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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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core
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variant_call.cpp
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Author
2016-06-06
Merge pull request #4977 from SaracenOne/scripting_expose
Juan Linietsky
2016-06-05
Added Dictionary.values()
J08nY
2016-06-03
Added Array.find_last() and Array.count()
J08nY
2016-06-01
Expose Vector2 abs method to scripts
Saracen
2016-06-01
Expose string 'erase' method to script
Saracen
2016-05-11
Added possibility to strip left and right to strip_edges (#4594)
Mattias Cibien
2016-05-06
Variant: readd String.ends_with and Dict.has_all
RĂ©mi Verschelde
2016-05-05
export fix_alpha_edges
Ariel Manzur
2016-04-17
string ends_with
Alexander Holland
2016-04-04
dictionary has_all
Alexander Holland
2016-01-24
Removed get() function from many variant typed arrays, fixes #2135
Juan Linietsky
2016-01-10
added a new function to escape properly json, fixes #3282
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-12
make popup emit index when id is not defined
Juan Linietsky
2015-12-12
add pop_back/pop_front/push_back/push_front to array, to make it according to...
Juan Linietsky
2015-12-06
Add constructor for Image built-in type
Franklin Sobrinho
2015-12-05
-Display on animation editor which keys are invalid and which tracks are unre...
Juan Linietsky
2015-11-24
Correct retvals of String::to_ascii() and String::to_utf8()
est31
2015-11-19
-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260
Juan Linietsky
2015-11-11
Implement Quat multiply operator, and xform method
Franklin Sobrinho
2015-07-15
added floor() and ceil() to Vector3
MrGreenTea
2015-06-23
Added helper methods to InputEvent
Jaguar
2015-06-09
Added rot/pos constructor for Matrix32 variant.
James McLean
2015-06-04
Add String.to_utf8() and String.to_ascii()
est31
2015-04-27
fixed ColorArray constructor when taking array as parameter
romulox_x
2015-04-22
resolved some cases wehre built-in doc is not properlt generated, fixes #1719
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-04-07
-Concatenating arrays keeps the shared property if any of the arrays is share...
Juan Linietsky
2015-03-15
Fix for InputEvent::set_as_action
Alex Bonfim
2015-02-15
fix return value of slide and reflect
Juan Linietsky
2014-12-20
Fixes
Juan Linietsky
2014-11-13
UDP Fixes
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-10-03
Huge Amount of BugFix
Juan Linietsky
2014-09-19
- more fixes on #672 on windows
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-08-14
-Fixed pull request overwrite by mistake
Juan Linietsky
2014-08-14
Little Bits
Juan Linietsky
2014-08-13
added String.md5_text() binding
Dana Olson
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-06-17
FineTune HDR and Other Stuff
Juan Linietsky
2014-05-22
Add get_scale script binding to Matrix32 class
marynate
2014-04-10
-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-01
Add Matrix3::get_scale() binding
marynate
2014-02-26
-Added ATITC texture support
Juan Linietsky
2014-02-19
-improved physics ccd
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky