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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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variant_call.cpp
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Author
2020-02-15
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-02-12
Remove deprecated Color::gray
Hanif Bin Ariffin
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-15
Document that translated does not behave like rotated or scaled
Aaron Franke
2019-12-11
Merge pull request #27792 from Giacom/fix_quat
Rémi Verschelde
2019-11-07
Merge pull request #32477 from aaronfranke/equal-approx-separate
Rémi Verschelde
2019-10-31
Added empty() function to pool array types
PouleyKetchoupp
2019-10-14
Expose is_equal_approx and restore == to be exact again
Aaron Franke
2019-10-14
Make is_equal_approx separate for structures
Aaron Franke
2019-10-11
Don't use in some functions empty PoolByteArrays
qarmin
2019-10-11
Merge pull request #32741 from qarmin/fix_string_utf_ascii
Rémi Verschelde
2019-10-11
Don't use to_utf8() and to_ascii() on empty String
qarmin
2019-10-10
Fix decompress PoolByteArray crash
qarmin
2019-10-04
Bind the `String::humanize_size` method
Andrii Doroshenko (Xrayez)
2019-09-24
Merge pull request #31883 from aole/create-string-function-repeat
Rémi Verschelde
2019-09-14
Add array slice method
Cameron Reikes
2019-09-03
Create a GDScript String function repeat
Bhupendra Aole
2019-08-29
Add transform methods for PoolVector*Array
Andrii Doroshenko (Xrayez)
2019-08-23
Merge pull request #31094 from aaronfranke/vector-sign-mod-etc
Rémi Verschelde
2019-08-22
Revert "Feature: Add SHA256 for PoolByteArray"
Rémi Verschelde
2019-08-21
Add hex_encode function to PoolByteArray
Fabio Alessandrelli
2019-08-19
Move CryptoCore to it's own folder.
Fabio Alessandrelli
2019-08-17
Add Vector2/3 sign and posmod functions, misc additions
Aaron Franke
2019-08-17
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-08-09
Add Basis constants and format Transform constants
Aaron Franke
2019-07-28
[Mono] Deprecate Set methods
Aaron Franke
2019-07-23
Added count method to String
Chaosus
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-07-06
Added release function to PoolVector::Access.
Ibrahn Sahir
2019-07-03
Add sha1 functions to string (using new CryptoCore)
Fabio Alessandrelli
2019-07-02
CryptoCore class to access to base crypto utils.
Fabio Alessandrelli
2019-06-19
Merge pull request #28648 from KoBeWi/substr-1
Rémi Verschelde
2019-06-19
Merge pull request #29598 from GodotExplorer/uri-encode
Rémi Verschelde
2019-06-11
Improved documentation of rsplit Method for String class.
Zak
2019-06-08
Expose String.http_escape and String.http_unescape
geequlim
2019-06-01
Merge pull request #27789 from Giacom/move_towards
Rémi Verschelde
2019-05-31
Fix and expose String::strip_escapes(), use it in LineEdit paste
Rémi Verschelde
2019-05-28
Added move_toward functions for float, Vector2 and Vector3
Giacom
2019-05-03
Make second parameter of substr optional
Tomasz Chabora
2019-04-23
Merge pull request #24269 from xsellier/feature/master-add-sha256
Hein-Pieter van Braam
2019-04-08
Add ability to edit editor feature profiles
Juan Linietsky
2019-04-08
Merge pull request #27452 from Chaosus/direction_to
Rémi Verschelde
2019-04-08
Fixes being unable to use the Quat(Vector3) constructor
Giacom
2019-04-06
Fixed Transform FLIP_Y and FLIP_Z set as identity transform
PouleyKetchoupp
2019-04-05
Added direction_to method to vectors
Chaosus
2019-04-01
Some improvements to is_equal_approx, restored Quat operator.
Juan Linietsky
2019-02-21
Fix return value for Dictionary.erase()
Windy Darian
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-24
Bind `is_valid_hex_number` string method to GDScript
Andrii Doroshenko (Xrayez)
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