Age | Commit message (Collapse) | Author |
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Before it was being set to the base type instead of the actual return
type.
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Copied relevant documentation from the original `@GDScript` built-ins,
which will likely be removed in a future commit.
Various fixups to `variant_utility.cpp` while working on this.
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* Using C-style function pointers now, InternalMethod is gone.
* This ensures much better performance in typed code.
* Renamed builtin_funcs to utility_funcs, to avoid naming confusion
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-Moved Expression to use this, removed its own.
-Eventually GDScript/VisualScript/GDNative need to be moved to this.
-Given the JSON functions were hacked-in, removed them and created a new JSONParser class
-Made sure these functions appear properly in documentation, since they will be removed from GDScript
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KoBeWi/add_an_array_to_another_array_but_with_a_method
Add append_array() method to Array class
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Change DocData comparators for MethodDoc and ArgumentDoc to get a better
ordering of constructors.
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Make sure operators appear in the docs too
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Fix duplicate variant constructor typo.
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Add "operator" and "constructor" qualifiers to make it easier to
see in the docs.
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The underscore prefix was used to avoid the conflict between the `RID` class
name and the matching enum value in `Variant::Type`.
This can be fixed differently by prefixing uses of the `RID` class in `Variant`
with the scope resolution operator, as done already for `AABB`.
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-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
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