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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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variant_call.cpp
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Author
2015-06-23
Added helper methods to InputEvent
Jaguar
2015-06-09
Added rot/pos constructor for Matrix32 variant.
James McLean
2015-06-04
Add String.to_utf8() and String.to_ascii()
est31
2015-04-27
fixed ColorArray constructor when taking array as parameter
romulox_x
2015-04-22
resolved some cases wehre built-in doc is not properlt generated, fixes #1719
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-04-07
-Concatenating arrays keeps the shared property if any of the arrays is share...
Juan Linietsky
2015-03-15
Fix for InputEvent::set_as_action
Alex Bonfim
2015-02-15
fix return value of slide and reflect
Juan Linietsky
2014-12-20
Fixes
Juan Linietsky
2014-11-13
UDP Fixes
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-10-03
Huge Amount of BugFix
Juan Linietsky
2014-09-19
- more fixes on #672 on windows
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-08-14
-Fixed pull request overwrite by mistake
Juan Linietsky
2014-08-14
Little Bits
Juan Linietsky
2014-08-13
added String.md5_text() binding
Dana Olson
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-06-17
FineTune HDR and Other Stuff
Juan Linietsky
2014-05-22
Add get_scale script binding to Matrix32 class
marynate
2014-04-10
-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-01
Add Matrix3::get_scale() binding
marynate
2014-02-26
-Added ATITC texture support
Juan Linietsky
2014-02-19
-improved physics ccd
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky