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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-12-30
GDScript: Error when assigning return value of void function
George Marques
2022-12-20
Fix empty zero assigners for the variant types
Yuri Rubinsky
2022-12-15
Merge pull request #69709 from RandomShaper/refactor_spirv_reflection
Rémi Verschelde
2022-12-12
VariantParser make readahead optional
lawnjelly
2022-12-12
Add default, zeroing constructor to BitField
Pedro J. Estébanez
2022-12-12
Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension
Rémi Verschelde
2022-12-12
Rename all gdnative occurences to gdextension
Gilles Roudière
2022-12-09
Merge pull request #68747 from rune-scape/rune-stringname-unification
Rémi Verschelde
2022-12-06
Fix Variant StringName `is_zero` being inverted
Aaron Franke
2022-12-05
Unify String and StringName
rune-scape
2022-12-05
Fix suppressed error message on error when using % format string
Rindbee
2022-12-05
Merge pull request #69119 from lawnjelly/faster_variant_parser_master
Rémi Verschelde
2022-11-28
Don't break parsing on missing resources
kobewi
2022-11-25
Remove `Array.find_last()`
Micky
2022-11-24
Merge pull request #68386 from MewPurPur/snappedi-snappedf
Rémi Verschelde
2022-11-24
Add readahead to VariantParser
lawnjelly
2022-11-24
Refactor Curve3D::_bake() method
Yaohua Xiong
2022-11-23
Merge pull request #67726 from HenryClones/integer-lerping-errors
Rémi Verschelde
2022-11-22
Add case for Variant::INT in lerp variant switch
Xpertice
2022-11-19
Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
VolTer
2022-11-15
Merge pull request #62814 from KoBeWi/strint
Rémi Verschelde
2022-11-14
Merge pull request #68657 from Sauermann/fix-redundant-initialization
Rémi Verschelde
2022-11-14
Fix periods in editor strings and messages
Hugo Locurcio
2022-11-14
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-06
Merge pull request #67730 from KoBeWi/late_to_the_call
Rémi Verschelde
2022-11-04
Add call_deferred() method to Callable
kobewi
2022-11-04
Add support for empty delimiter in String.split
kobewi
2022-11-03
Merge pull request #68192 from aaronfranke/unify-node3d-euler
Rémi Verschelde
2022-11-02
Allow getting Quaternion rotation in different Euler orders
Aaron Franke
2022-11-02
Unify Node3D RotationOrder with global EulerOrder
Aaron Franke
2022-11-02
Move EulerOrder enum to math_defs.h and global scope
Aaron Franke
2022-11-02
Merge pull request #68118 from aaronfranke/quat-from-euler
Rémi Verschelde
2022-11-02
Merge pull request #64830 from dalexeev/color-hide-internals
Rémi Verschelde
2022-11-02
Merge pull request #66361 from dalexeev/remove-int-plus-string
Rémi Verschelde
2022-11-01
Support for checking that Projection is(not) null
Rafał Mikrut
2022-11-01
Replace Quaternion Euler constructor with `from_euler` method
Aaron Franke
2022-10-27
Merge pull request #66383 from aaronfranke/basis-from-euler
Clay John
2022-10-23
Merge pull request #67655 from MewPurPur/remove-dupe-registrations
Yuri Rubinsky
2022-10-21
Clean up Basis from Euler code
Aaron Franke
2022-10-21
Merge pull request #67444 from nonunknown/array_pick_random
Max Hilbrunner
2022-10-21
Remove internal functions of named colors from the public API
Danil Alexeev
2022-10-20
add ability to pick random value from array
Nonunknown
2022-10-20
Remove duplicate operator registrations
VolTer
2022-10-17
Merge pull request #67118 from Mickeon/⬛
Rémi Verschelde
2022-10-11
Merge pull request #67224 from Mickeon/jason
Rémi Verschelde
2022-10-11
Merge pull request #67126 from Mickeon/i-was-very-bored
Rémi Verschelde
2022-10-11
Merge pull request #64268 from timothyqiu/is-finite
Rémi Verschelde
2022-10-11
Use `JSON::stringify` where possible
Micky
2022-10-10
Strip unnecessary break on switches returning early in Variant
Micky
2022-10-10
Merge pull request #64692 from touilleMan/no-variant-destructor-for-struct-bu...
Rémi Verschelde
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