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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-11-14
Fix periods in editor strings and messages
Hugo Locurcio
2022-11-06
Merge pull request #67730 from KoBeWi/late_to_the_call
Rémi Verschelde
2022-11-04
Add call_deferred() method to Callable
kobewi
2022-11-04
Add support for empty delimiter in String.split
kobewi
2022-11-03
Merge pull request #68192 from aaronfranke/unify-node3d-euler
Rémi Verschelde
2022-11-02
Allow getting Quaternion rotation in different Euler orders
Aaron Franke
2022-11-02
Unify Node3D RotationOrder with global EulerOrder
Aaron Franke
2022-11-02
Move EulerOrder enum to math_defs.h and global scope
Aaron Franke
2022-11-02
Merge pull request #68118 from aaronfranke/quat-from-euler
Rémi Verschelde
2022-11-02
Merge pull request #64830 from dalexeev/color-hide-internals
Rémi Verschelde
2022-11-02
Merge pull request #66361 from dalexeev/remove-int-plus-string
Rémi Verschelde
2022-11-01
Support for checking that Projection is(not) null
Rafał Mikrut
2022-11-01
Replace Quaternion Euler constructor with `from_euler` method
Aaron Franke
2022-10-27
Merge pull request #66383 from aaronfranke/basis-from-euler
Clay John
2022-10-23
Merge pull request #67655 from MewPurPur/remove-dupe-registrations
Yuri Rubinsky
2022-10-21
Clean up Basis from Euler code
Aaron Franke
2022-10-21
Merge pull request #67444 from nonunknown/array_pick_random
Max Hilbrunner
2022-10-21
Remove internal functions of named colors from the public API
Danil Alexeev
2022-10-20
add ability to pick random value from array
Nonunknown
2022-10-20
Remove duplicate operator registrations
VolTer
2022-10-17
Merge pull request #67118 from Mickeon/⬛
Rémi Verschelde
2022-10-11
Merge pull request #67224 from Mickeon/jason
Rémi Verschelde
2022-10-11
Merge pull request #67126 from Mickeon/i-was-very-bored
Rémi Verschelde
2022-10-11
Merge pull request #64268 from timothyqiu/is-finite
Rémi Verschelde
2022-10-11
Use `JSON::stringify` where possible
Micky
2022-10-10
Strip unnecessary break on switches returning early in Variant
Micky
2022-10-10
Merge pull request #64692 from touilleMan/no-variant-destructor-for-struct-bu...
Rémi Verschelde
2022-10-10
Merge pull request #66584 from rune-scape/rune-validated-call-obj-bug
Rémi Verschelde
2022-10-09
Fix Array.`slice()` and `filter()` forgetting Typed Array
Micky
2022-10-09
Fix Typed Array of Objects not accepting `null`.
Micky
2022-10-08
Add `is_finite` method for checking built-in types
Haoyu Qiu
2022-10-07
Fix more MSVC C4702 (unreachable code) warnings
Rémi Verschelde
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-05
Merge pull request #66898 from aaronfranke/proj-mat-columns
Rémi Verschelde
2022-10-04
Improve dictionary printing to avoid confusion with arrays
Hugo Locurcio
2022-10-04
Rename Projection `matrix` to `columns`
Aaron Franke
2022-09-29
Merge pull request #66583 from bruvzg/constexpr
Rémi Verschelde
2022-09-29
Use `constexpr` in the conditions with template parameters and `sizeof`s to s...
bruvzg
2022-09-28
Fix unset `ObjectID` with validated `get_object()` call
rune-scape
2022-09-28
Change BitField to use 64-bit int.
bruvzg
2022-09-28
Use 64bit integers in utility methods
kobewi
2022-09-27
Fix wrong floori() behavior
kobewi
2022-09-24
Remove confusing `String + int` and `int + String` operations
Danil Alexeev
2022-09-23
Merge pull request #65817 from bruvzg/typed_array
Rémi Verschelde
2022-09-22
[GDExtension] Implement support for typed arrays.
bruvzg
2022-09-21
Callable: add callv method
Ricardo Buring
2022-09-17
Remove Transfor2/3D,AABB,Basis,RID from Variant destructors given Variant::cl...
Emmanuel Leblond
2022-09-16
Merge pull request #65325 from TokageItLab/refactor-variant-for-anim
Rémi Verschelde
2022-09-14
Use variadic template in `vformat()`
Micky
2022-09-15
Move some methods to Animation from Variant for refactoring
Silc Renew
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