05Fixed dedent() binding did not return resultZher Huei Lee
2017-11-01Added String::dedent() to remove text indentationZher Huei Lee
2017-10-30Added difference between function which return value or notЗахаров Андрей
2017-09-25Fixed constness of variant functions, as well as visual script sequence ports...Juan Linietsky
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-12Merge pull request #11106 from hpvb/documentation-fix-poolarraysRémi Verschelde
2017-09-12Merge pull request #11028 from mrawlingst/color-RGBA32Rémi Verschelde
2017-09-09Correct the Pool*Array documentationHein-Pieter van Braam
2017-09-07Change Color.to_32() to to_rgba32() and format as RGBAmrawlingst
2017-09-06-Fixed changes to default input actions not working, closes #10502Juan Linietsky
2017-08-29Remove Basis::set_scale and Basis::set_rotation_* functions.Ferenc Arn
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-20Exposed Transform.interpolate_with()Przemysław Gołąb (n-pigeon)
2017-08-08Moved member variables from constructor to initialization listWilson E. Alvarez
2017-07-13Add GZIP compression supportGeorge Marques
2017-06-19Add basic compression functions to PoolBaseArrayGeorge Marques
2017-06-05added grow functions to Rect2toger5
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-19Finish implementation of GDnative builtins bindingsEmmanuel Leblond
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-04-24Merge pull request #8277 from tagcup/math_checksRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06Added various functions basic math classes. Also enabled math checks only for...Ferenc Arn
2017-04-03Made slide and reflect active verbs acting on itself in Vector2 and Vector3.Ferenc Arn
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-01added join to PoolStringArrayAlexHolly
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-16Style: Various fixes to play nice with clang-formatRémi Verschelde
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-16Style: Cleanups, added headers, renamed filesRémi Verschelde
2017-01-14Merge pull request #7010 from AlexHolly/format-string2Juan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-14rename String.extension() -> String.get_extension() / String.basename() -> St...Juan Linietsky
2017-01-13Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method na...Juan Linietsky
2017-01-11Both Array and Dictionary are always in shared mode (removed copy on write).Juan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-10Merge pull request #7426 from m4nu3lf/bugfix/physicsJuan Linietsky
2017-01-10Remove deprecated Vector2.floorf methodEmmanuel Leblond
2017-01-08Moved JSON functions to built-in to_json, parse_json, validate_jsonJuan Linietsky
2017-01-09Fixed inertia tensor computation and center of massm4nu3lf
2017-01-08renamed joystick to joypad everywhere around source code!Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky