summaryrefslogtreecommitdiff
path: root/core/variant/variant_call.cpp
AgeCommit message (Expand)Author
2021-09-20Merge pull request #52398 from deakcor/dev-transformRémi Verschelde
2021-09-19Expose get_skew for transform2d and add new constructorVincent D
2021-09-17Replace Vector3.to_diagonal_matrix with Basis.from_scaleAaron Franke
2021-09-01Merge pull request #48237 from KoBeWi/they_came_from_angleGeorge Marques
2021-08-31Add Vector2.from_angle() methodkobewi
2021-08-29Rename String::is_rel_path to String::is_relative_pathWilson E. Alvarez
2021-08-27Add an `Array.pop_at()` method to pop an element at an arbitrary indexHugo Locurcio
2021-08-24Expose String.simplify_pathWilson E. Alvarez
2021-08-10Merge pull request #51017 from vnen/extension-fixesRémi Verschelde
2021-08-05Fix a few default parameters in bindingsGeorge Marques
2021-08-01Move code for looking_at to BasisAaron Franke
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-24Merge pull request #50535 from ChristopheClaustre/packedbytearray_decode_apiRémi Verschelde
2021-07-24New to_***_array method to decode PackedByteArray to Packed***ArrayChristopheClaustre
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-21Use the standard C `INFINITY` and `NAN` constants directlyHugo Locurcio
2021-07-01Add Callable.is_valid() analogous to FuncRef.is_valid() from 3.xLyuma
2021-06-25Implement native extension systemreduz
2021-06-18Merge pull request #49659 from LightningAA/string-valid-integer-to-intRémi Verschelde
2021-06-17Add Quaternion angle_to methodAaron Franke
2021-06-16Rename `is_valid_integer()` to `is_valid_int()`Lightning_A
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-11Merge pull request #49279 from Calinou/rename-string-is-abs-path-methodRémi Verschelde
2021-06-05New and improved IK system for Skeleton2DTwistedTwigleg
2021-06-04Rename Quat to QuaternionMarcel Admiraal
2021-06-03Merge pull request #38430 from aaronfranke/transform3dRémi Verschelde
2021-06-03Allow clamping vectors and colorsAaron Franke
2021-06-03Rename Vector2 clamped to limit_length and add limit_length to Vector3Aaron Franke
2021-06-03Rename `String.is_abs_path()` to `String.is_absolute_path()`Hugo Locurcio
2021-06-03Rename Variant TRANSFORM to TRANSFORM3DAaron Franke
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-05-25Return error when decompressing empty PoolByteArrayPaweł Fertyk
2021-05-06Merge pull request #38645 from KoBeWi/FMRRémi Verschelde
2021-05-05Add filter, map and reduce to ArrayTomasz Chabora
2021-05-03Add RPC to Callablereduz
2021-04-28Merge pull request #46476 from DarknessCatt/masterRémi Verschelde
2021-04-27Core: Drop custom `copymem`/`zeromem` definesRémi Verschelde
2021-04-21Add fill method to Arrays and PackedArraysMatheus Lima Cunha
2021-04-16Remove return value type adjust of builtin method callsGeorge Marques
2021-04-10Add marshalling to PackedByteArrayreduz
2021-03-21Rename Array.invert() to Array.reverse()Marcel Admiraal
2021-03-16Merge pull request #46378 from reduz/static-method-in-variant-typesRémi Verschelde
2021-03-16Add static method support to core Variant typesreduz
2021-03-09Merge pull request #45545 from abaire/relaxes_gltf_name_sanitizationRémi Verschelde
2021-02-24Relaxes Node naming constraints in glTF documents to match the Editor.abaire
2021-02-16Use Vector3.UP as a default value for look_at's up vectorAaron Franke
2021-02-16Added signed_angle_to for Vector3JestemStefan
2021-02-04Change sort_custom/bsearch_custom to use Callableskobewi
2021-01-28Unify URI encoding/decoding and add to C#Aaron Franke
2021-01-28Make hex_to_int and bin_to_int handle the prefix automaticallyAaron Franke