Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-02 | Basic type constants for visual script | Juan Linietsky | |
2016-08-03 | More progress on visual script editing | Juan Linietsky | |
2016-06-20 | Property reporty base type when a function fails, fixes #4581 probably also ↵ | Juan Linietsky | |
closes other issues | |||
2016-06-19 | Remove USE_QUAD_VECTORS unused check | J08nY | |
2016-06-19 | Remove CHARTYPE_16BITS unused checks | J08nY | |
fix #5263 | |||
2016-05-17 | -Added configuration warning system for nodes | Juan Linietsky | |
-Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work | |||
2016-03-09 | remove trailing whitespace | Hubert Jarosz | |
2016-03-01 | AnimationTreePlayer: blend value tracks (closes #2299) | Josh Grams | |
Variant: - zero() sets a Variant to the appropriate type of zero value - blend() blends part of one Variant on top of another. | |||
2016-01-04 | -make signals throw an error when target method is not found, fixes #2036 | Juan Linietsky | |
-removed 4 arguments limit for emit_signal() from script -remvoed 4 arguments limit for call_deferred() from script | |||
2016-01-02 | -Ability to roll-back script-exported properties to their default value on ↵ | Juan Linietsky | |
the script, closes #2128 | |||
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-31 | -Changed var2str and str2var in GDScript to use VariantWriter and VariantParser | Juan Linietsky | |
-It is now finally possible to parse back a variant from text! | |||
2015-12-05 | -Display on animation editor which keys are invalid and which tracks are ↵ | Juan Linietsky | |
unresolved -Added a tool to clean up unresolved tracks and unused keys | |||
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes ↵ | Juan Linietsky | |
and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report. | |||
2015-05-04 | -More strict argument type-checking, will make many bugs visible, fixes #1809 | Juan Linietsky | |
-added NOTIFICATION_INSTANCED | |||
2015-05-01 | Sort xml files, so order is constant | est31 | |
Makes xml format work better with version control systems. | |||
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2015-02-15 | begin new serialization framework | Juan Linietsky | |
also got rid of STL dependency on triangulator | |||
2014-12-17 | -removed annoying pragma | Juan Linietsky | |
2014-12-16 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2014-12-16 | New Code Completion | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=- -Massive improvement to code completion -Argument hinting for functions If you manage to out-smart the code-completion in a situation where completion should be possible to guess, let me know. Please enter the commit message for your changes. Lines starting | |||
2014-12-15 | Small batch of fixes | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=-= -Fixed looping error in AudioStreamResampled -winrt port progress -fixes in material in ambient light | |||
2014-12-08 | Small Fixes | Juan Linietsky | |
-=-=-=-=-=- -Bug in navmesh demo fixed -Bug in variant -Better Collada Exporter supports proper names of exported shapekeys | |||
2014-09-19 | - more fixes on #672 on windows | Juan Linietsky | |
- added #660, but need help on osx, help please I don't have a mac! - fixed #667 and #668 (eol detection in comments) - added #670 (hint when using method without () ) | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |