index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
core
/
variant
/
dictionary.cpp
Age
Commit message (
Expand
)
Author
2023-01-08
GDScript: Begin making constants deep, not shallow or flat
Dmitrii Maganov
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-05
Unify String and StringName
rune-scape
2022-08-16
Add Dictionary.find_key()
kobewi
2022-06-20
Clean up Hash Functions
reduz
2022-05-31
Add Dictionary.merge()
kobewi
2022-05-16
Implement read-only dictionaries.
reduz
2022-05-12
Add a new HashMap implementation
reduz
2022-01-23
Merge pull request #56337 from cdemirer/fix-array-dictionary-id
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-30
Fix Array and Dictionary id() and dictionary test bug
cdemirer
2021-10-30
Modify Dictionary::operator== to do real key/value comparison with recursive ...
Emmanuel Leblond
2021-07-01
Force String as Dictionary key instead of StringName
reduz
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz