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godot-fmod
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Godot with FMOD integration
RayHammer
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variant
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variant_call.cpp
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Commit message (
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Author
2023-01-10
Fix Callable call error reporting.
Juan Linietsky
2023-01-09
Merge pull request #70996 from reduz/properly-report-callable-bound-arguments
Rémi Verschelde
2023-01-08
Properly report Callable bound arguments
Juan Linietsky
2023-01-07
Merge pull request #71000 from reduz/callable-bind-from-array
Rémi Verschelde
2023-01-06
Allow binding Callable arguments from an array
Juan Linietsky
2023-01-06
Unbind Variant methods that change immutable types.
Juan Linietsky
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-30
GDScript: Error when assigning return value of void function
George Marques
2022-12-05
Unify String and StringName
rune-scape
2022-11-25
Remove `Array.find_last()`
Micky
2022-11-24
Merge pull request #68386 from MewPurPur/snappedi-snappedf
Rémi Verschelde
2022-11-24
Refactor Curve3D::_bake() method
Yaohua Xiong
2022-11-19
Implement snappedi, snappedf, and Vector[2/3/4]i.snapped
VolTer
2022-11-14
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-04
Add support for empty delimiter in String.split
kobewi
2022-11-02
Allow getting Quaternion rotation in different Euler orders
Aaron Franke
2022-11-02
Move EulerOrder enum to math_defs.h and global scope
Aaron Franke
2022-11-02
Merge pull request #68118 from aaronfranke/quat-from-euler
Rémi Verschelde
2022-11-02
Merge pull request #64830 from dalexeev/color-hide-internals
Rémi Verschelde
2022-11-01
Replace Quaternion Euler constructor with `from_euler` method
Aaron Franke
2022-10-21
Clean up Basis from Euler code
Aaron Franke
2022-10-21
Remove internal functions of named colors from the public API
Danil Alexeev
2022-10-20
add ability to pick random value from array
Nonunknown
2022-10-08
Add `is_finite` method for checking built-in types
Haoyu Qiu
2022-09-23
Merge pull request #65817 from bruvzg/typed_array
Rémi Verschelde
2022-09-22
[GDExtension] Implement support for typed arrays.
bruvzg
2022-09-21
Callable: add callv method
Ricardo Buring
2022-09-04
Replace Rect2(i) has_no_area with has_area
Aaron Franke
2022-09-04
Replace AABB has_no_volume with has_volume
Aaron Franke
2022-09-02
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
Jonathan Nicholl
2022-09-01
Merge pull request #63968 from KoBeWi/finding_stuff_in_a_dictionary
Rémi Verschelde
2022-08-31
Discontinued spherical_interpolate_with in Transform3D
Silc Renew
2022-08-30
Add `String.to_{camel,pascal,snake}_case` methods
Danil Alexeev
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-22
Merge pull request #63602 from TokageItLab/cubic-interp-time
Rémi Verschelde
2022-08-20
Expose Basis `set_orthogonal_index` method as a GridMap function
rafallus
2022-08-19
Make `cubic_interpolate()` consider key time in animation
Silc Renew
2022-08-16
Add Dictionary.find_key()
kobewi
2022-08-10
Expose clear method for packed arrays
Haoyu Qiu
2022-08-09
vector4 distance_squared_to and update csharp
antonWetzel
2022-08-07
Vector4/Vector4i: Add missing methods, tests and fix change of sign operator
Hendrik Brucker
2022-08-04
Arrays: Zero new items of trivial types on resize() (bindings only)
Rémi Verschelde
2022-08-02
Fix consistency of translated/scaled/rotated in Transform2D and Transform3D
Fabian Keller
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-28
Merge pull request #63532 from TokageItLab/rename-cubic-slerp
Rémi Verschelde
2022-07-28
Merge pull request #57698 from bluenote10/feature/rename_translated_to_transl...
Rémi Verschelde
2022-07-27
rename and unify notation for spherical interpolation
Silc Renew
2022-07-26
Add some missing Vector4 methods
kobewi
2022-07-25
Merge pull request #63219 from reduz/implement-vector4-projection
Rémi Verschelde
2022-07-24
Solve discrepancy between code and class reference for Plane
Jcrespo
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