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Godot with FMOD integration
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Author
2023-04-24
Unify descriptions of vector methods
Haoyu Qiu
2023-03-27
Fix `Array.slice()` rounding for `abs(step) != 1`
Ninni Pipping
2023-03-27
Fix type check for max/min
Ninni Pipping
2023-03-27
Fix Variant hashing for floats
Ninni Pipping
2023-02-25
Merge pull request #73881 from vnen/max-min-only-for-numbers
Rémi Verschelde
2023-02-24
Core: Identity compare objects by id, not by pointers
Dmitrii Maganov
2023-02-24
Make max() and min() global functions only accept numbers
George Marques
2023-02-13
GDScript: Fix usage of ints with typed array of floats
Dmitrii Maganov
2023-02-13
Merge pull request #62921 from cdemirer/fix-variant-in
Rémi Verschelde
2023-02-13
Fix `Variant::in()` error on invalid `evaluate`
cdemirer
2023-02-13
Make sure Variant is not implicitely cast when using operator[]
Gilles Roudière
2023-02-06
GDScript: Fix can_reference check for typed arrays
Dmitrii Maganov
2023-02-04
Merge pull request #71786 from raulsntos/dotnet/array
Rémi Verschelde
2023-02-02
GDScript: Improve usability of setter chains
George Marques
2023-02-01
Fix various typos with codespell
Rémi Verschelde
2023-01-31
GDScript: Fix issues with typed arrays
Dmitrii Maganov
2023-01-30
Move Array:set_typed to internal GDExtension structure and unexposed it.
bruvzg
2023-01-30
Sync C# Array with Core
Raul Santos
2023-01-27
Merge pull request #62499 from fire/gltf-binary-img-compression
Rémi Verschelde
2023-01-27
Handle gltf binary
K. S. Ernest (iFire) Lee
2023-01-27
GDScript: Fix test for read-only state of constants
Dmitrii Maganov
2023-01-25
Add `@GlobalScope` `is_same(a, b)` and `Variant::identity_compare()`
Adam Scott
2023-01-23
Fix bind " convergence_dist" containing space
Jan Haller
2023-01-21
Use range iterators in LocalVector loops
kobewi
2023-01-19
Add property usage to array indexer
Raul Santos
2023-01-16
Merge pull request #71279 from vonagam/fix-iterator-number-type
Rémi Verschelde
2023-01-15
Rename `center` method to `get_center` in Plane.
Raul Santos
2023-01-13
GDScript: Fix typing of iterator in for loop
Dmitrii Maganov
2023-01-12
Merge pull request #68450 from KoBeWi/bracket_escapist
Rémi Verschelde
2023-01-10
Fix Callable call error reporting.
Juan Linietsky
2023-01-09
Merge pull request #71051 from vonagam/consts-are-deep-start
Rémi Verschelde
2023-01-09
Merge pull request #71082 from AThousandShips/array_find_fix
Rémi Verschelde
2023-01-09
Merge pull request #70996 from reduz/properly-report-callable-bound-arguments
Rémi Verschelde
2023-01-08
Properly report Callable bound arguments
Juan Linietsky
2023-01-08
Use BitField<> in core type masks
Juan Linietsky
2023-01-08
Fix for PackedArray comparison
Ninni Pipping
2023-01-08
GDScript: Begin making constants deep, not shallow or flat
Dmitrii Maganov
2023-01-07
Merge pull request #71000 from reduz/callable-bind-from-array
Rémi Verschelde
2023-01-06
Allow binding Callable arguments from an array
Juan Linietsky
2023-01-06
Unbind Variant methods that change immutable types.
Juan Linietsky
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-30
GDScript: Error when assigning return value of void function
George Marques
2022-12-20
Fix empty zero assigners for the variant types
Yuri Rubinsky
2022-12-15
Merge pull request #69709 from RandomShaper/refactor_spirv_reflection
Rémi Verschelde
2022-12-12
VariantParser make readahead optional
lawnjelly
2022-12-12
Add default, zeroing constructor to BitField
Pedro J. Estébanez
2022-12-12
Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension
Rémi Verschelde
2022-12-12
Rename all gdnative occurences to gdextension
Gilles Roudière
2022-12-09
Merge pull request #68747 from rune-scape/rune-stringname-unification
Rémi Verschelde
2022-12-06
Fix Variant StringName `is_zero` being inverted
Aaron Franke
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