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variant.cpp
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Author
2018-08-14
Merge pull request #20856 from KoBeWi/pretty-dictionary-print
Rémi Verschelde
2018-08-14
Fix int(String) != int(int) conversion
Chaosus
2018-08-09
Add some curly braces to make dictionary printing less ambiguous
Tomasz Chabora
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-06-25
State machine animation node
Juan Linietsky
2018-04-30
Handle missing arg pointer in get_call_error_text
Gary Oberbrunner
2018-02-21
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-11-21
Properly implement Basis constructor using Vector3 of Euler angles
Rémi Verschelde
2017-11-20
Basis accepts Vector3 as constructor argument.
Chip Collier
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-09-21
Implement Linux-style likely()/unlikely() macros
Hein-Pieter van Braam
2017-09-19
Don't call Variant::reference() unnecessarily
Hein-Pieter van Braam
2017-09-14
Construct Variants from Reference properly in GDNative
Ruslan Mustakov
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-06-09
renamed all Rect3.pos to Rect3.position
alexholly
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-04-14
Correct Variant::hash_compare()
Hein-Pieter van Braam
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-13
fixed ClassDB inconsistencies
Karroffel
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
really fixed PTRCALL now
Karroffel
2017-03-05
Added PowerState casting operator to Variant
Karroffel
2017-02-28
Various fixes detected using PVS-Studio static analyzer.
Thaer Razeq
2017-02-16
Correct hash behavior for floating point numbers
Hein-Pieter van Braam
2017-01-16
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-11
Both Array and Dictionary are always in shared mode (removed copy on write).
Juan Linietsky
2017-01-11
Type renames:
Juan Linietsky
2017-01-08
Variant INT and REAL are now 64 bits (other types remain at 32)
Juan Linietsky
2017-01-08
Made Variant::NIL printable as "Null". Please everyone be on the lookout of b...
Juan Linietsky
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-10-04
fixes #6331, Variant::can_convert
Răzvan Cosmin Rădulescu
2016-08-06
Reverted printable null object, seems to cause bugs around and not sure why.
Juan Linietsky
2016-08-06
Likely with bugs and with some features are missing, as well as profiler supp...
Juan Linietsky
2016-07-28
Fix regression with str() improvements for math types
Ignacio Etcheverry
2016-07-02
Prettier str() for arrays
Ignacio Etcheverry
2016-06-19
Remove CHARTYPE_16BITS unused checks
J08nY
2016-06-12
Made error when signal calls a method with the wrong number of parameters mor...
Juan Linietsky
2016-05-17
-Added configuration warning system for nodes
Juan Linietsky
2016-05-04
Add missing Vector2Array case to Variant::operator String()
Ignacio Etcheverry
2016-03-09
remove trailing whitespace
Hubert Jarosz
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