Age | Commit message (Expand) | Author |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-11-21 | Properly implement Basis constructor using Vector3 of Euler angles | Rémi Verschelde |
2017-11-20 | Basis accepts Vector3 as constructor argument. | Chip Collier |
2017-11-17 | Rename Rect3 to AABB. | Ferenc Arn |
2017-09-21 | Implement Linux-style likely()/unlikely() macros | Hein-Pieter van Braam |
2017-09-19 | Don't call Variant::reference() unnecessarily | Hein-Pieter van Braam |
2017-09-14 | Construct Variants from Reference properly in GDNative | Ruslan Mustakov |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia |
2017-06-09 | renamed all Rect3.pos to Rect3.position | alexholly |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky |
2017-04-14 | Correct Variant::hash_compare() | Hein-Pieter van Braam |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-13 | fixed ClassDB inconsistencies | Karroffel |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | really fixed PTRCALL now | Karroffel |
2017-03-05 | Added PowerState casting operator to Variant | Karroffel |
2017-02-28 | Various fixes detected using PVS-Studio static analyzer. | Thaer Razeq |
2017-02-16 | Correct hash behavior for floating point numbers | Hein-Pieter van Braam |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde |
2017-01-16 | Style: Cleanups, added headers, renamed files | Rémi Verschelde |
2017-01-11 | Both Array and Dictionary are always in shared mode (removed copy on write). | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-08 | Variant INT and REAL are now 64 bits (other types remain at 32) | Juan Linietsky |
2017-01-08 | Made Variant::NIL printable as "Null". Please everyone be on the lookout of b... | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-10-04 | fixes #6331, Variant::can_convert | Răzvan Cosmin Rădulescu |
2016-08-06 | Reverted printable null object, seems to cause bugs around and not sure why. | Juan Linietsky |
2016-08-06 | Likely with bugs and with some features are missing, as well as profiler supp... | Juan Linietsky |
2016-07-28 | Fix regression with str() improvements for math types | Ignacio Etcheverry |
2016-07-02 | Prettier str() for arrays | Ignacio Etcheverry |
2016-06-19 | Remove CHARTYPE_16BITS unused checks | J08nY |
2016-06-12 | Made error when signal calls a method with the wrong number of parameters mor... | Juan Linietsky |
2016-05-17 | -Added configuration warning system for nodes | Juan Linietsky |
2016-05-04 | Add missing Vector2Array case to Variant::operator String() | Ignacio Etcheverry |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-03-01 | AnimationTreePlayer: blend value tracks (closes #2299) | Josh Grams |
2016-01-04 | -make signals throw an error when target method is not found, fixes #2036 | Juan Linietsky |
2016-01-02 | -Ability to roll-back script-exported properties to their default value on th... | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-31 | -Changed var2str and str2var in GDScript to use VariantWriter and VariantParser | Juan Linietsky |
2015-09-03 | merged some stuff for okam | Juan Linietsky |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky |