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godot-fmod
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Godot with FMOD integration
RayHammer
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variant
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Author
2020-11-25
Core: Always enable ptrcall, remove PTRCALL_ENABLED define
Rémi Verschelde
2020-11-23
Initialize class/struct variables with default values in core/ and drivers/
Rafał Mikrut
2020-11-23
Merge pull request #43725 from vnen/gdscript-typed-vm-2
Rémi Verschelde
2020-11-21
Add extra functions to VariantInternal
George Marques
2020-11-20
Variant: Merge get() and validated_get()
George Marques
2020-11-20
Fix variant getters not setting return type
George Marques
2020-11-18
Fix return type on builtin validated calls
George Marques
2020-11-17
doc: Sync classref with Variant utility methods
Rémi Verschelde
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-11
Refactor variant built-in methods yet again.
reduz
2020-11-10
Create Variant built-in functions.
reduz
2020-11-10
Merge pull request #43398 from KoBeWi/add_an_array_to_another_array_but_with_...
Rémi Verschelde
2020-11-09
Variant: Sync docs with new constructors, fixups after #43403
Rémi Verschelde
2020-11-09
Change how no-arg constructor is handled internally in Variant.
reduz
2020-11-09
Merge pull request #43419 from reduz/document-operators
Rémi Verschelde
2020-11-09
Merge pull request #43415 from bruvzg/var_ctr_af32
Rémi Verschelde
2020-11-09
Make sure operators appear in the docs too
reduz
2020-11-09
Fix duplicate variant constructor typo.
bruvzg
2020-11-09
Variant: Rename Type::_RID to Type::RID
Rémi Verschelde
2020-11-09
Refactored variant constructor logic
reduz
2020-11-08
Add append_array() method to Array class
Tomasz Chabora
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz