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path: root/core/variant_call.cpp
AgeCommit message (Expand)Author
2020-07-21Update core documentation to match recent C# changesAaron Franke
2020-07-06Add sort and has methods to PackedArraysAaron Franke
2020-07-03Remove String::find_last (same as rfind)Stijn Hinlopen
2020-06-12- Added more euler rotation orders support.Andrea Catania
2020-06-03Fix docs generation for Vector2i/Vector3i/Rect2iYuri Roubinsky
2020-05-20Docs: Fix order of variant constants.bruvzg
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Merge pull request #38548 from kuruk-mm/add_string_join_to_gdscriptRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde
2020-05-09GDScript: Add join method on StringMateo Kuruk Miccino
2020-05-07Merge pull request #36379 from aaronfranke/color-constructorsRémi Verschelde
2020-05-07Fix: can't convert Transform -> Transform2DThakee Nathees
2020-04-29Color with alpha constructorAaron Franke
2020-04-29[Core] Rename linear_interpolate to lerpAaron Franke
2020-04-28Print errors when passing an invalid type to xformAaron Franke
2020-04-02Replace NULL with nullptrlupoDharkael
2020-04-01Make dict erase node sequenced godotengine#37477Zak Grumbles
2020-03-16Merge pull request #36896 from kuruk-mm/doc_return_variant_2Rémi Verschelde
2020-03-09Doctool and core: Fix return type in docs for some Variant methods assigning ...Mateo Miccino
2020-03-08Refactor ScriptDebugger.Fabio Alessandrelli
2020-03-04Turn Rect2's 'intersects_touch()' into an extra argument of 'intersects()'Michael Alexsander
2020-02-25Update docs and bindings for new integer vector typesRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-23Store arrays inside of Variant as shared.Juan Linietsky
2020-02-22Add support for Vector2i, Rect2i and Vector3i to VariantJuan Linietsky
2020-02-21Added StringName as a variant type.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-15Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.Juan Linietsky
2020-02-12Remove deprecated Color::grayHanif Bin Ariffin
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-15Document that translated does not behave like rotated or scaledAaron Franke
2019-12-11Merge pull request #27792 from Giacom/fix_quatRémi Verschelde
2019-11-07Merge pull request #32477 from aaronfranke/equal-approx-separateRémi Verschelde
2019-10-31Added empty() function to pool array typesPouleyKetchoupp
2019-10-14Expose is_equal_approx and restore == to be exact againAaron Franke
2019-10-14Make is_equal_approx separate for structuresAaron Franke
2019-10-11Don't use in some functions empty PoolByteArraysqarmin
2019-10-11Merge pull request #32741 from qarmin/fix_string_utf_asciiRémi Verschelde
2019-10-11Don't use to_utf8() and to_ascii() on empty Stringqarmin
2019-10-10Fix decompress PoolByteArray crashqarmin
2019-10-04Bind the `String::humanize_size` methodAndrii Doroshenko (Xrayez)
2019-09-24Merge pull request #31883 from aole/create-string-function-repeatRémi Verschelde
2019-09-14Add array slice methodCameron Reikes
2019-09-03Create a GDScript String function repeatBhupendra Aole
2019-08-29Add transform methods for PoolVector*ArrayAndrii Doroshenko (Xrayez)
2019-08-23Merge pull request #31094 from aaronfranke/vector-sign-mod-etcRémi Verschelde
2019-08-22Revert "Feature: Add SHA256 for PoolByteArray"Rémi Verschelde
2019-08-21Add hex_encode function to PoolByteArrayFabio Alessandrelli