Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-10-09 | -Rasterizer supports meshes with both skeletons and blend shapes | Juan Linietsky | |
-Collada exporter supports Blend Shapes (even on actions via set driven keys) | |||
2014-08-01 | Small Issues & Maintenance | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=-=-=-=-= -Begin work on Navigation Meshes (simple pathfinding for now, will improve soon) -More doc on theme overriding -Upgraded OpenSSL to version without bugs -Misc bugfixes | |||
2014-03-13 | -fix bug in cache for atlas import/export | Juan Linietsky | |
-fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |